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[blok] / Box2D / Source / Dynamics / Contacts / b2PolyContact.cpp
diff --git a/Box2D/Source/Dynamics/Contacts/b2PolyContact.cpp b/Box2D/Source/Dynamics/Contacts/b2PolyContact.cpp
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+/*
+* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
+*
+* This software is provided 'as-is', without any express or implied
+* warranty.  In no event will the authors be held liable for any damages
+* arising from the use of this software.
+* Permission is granted to anyone to use this software for any purpose,
+* including commercial applications, and to alter it and redistribute it
+* freely, subject to the following restrictions:
+* 1. The origin of this software must not be misrepresented; you must not
+* claim that you wrote the original software. If you use this software
+* in a product, an acknowledgment in the product documentation would be
+* appreciated but is not required.
+* 2. Altered source versions must be plainly marked as such, and must not be
+* misrepresented as being the original software.
+* 3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "b2PolyContact.h"
+#include "../b2Body.h"
+#include "../b2WorldCallbacks.h"
+#include "../../Common/b2BlockAllocator.h"
+
+#include <memory>
+#include <new>
+#include <string.h>
+
+b2Contact* b2PolygonContact::Create(b2Shape* shape1, b2Shape* shape2, b2BlockAllocator* allocator)
+{
+       void* mem = allocator->Allocate(sizeof(b2PolygonContact));
+       return new (mem) b2PolygonContact(shape1, shape2);
+}
+
+void b2PolygonContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
+{
+       ((b2PolygonContact*)contact)->~b2PolygonContact();
+       allocator->Free(contact, sizeof(b2PolygonContact));
+}
+
+b2PolygonContact::b2PolygonContact(b2Shape* s1, b2Shape* s2)
+       : b2Contact(s1, s2)
+{
+       b2Assert(m_shape1->GetType() == e_polygonShape);
+       b2Assert(m_shape2->GetType() == e_polygonShape);
+       m_manifold.pointCount = 0;
+}
+
+void b2PolygonContact::Evaluate(b2ContactListener* listener)
+{
+       b2Body* b1 = m_shape1->GetBody();
+       b2Body* b2 = m_shape2->GetBody();
+
+       b2Manifold m0;
+       memcpy(&m0, &m_manifold, sizeof(b2Manifold));
+
+       b2CollidePolygons(&m_manifold, (b2PolygonShape*)m_shape1, b1->GetXForm(), (b2PolygonShape*)m_shape2, b2->GetXForm());
+
+       bool persisted[b2_maxManifoldPoints] = {false, false};
+
+       b2ContactPoint cp;
+       cp.shape1 = m_shape1;
+       cp.shape2 = m_shape2;
+       cp.friction = m_friction;
+       cp.restitution = m_restitution;
+
+       // Match contact ids to facilitate warm starting.
+       if (m_manifold.pointCount > 0)
+       {
+               // Match old contact ids to new contact ids and copy the
+               // stored impulses to warm start the solver.
+               for (int32 i = 0; i < m_manifold.pointCount; ++i)
+               {
+                       b2ManifoldPoint* mp = m_manifold.points + i;
+                       mp->normalImpulse = 0.0f;
+                       mp->tangentImpulse = 0.0f;
+                       bool found = false;
+                       b2ContactID id = mp->id;
+
+                       for (int32 j = 0; j < m0.pointCount; ++j)
+                       {
+                               if (persisted[j] == true)
+                               {
+                                       continue;
+                               }
+
+                               b2ManifoldPoint* mp0 = m0.points + j;
+
+                               if (mp0->id.key == id.key)
+                               {
+                                       persisted[j] = true;
+                                       mp->normalImpulse = mp0->normalImpulse;
+                                       mp->tangentImpulse = mp0->tangentImpulse;
+
+                                       // A persistent point.
+                                       found = true;
+
+                                       // Report persistent point.
+                                       if (listener != NULL)
+                                       {
+                                               cp.position = b1->GetWorldPoint(mp->localPoint1);
+                                               b2Vec2 v1 = b1->GetLinearVelocityFromLocalPoint(mp->localPoint1);
+                                               b2Vec2 v2 = b2->GetLinearVelocityFromLocalPoint(mp->localPoint2);
+                                               cp.velocity = v2 - v1;
+                                               cp.normal = m_manifold.normal;
+                                               cp.separation = mp->separation;
+                                               cp.id = id;
+                                               listener->Persist(&cp);
+                                       }
+                                       break;
+                               }
+                       }
+
+                       // Report added point.
+                       if (found == false && listener != NULL)
+                       {
+                               cp.position = b1->GetWorldPoint(mp->localPoint1);
+                               b2Vec2 v1 = b1->GetLinearVelocityFromLocalPoint(mp->localPoint1);
+                               b2Vec2 v2 = b2->GetLinearVelocityFromLocalPoint(mp->localPoint2);
+                               cp.velocity = v2 - v1;
+                               cp.normal = m_manifold.normal;
+                               cp.separation = mp->separation;
+                               cp.id = id;
+                               listener->Add(&cp);
+                       }
+               }
+
+               m_manifoldCount = 1;
+       }
+       else
+       {
+               m_manifoldCount = 0;
+       }
+
+       if (listener == NULL)
+       {
+               return;
+       }
+
+       // Report removed points.
+       for (int32 i = 0; i < m0.pointCount; ++i)
+       {
+               if (persisted[i])
+               {
+                       continue;
+               }
+
+               b2ManifoldPoint* mp0 = m0.points + i;
+               cp.position = b1->GetWorldPoint(mp0->localPoint1);
+               b2Vec2 v1 = b1->GetLinearVelocityFromLocalPoint(mp0->localPoint1);
+               b2Vec2 v2 = b2->GetLinearVelocityFromLocalPoint(mp0->localPoint2);
+               cp.velocity = v2 - v1;
+               cp.normal = m0.normal;
+               cp.separation = mp0->separation;
+               cp.id = mp0->id;
+               listener->Remove(&cp);
+       }
+}