--- /dev/null
+// Copyright (C) 2008 Ben Asselstine
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Library General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+// 02110-1301, USA.
+
+#ifndef GAME_SCENARIO_OPTIONS_H
+#define GAME_SCENARIO_OPTIONS_H
+
+#include <string>
+#include <list>
+#include <sigc++/trackable.h>
+#include "game-parameters.h"
+#include "GameScenarioOptions.h"
+
+class XML_Helper;
+
+//! A class to hold several scenario options.
+
+class GameScenarioOptions: public sigc::trackable
+{
+ public:
+
+ GameScenarioOptions();
+ virtual ~GameScenarioOptions();
+
+
+ static bool s_see_opponents_stacks;
+ static bool s_see_opponents_production;
+ static GameParameters::QuestPolicy s_play_with_quests;
+ static bool s_hidden_map;
+ static bool s_diplomacy;
+ static bool s_cusp_of_war;
+ static GameParameters::NeutralCities s_neutral_cities;
+ static GameParameters::RazingCities s_razing_cities;
+ static bool s_intense_combat;
+ static bool s_military_advisor;
+ static bool s_random_turns;
+ static bool s_surrender_already_offered;
+ static int s_difficulty;
+
+ static unsigned int s_round;
+
+ static int calculate_difficulty_rating(GameParameters g);
+
+ private:
+};
+
+#endif // GAME_SCENARIO_OPTIONS_H
+
+// End of file