--- /dev/null
+/*
+* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
+*
+* This software is provided 'as-is', without any express or implied
+* warranty. In no event will the authors be held liable for any damages
+* arising from the use of this software.
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+* 1. The origin of this software must not be misrepresented; you must not
+* claim that you wrote the original software. If you use this software
+* in a product, an acknowledgment in the product documentation would be
+* appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+* misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef B2_BROAD_PHASE_H
+#define B2_BROAD_PHASE_H
+
+/*
+This broad phase uses the Sweep and Prune algorithm as described in:
+Collision Detection in Interactive 3D Environments by Gino van den Bergen
+Also, some ideas, such as using integral values for fast compares comes from
+Bullet (http:/www.bulletphysics.com).
+*/
+
+#include "../Common/b2Settings.h"
+#include "b2Collision.h"
+#include "b2PairManager.h"
+#include <climits>
+
+#ifdef TARGET_FLOAT32_IS_FIXED
+#define B2BROADPHASE_MAX (USHRT_MAX/2)
+#else
+#define B2BROADPHASE_MAX USHRT_MAX
+
+#endif
+
+const uint16 b2_invalid = B2BROADPHASE_MAX;
+const uint16 b2_nullEdge = B2BROADPHASE_MAX;
+struct b2BoundValues;
+
+struct b2Bound
+{
+ bool IsLower() const { return (value & 1) == 0; }
+ bool IsUpper() const { return (value & 1) == 1; }
+
+ uint16 value;
+ uint16 proxyId;
+ uint16 stabbingCount;
+};
+
+struct b2Proxy
+{
+ uint16 GetNext() const { return lowerBounds[0]; }
+ void SetNext(uint16 next) { lowerBounds[0] = next; }
+ bool IsValid() const { return overlapCount != b2_invalid; }
+
+ uint16 lowerBounds[2], upperBounds[2];
+ uint16 overlapCount;
+ uint16 timeStamp;
+ void* userData;
+};
+
+class b2BroadPhase
+{
+public:
+ b2BroadPhase(const b2AABB& worldAABB, b2PairCallback* callback);
+ ~b2BroadPhase();
+
+ // Use this to see if your proxy is in range. If it is not in range,
+ // it should be destroyed. Otherwise you may get O(m^2) pairs, where m
+ // is the number of proxies that are out of range.
+ bool InRange(const b2AABB& aabb) const;
+
+ // Create and destroy proxies. These call Flush first.
+ uint16 CreateProxy(const b2AABB& aabb, void* userData);
+ void DestroyProxy(int32 proxyId);
+
+ // Call MoveProxy as many times as you like, then when you are done
+ // call Commit to finalized the proxy pairs (for your time step).
+ void MoveProxy(int32 proxyId, const b2AABB& aabb);
+ void Commit();
+
+ // Get a single proxy. Returns NULL if the id is invalid.
+ b2Proxy* GetProxy(int32 proxyId);
+
+ // Query an AABB for overlapping proxies, returns the user data and
+ // the count, up to the supplied maximum count.
+ int32 Query(const b2AABB& aabb, void** userData, int32 maxCount);
+
+ void Validate();
+ void ValidatePairs();
+
+private:
+ void ComputeBounds(uint16* lowerValues, uint16* upperValues, const b2AABB& aabb);
+
+ bool TestOverlap(b2Proxy* p1, b2Proxy* p2);
+ bool TestOverlap(const b2BoundValues& b, b2Proxy* p);
+
+ void Query(int32* lowerIndex, int32* upperIndex, uint16 lowerValue, uint16 upperValue,
+ b2Bound* bounds, int32 boundCount, int32 axis);
+ void IncrementOverlapCount(int32 proxyId);
+ void IncrementTimeStamp();
+
+public:
+ friend class b2PairManager;
+
+ b2PairManager m_pairManager;
+
+ b2Proxy m_proxyPool[b2_maxProxies];
+ uint16 m_freeProxy;
+
+ b2Bound m_bounds[2][2*b2_maxProxies];
+
+ uint16 m_queryResults[b2_maxProxies];
+ int32 m_queryResultCount;
+
+ b2AABB m_worldAABB;
+ b2Vec2 m_quantizationFactor;
+ int32 m_proxyCount;
+ uint16 m_timeStamp;
+
+ static bool s_validate;
+};
+
+
+inline bool b2BroadPhase::InRange(const b2AABB& aabb) const
+{
+ b2Vec2 d = b2Max(aabb.lowerBound - m_worldAABB.upperBound, m_worldAABB.lowerBound - aabb.upperBound);
+ return b2Max(d.x, d.y) < 0.0f;
+}
+
+inline b2Proxy* b2BroadPhase::GetProxy(int32 proxyId)
+{
+ if (proxyId == b2_nullProxy || m_proxyPool[proxyId].IsValid() == false)
+ {
+ return NULL;
+ }
+
+ return m_proxyPool + proxyId;
+}
+
+#endif