ghostsoverboard
9 years agoUpdated the web pages master
Heli Hyvättinen [Sat, 17 Dec 2011 17:00:19 +0000 (19:00 +0200)]
Updated the web pages

...to reflect the release of 0.4.0 versions

9 years agoPackaging files as they were at release of 0.4.0 v0.4.0_Maemo
Heli Hyvättinen [Wed, 14 Dec 2011 12:01:27 +0000 (14:01 +0200)]
Packaging files as they were at release of 0.4.0

10 years agoAdded version number to .pro for mud2
Heli Hyvättinen [Mon, 28 Nov 2011 09:49:01 +0000 (11:49 +0200)]
Added version number to .pro for mud2

(QtCreator's publish wizard didn't work. Using mud2 script instead.)

10 years agoUpdated upgrade description
Heli Hyvättinen [Sat, 26 Nov 2011 17:29:08 +0000 (19:29 +0200)]
Updated upgrade description

Also fixed changelog version numbers after QtCreator messed them up.

10 years agoUpped the version to 0.4.0
Heli Hyvättinen [Tue, 25 Oct 2011 11:37:59 +0000 (14:37 +0300)]
Upped the version to 0.4.0

10 years agoUpdated the web pages
Heli Hyvättinen [Mon, 24 Oct 2011 19:25:16 +0000 (22:25 +0300)]
Updated the web pages

10 years agoOutcommented some qDebugs
Heli Hyvättinen [Sat, 15 Oct 2011 18:44:00 +0000 (21:44 +0300)]
Outcommented some qDebugs

10 years agoRemembers the last used levelset
Heli Hyvättinen [Sat, 15 Oct 2011 18:42:40 +0000 (21:42 +0300)]
Remembers the last used levelset

Conflicts:

seascene.cpp

10 years agoLowers speeds on the hardest new levels.
Heli Hyvättinen [Sat, 15 Oct 2011 16:59:47 +0000 (19:59 +0300)]
Lowers speeds on the hardest new levels.

A bit less difficulty...

Conflicts:

timercontrolledgraphicspixmapobject.cpp

10 years agoMenu items in correct places again
Heli Hyvättinen [Mon, 26 Sep 2011 13:03:42 +0000 (16:03 +0300)]
Menu items in correct places again

Also, font size and positioning of choosing a levelset are now fit for
fremantle.

10 years agoCompiles again
Heli Hyvättinen [Mon, 26 Sep 2011 11:42:13 +0000 (14:42 +0300)]
Compiles again

Fixed problems caused by merging some commits from the harmattan branch.

10 years agoMade the last level of the new levelset harder
Heli Hyvättinen [Mon, 26 Sep 2011 11:29:35 +0000 (14:29 +0300)]
Made the last level of the new levelset harder

Now it more clearly different from the previous one.

10 years agoSecond levelset works
Heli Hyvättinen [Mon, 26 Sep 2011 11:37:52 +0000 (14:37 +0300)]
Second levelset works

The levelset can now be changed. "Quit" fits in the menu again. Fine
tuned the difficulty of the new levelset.

Conflicts:

seascene.cpp

10 years agoAdded "Choose levelset" to menu. Does not work yet.
Heli Hyvättinen [Mon, 26 Sep 2011 11:36:25 +0000 (14:36 +0300)]
Added "Choose levelset" to menu. Does not work yet.

Shows up a list of available levels, but tapping on the list does not
work, it just unpauses the game, the list does not even disappear. The
list is not even separated to multiple items for selecting. "Quit" no
longer fits the screen.

Conflicts:

seascene.cpp
seascene.h

10 years agoAnother levelset now exists internally
Heli Hyvättinen [Mon, 26 Sep 2011 11:32:58 +0000 (14:32 +0300)]
Another levelset now exists internally

Cannot be used yet.

Conflicts:

seascene.cpp

10 years agoAdded total highscore for levelset
Heli Hyvättinen [Mon, 12 Sep 2011 17:14:32 +0000 (20:14 +0300)]
Added total highscore for levelset

Also now shows the level score after the last level too.
Better position for the level score text for other levels.

10 years agoThe score counting now stops during pauses
Heli Hyvättinen [Sat, 10 Sep 2011 05:34:55 +0000 (08:34 +0300)]
The score counting now stops during pauses

Also moved the starting of the score counting to restart level from
setupmap (changes nothing, just a more logical place).

10 years agoHighscore strored as milliseconds instead of seconds
Heli Hyvättinen [Wed, 7 Sep 2011 17:35:02 +0000 (20:35 +0300)]
Highscore strored as milliseconds instead of seconds

And shown as seconds with one decimal instead of minutes and whole
seconds. "Tap to start the next level" text added.

10 years agoChanged highscore info color and font size
Heli Hyvättinen [Wed, 7 Sep 2011 17:07:00 +0000 (20:07 +0300)]
Changed highscore info color and font size

..to fit the rest of the game.

10 years agoHighscore gets saved.
Heli Hyvättinen [Wed, 7 Sep 2011 11:49:12 +0000 (14:49 +0300)]
Highscore gets saved.

10 years agoAdvances to the next level again
Heli Hyvättinen [Wed, 7 Sep 2011 11:05:09 +0000 (14:05 +0300)]
Advances to the next level again

10 years agoWork towards highscore
Heli Hyvättinen [Tue, 6 Sep 2011 17:25:42 +0000 (20:25 +0300)]
Work towards highscore

Can show time used for level and what high score was before it.
No longer knows how to advance to the next level.
Does not update high score.

10 years agoThe levels are now stored in the Levelset class
Heli Hyvättinen [Tue, 6 Sep 2011 15:14:22 +0000 (18:14 +0300)]
The levels are now stored in the Levelset class

Works as before.

10 years agoAdded Levelset class
Heli Hyvättinen [Tue, 6 Sep 2011 15:19:29 +0000 (18:19 +0300)]
Added Levelset class

Contains the name and levels of a levelset and access to highscores of
the set and indivisual levels. The highscores are stored in QSettings.
Each set must have an unique name, or else the highscores will be mixed.
The class is not used yet.

Conflicts:

ghostsoverboard.pro

10 years agoUpdated web page
Heli Hyvättinen [Fri, 5 Aug 2011 18:49:07 +0000 (21:49 +0300)]
Updated web page

Added info on Maemo version being in extras-testing
Added links to both discussion threads

10 years agoAdded source and smaller screenshot for Harmattan
Heli Hyvättinen [Fri, 29 Jul 2011 21:13:39 +0000 (00:13 +0300)]
Added source and smaller screenshot for Harmattan

10 years agoMerge branch 'webpage'
Heli Hyvättinen [Fri, 29 Jul 2011 20:43:35 +0000 (23:43 +0300)]
Merge branch 'webpage'

10 years agoAdded link to Harmattan version download
Heli Hyvättinen [Fri, 29 Jul 2011 20:42:04 +0000 (23:42 +0300)]
Added link to Harmattan version download

and removed unneeded file

10 years agoWeb pages almost ready for release of Harmattan version
Heli Hyvättinen [Fri, 29 Jul 2011 19:52:36 +0000 (22:52 +0300)]
Web pages almost ready for release of Harmattan version

10 years agoAdded screenshots from N950
Heli Hyvättinen [Fri, 29 Jul 2011 18:34:39 +0000 (21:34 +0300)]
Added screenshots from N950

10 years agoRemoved extra file from webpages
Heli Hyvättinen [Thu, 28 Jul 2011 18:37:21 +0000 (21:37 +0300)]
Removed extra file from webpages

10 years agoMerge branch 'webpage'
Heli Hyvättinen [Thu, 28 Jul 2011 18:35:51 +0000 (21:35 +0300)]
Merge branch 'webpage'

10 years agoRenewed web pages
Heli Hyvättinen [Thu, 28 Jul 2011 18:33:26 +0000 (21:33 +0300)]
Renewed web pages

Now several pages, reflect release of 0.3.0 for maemo and upcpming harmattan release.

10 years agoChanged back to using forcePause and softContinue when app v0.3.0_fremantle
Heli Hyvättinen [Wed, 27 Jul 2011 21:33:44 +0000 (00:33 +0300)]
Changed back to using forcePause and softContinue when app
activated/Deactivated

Previous change caused funny behaviour with showstatusbar

Also removed a misleading comment from seascene.cpp

10 years agoPolls for screen locked status
Heli Hyvättinen [Wed, 27 Jul 2011 08:02:40 +0000 (11:02 +0300)]
Polls for screen locked status

to pause when locked

10 years agoShould pause at device lock
Heli Hyvättinen [Wed, 27 Jul 2011 06:47:26 +0000 (09:47 +0300)]
Should pause at device lock

Would fix the bug that device unlocks itself a while after being locked
by user by lock key.
Also moved to use normal pause when app goes background and not
unpausing when going foreground. Former way was bug risky.

The signal used would require QtMobility 1.2. That would lock the app
into extras-devel until 1.2 gets to extras, if ever.

10 years agoFixed autopause
Heli Hyvättinen [Tue, 26 Jul 2011 20:43:43 +0000 (23:43 +0300)]
Fixed autopause

No longer uses forcePause(), thus no longer messes up the pause system.
(forcePause() requires to be returned from with softContinue() )

10 years agoAdded autopause to upgrade sescription in debian control file
Heli Hyvättinen [Tue, 26 Jul 2011 18:58:42 +0000 (21:58 +0300)]
Added autopause to upgrade sescription in debian control file

10 years agoAdded autopause to changelog
Heli Hyvättinen [Tue, 26 Jul 2011 18:52:34 +0000 (21:52 +0300)]
Added autopause to changelog

10 years agoRemoved unused pic from qrc
Heli Hyvättinen [Tue, 26 Jul 2011 18:32:21 +0000 (21:32 +0300)]
Removed unused pic from qrc

10 years agoClarified menu item text
Heli Hyvättinen [Tue, 26 Jul 2011 17:36:15 +0000 (20:36 +0300)]
Clarified menu item text

"Vibration effects on" is now "Turn vibration effects on". Same for off.

10 years agoUpped version number to 0.3.0 and changed packaging files to reflect it
Heli Hyvättinen [Tue, 26 Jul 2011 15:21:25 +0000 (18:21 +0300)]
Upped version number to 0.3.0 and changed packaging files to reflect it

10 years agoOutcommented some qDebug()s
Heli Hyvättinen [Tue, 26 Jul 2011 15:06:40 +0000 (18:06 +0300)]
Outcommented some qDebug()s

10 years agoCentered the texts in victory screen
Heli Hyvättinen [Tue, 26 Jul 2011 14:04:03 +0000 (17:04 +0300)]
Centered the texts in victory screen

10 years agoAdd web page address to about
Heli Hyvättinen [Tue, 26 Jul 2011 13:10:25 +0000 (16:10 +0300)]
Add web page address to about

Conflicts:

seascene.cpp

10 years agoAdded aboutboxitem and vivtoryscreenitem to set items to NULL function
Heli Hyvättinen [Tue, 26 Jul 2011 13:05:09 +0000 (16:05 +0300)]
Added aboutboxitem and vivtoryscreenitem to set items to NULL function

10 years agoMerge branch 'victoryscreen'
Heli Hyvättinen [Tue, 26 Jul 2011 13:02:02 +0000 (16:02 +0300)]
Merge branch 'victoryscreen'

Victory dialog integrated to view/scene

Conflicts:
seascene.cpp
seascene.h

10 years agoAbout box integrated to view/scene
Heli Hyvättinen [Mon, 25 Jul 2011 18:57:39 +0000 (21:57 +0300)]
About box integrated to view/scene

10 years agoVictory screen integrated into the game view/scene
Heli Hyvättinen [Mon, 25 Jul 2011 17:26:59 +0000 (20:26 +0300)]
Victory screen integrated into the game view/scene

Tap screen return from -pause did not work once, could not repeat the
bug. Menu worked.

10 years agoMenu no longer crashes randomly
Heli Hyvättinen [Mon, 25 Jul 2011 13:26:20 +0000 (16:26 +0300)]
Menu no longer crashes randomly

Moved the unpausing to be handled by each menu item themselves. Now
unpauses only after restart game and restart level.
Mysterios crashes caused by the former unpause if condition thus gone.

10 years agoFixed a typo
Heli Hyvättinen [Mon, 25 Jul 2011 13:08:34 +0000 (16:08 +0300)]
Fixed a typo

compiles again

10 years agoMerge branch 'base'
Heli Hyvättinen [Mon, 25 Jul 2011 12:31:24 +0000 (15:31 +0300)]
Merge branch 'base'

Vibration menu item is now togglable

Conflicts:
seascene.cpp

10 years agoThe togglable vibration menu item now works correctly
Heli Hyvättinen [Mon, 25 Jul 2011 12:25:55 +0000 (15:25 +0300)]
The togglable vibration menu item now works correctly

10 years agoCleaned up after merge with mergetool
Heli Hyvättinen [Mon, 25 Jul 2011 11:52:54 +0000 (14:52 +0300)]
Cleaned up after merge with mergetool

Handling tapping vibration item now makes sense again

10 years agoMerge branch 'savingsettings' into base
Heli Hyvättinen [Mon, 25 Jul 2011 11:43:27 +0000 (14:43 +0300)]
Merge branch 'savingsettings' into base

Conflicts:
seascene.cpp

10 years agoTogglable vibration effects menu item
Heli Hyvättinen [Mon, 25 Jul 2011 11:42:14 +0000 (14:42 +0300)]
Togglable vibration effects menu item

Does not update its text.

10 years agoMerge branch 'minimizebutton'
Heli Hyvättinen [Sat, 23 Jul 2011 11:50:21 +0000 (14:50 +0300)]
Merge branch 'minimizebutton'

10 years ago"Go to background ims no "Show statusbar" and works
Heli Hyvättinen [Sat, 23 Jul 2011 11:49:38 +0000 (14:49 +0300)]
"Go to background ims no "Show statusbar" and works

Menu layout changed to suite 6 menu items.

10 years agoMerge branch 'autopause3'
Heli Hyvättinen [Sat, 23 Jul 2011 09:10:21 +0000 (12:10 +0300)]
Merge branch 'autopause3'

10 years agoVibration setting is now saved
Heli Hyvättinen [Sat, 23 Jul 2011 09:02:17 +0000 (12:02 +0300)]
Vibration setting is now saved

10 years agoAutopausetimer now singleshot
Heli Hyvättinen [Wed, 20 Jul 2011 13:49:45 +0000 (16:49 +0300)]
Autopausetimer now singleshot

10 years agoTried to add minimize to menu CRASHES
Heli Hyvättinen [Wed, 20 Jul 2011 13:48:17 +0000 (16:48 +0300)]
Tried to add minimize to menu CRASHES

10 years agoAdded autopause
Heli Hyvättinen [Wed, 20 Jul 2011 13:16:24 +0000 (16:16 +0300)]
Added autopause

Autopauses after 15 minutes. Restarted at start of level and returning
from pause. Timer stopped during paused.

10 years agoChanged menu text for settings
Heli Hyvättinen [Wed, 20 Jul 2011 07:59:43 +0000 (10:59 +0300)]
Changed menu text for settings

It is now "vibration effects", since that is the only setting for now,
and a two row text is easier to hit.

10 years agoBigger quit and about menu buttons and about box icon back
Heli Hyvättinen [Wed, 20 Jul 2011 07:52:16 +0000 (10:52 +0300)]
Bigger quit and about menu buttons and about box icon back

Changed "Quit" and "About" to "Quit game" and "About game", so that they
are easier to hit. Set the default window icon in QApplication, brought
about box icon back.

10 years agoadded .desktop file for Harmattan
Heli Hyvättinen [Tue, 19 Jul 2011 18:07:37 +0000 (21:07 +0300)]
added .desktop file for Harmattan

10 years agoColor and font size of menu pause text and menu items changed
Heli Hyvättinen [Tue, 19 Jul 2011 18:05:36 +0000 (21:05 +0300)]
Color and font size of menu pause text and menu items changed

...for better visibility and appearance.

10 years agoAdded a "Quit" item to the menu.
Heli Hyvättinen [Tue, 19 Jul 2011 13:45:15 +0000 (16:45 +0300)]
Added a "Quit" item to the menu.

The application can again be exited on N900...

10 years agoGame is now inpaused after done with menu
Heli Hyvättinen [Tue, 19 Jul 2011 13:21:41 +0000 (16:21 +0300)]
Game is now inpaused after done with menu

10 years agoGot rid of MainWindow
Heli Hyvättinen [Tue, 19 Jul 2011 13:17:16 +0000 (16:17 +0300)]
Got rid of MainWindow

All remaining functionality moved to SeaView, which is now directly
created in main.cpp

10 years agoThe app is now fullscreen
Heli Hyvättinen [Tue, 19 Jul 2011 13:04:16 +0000 (16:04 +0300)]
The app is now fullscreen

10 years agoThe menu items trigger expected behaviour
Heli Hyvättinen [Tue, 19 Jul 2011 12:59:01 +0000 (15:59 +0300)]
The menu items trigger expected behaviour

Restart level and restart game made functional.
Settings prompts a temporary solution dialog asking whether vibration
effects should be enabled and acts on the answer.

10 years agoMoved menu actions to SeaScene from MainWindow
Heli Hyvättinen [Tue, 19 Jul 2011 12:01:32 +0000 (15:01 +0300)]
Moved menu actions to SeaScene from MainWindow

Also, the levellist information is now stored in the SeaScene itself
instead of MainWindow
Also, when tapping the screen in paused state: if menu item is selected
act upon it and clear the selection. Otherwise unpause.

Also, moved checking for minimizing and maximizing events to SeaView
from MainWindow.

10 years agoAll menu items in place. Still do nothing.
Heli Hyvättinen [Sat, 16 Jul 2011 21:00:02 +0000 (00:00 +0300)]
All menu items in place. Still do nothing.

Substituted vibrate with settings, as togglable hard to implement and
other settings will come later. Must make it to open a dialog where
vibrate can be changed and the settings are saved.

10 years agoMenu items can be selected
Heli Hyvättinen [Sat, 16 Jul 2011 20:32:30 +0000 (23:32 +0300)]
Menu items can be selected

Do nothing but give a debug message, though. Also, the game is unpaused
when selecting a menu item.

10 years agoPause/unpause by tapping the screen now works
Heli Hyvättinen [Sat, 16 Jul 2011 18:12:01 +0000 (21:12 +0300)]
Pause/unpause by tapping the screen now works

Using toggled() signal instead of triggered() now in checkable QActions.

10 years agowork towards new pause and menu systems
Heli Hyvättinen [Sat, 16 Jul 2011 16:06:38 +0000 (19:06 +0300)]
work towards new pause and menu systems

10 years agoUpdated the web page to reflect release of v.0.2.1
Heli Hyvättinen [Wed, 13 Jul 2011 14:36:35 +0000 (17:36 +0300)]
Updated the web page to reflect release of v.0.2.1

10 years agoFixed a bug in vibration effects and upped version number v0.2.1
Heli Hyvättinen [Wed, 13 Jul 2011 13:15:47 +0000 (16:15 +0300)]
Fixed a bug in vibration effects and upped version number

Vibration effects no longer disappear when changing or restarting level.
Version is now 0.2.1.
Updated changelog and upgrade message in control.

10 years agoUpdated the web page to reflect release of v.0.2.0
Heli Hyvättinen [Wed, 13 Jul 2011 12:03:39 +0000 (15:03 +0300)]
Updated the web page to reflect release of v.0.2.0

10 years agoRestored debian files listing in .pro file v.0.2.0
Heli Hyvättinen [Tue, 12 Jul 2011 18:24:55 +0000 (21:24 +0300)]
Restored debian files listing in .pro file

Had disappeared during careless branch hopping...

10 years agoRemoved SeaView class files from project
Heli Hyvättinen [Tue, 12 Jul 2011 00:31:16 +0000 (03:31 +0300)]
Removed SeaView class files from project

They are not used (never been).

10 years agoUpdated files under /debian to reflect version 0.2.0
Heli Hyvättinen [Tue, 12 Jul 2011 00:27:37 +0000 (03:27 +0300)]
Updated files under /debian to reflect version 0.2.0

10 years agoAdded copyright & licence info where missing
Heli Hyvättinen [Mon, 11 Jul 2011 21:52:35 +0000 (00:52 +0300)]
Added copyright & licence info where missing

10 years agoUpped the version number to 0.2.0
Heli Hyvättinen [Mon, 11 Jul 2011 21:49:56 +0000 (00:49 +0300)]
Upped the version number to 0.2.0

10 years agoFine tuned levels
Heli Hyvättinen [Mon, 11 Jul 2011 20:55:36 +0000 (23:55 +0300)]
Fine tuned levels

Changed number of octopuses for third and fourth levels to avoid fift
level look like reloading the fourth.

10 years agoMoved "Restart game" place in menu
Heli Hyvättinen [Tue, 5 Jul 2011 16:04:45 +0000 (19:04 +0300)]
Moved "Restart game" place in menu

Is now after "Restart Level" (instead of after "About").

10 years agoMerge branch 'levelstructure'
Heli Hyvättinen [Tue, 5 Jul 2011 15:56:37 +0000 (18:56 +0300)]
Merge branch 'levelstructure'

Conflicts:
mainwindow.cpp

Multiple levels now supported. 5 levels now.
"Restart game" added to the menu.

10 years agoChanges in levels (numbers of ghosts and speeds of octopuses)
Heli Hyvättinen [Mon, 4 Jul 2011 16:32:51 +0000 (19:32 +0300)]
Changes in levels (numbers of ghosts and speeds of octopuses)

10 years ago"Vibration effects" now in menu before "Pause"
Heli Hyvättinen [Mon, 4 Jul 2011 16:28:22 +0000 (19:28 +0300)]
"Vibration effects" now in menu before "Pause"

10 years agoThe initial directions of octopuses are now random
Heli Hyvättinen [Mon, 4 Jul 2011 16:25:18 +0000 (19:25 +0300)]
The initial directions of octopuses are now random

10 years agoThe menu option "Vibration effects" now works
Heli Hyvättinen [Fri, 1 Jul 2011 05:15:21 +0000 (08:15 +0300)]
The menu option "Vibration effects" now works

10 years agoVibration on/off now in the menu.
Heli Hyvättinen [Wed, 29 Jun 2011 15:02:22 +0000 (18:02 +0300)]
Vibration on/off now in the menu.

Defaults to off.
Untested for now.

10 years agoVibration when hitting rocks and octopuses
Heli Hyvättinen [Mon, 27 Jun 2011 11:39:07 +0000 (14:39 +0300)]
Vibration when hitting rocks and octopuses

Vibrates when hits or gets hit by something that drops ghots (or would
drop if there were any). Bit too loud vibrating sound.

10 years agoRemoved obsolete include
Heli Hyvättinen [Sun, 26 Jun 2011 09:55:38 +0000 (12:55 +0300)]
Removed obsolete include

10 years agoOctopuses now stopped if speed is set 0 (or less) on the go
Heli Hyvättinen [Sun, 26 Jun 2011 09:46:06 +0000 (12:46 +0300)]
Octopuses now stopped if speed is set 0 (or less) on the go

Change made in the base class of Octopus,
TimerControlledGraphicsPixmapObject.
The game does not actually change speed after starting movement for the
first time.

10 years agoOctopus speed given can now be zero or less
Heli Hyvättinen [Thu, 23 Jun 2011 19:14:25 +0000 (22:14 +0300)]
Octopus speed given can now be zero or less

If it is the octopus won't move.

10 years agoNow supports multiple levels.
Heli Hyvättinen [Thu, 23 Jun 2011 12:01:34 +0000 (15:01 +0300)]
Now supports multiple levels.

Now has 5 levels.

10 years agoAdded a Level class
Heli Hyvättinen [Thu, 23 Jun 2011 11:21:48 +0000 (14:21 +0300)]
Added a Level class

...and SeaScene now accepts it as a parameter to setupMap

10 years agoEdited the web page
Heli Hyvättinen [Thu, 23 Jun 2011 06:22:58 +0000 (09:22 +0300)]
Edited the web page

Clarified a phrase.