--- /dev/null
+// Copyright (C) 2009 Ben Asselstine
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Library General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+// 02110-1301, USA.
+#ifndef STACKREFLIST_H
+#define STACKREFLIST_H
+
+#include <list>
+#include <gtkmm.h>
+class Stacklist;
+class Stack;
+
+//! lightweight list of stacks.
+class StackReflist: public std::list<Stack*>
+{
+public:
+ //! Default Constructor.
+ StackReflist();
+
+ //! Alternate constructor. Create the list from a player's stacklist.
+ StackReflist(Stacklist *, bool skip_parked_stacks = false);
+
+ //! Alternate constructor.
+ StackReflist(std::list<Stack*> stacks, bool skip_parked_stacks = false);
+
+ //! Destructor.
+ ~StackReflist();
+
+ void addStack(Stack *s);
+
+ //! Return true if the stack with the given id was deleted from the list.
+ bool removeStack(guint32 stack_id);
+
+ //! Return true if this list contains the given stack id.
+ bool contains(guint32 stack_id) const;
+
+ guint32 countArmies() const;
+
+ StackReflist::iterator eraseStack(StackReflist::iterator it);
+ StackReflist::iterator eraseStack(StackReflist::iterator it, guint32 id);
+private:
+
+ Stack *getStackById(guint32 id) const;
+
+ typedef std::map<guint32, Stack*> IdMap;
+ //! A map to quickly lookup the stack by it's unique id.
+ IdMap d_id;
+
+};
+#endif