*
* @param coordinate Scene coordinates of the new center point
*/
- void centerToSceneCoordinates(const SceneCoordinate &coordinate, bool isUserAction = false);
+ void centerToSceneCoordinates(const SceneCoordinate &coordinate, bool isUserDragAction = false);
/**
* @brief Set zoom level of the view
* Signal is emitted when view is scrolled.
* @param coordinate Scene coordinates of the new center point of the view
*/
- void viewScrolled(const SceneCoordinate &coordinate);
+ void viewScrolled(const SceneCoordinate &coordinate, bool isUserDragAction);
/**
* @brief Signal for informing that zooming animation is finished