+++ /dev/null
-/**
- * OpenGL ES 2.0 memory performance estimator
- * Copyright (C) 2009 Nokia
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * \author Sami Kyöstilä <sami.kyostila@nokia.com>
- *
- * EGL and OpenGL ES utility functions
- */
-#include "util.h"
-#include <sys/mman.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <stdio.h>
-#include <string.h>
-#include <fcntl.h>
-#include <GLES2/gl2ext.h>
-
-void swapBuffers()
-{
-#if 1
- eglSwapBuffers(ctx.dpy, ctx.surface);
-#else
- GLint pixel[4];
- glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel);
-#endif
-}
-
-bool loadRawTexture(GLenum target, int level, GLenum internalFormat, int width,
- int height, GLenum format, GLenum type, const std::string& fileName)
-{
- int fd = open(fileName.c_str(), O_RDONLY);
-
- if (fd == -1)
- {
- perror("open");
- return false;
- }
-
- struct stat sb;
- if (fstat(fd, &sb) == -1)
- {
- perror("stat");
- return false;
- }
-
- void* pixels = mmap(NULL, sb.st_size, PROT_READ, MAP_PRIVATE, fd, 0);
- glTexImage2D(target, level, internalFormat, width, height, 0, format, type, pixels);
-
- munmap(pixels, sb.st_size);
- close(fd);
-
- ASSERT_GL();
- return true;
-}
-
-bool loadCompressedTexture(GLenum target, int level, GLenum internalFormat, int width,
- int height, const std::string& fileName)
-{
- int fd = open(fileName.c_str(), O_RDONLY);
-
- if (fd == -1)
- {
- perror("open");
- return false;
- }
-
- struct stat sb;
- if (fstat(fd, &sb) == -1)
- {
- perror("stat");
- return false;
- }
-
- void* pixels = mmap(NULL, sb.st_size, PROT_READ, MAP_PRIVATE, fd, 0);
- glCompressedTexImage2D(target, level, internalFormat, width, height, 0, sb.st_size, pixels);
-
- munmap(pixels, sb.st_size);
- close(fd);
-
- ASSERT_GL();
- return true;
-}
-
-GLint createProgram(const std::string& vertSrc, const std::string& fragSrc)
-{
- GLint success = 0;
- GLint logLength = 0;
- char infoLog[1024];
- const char* vs = vertSrc.c_str();
- const char* fs = fragSrc.c_str();
-
- GLint vertexShader = glCreateShader(GL_VERTEX_SHADER);
- glShaderSource(vertexShader, 1, &vs, 0);
- glCompileShader(vertexShader);
- glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &success);
- if (!success)
- {
- glGetShaderInfoLog(vertexShader, sizeof(infoLog), &logLength, infoLog);
- printf("Vertex shader compilation failed:\n%s\n", infoLog);
- }
- assert(success);
-
- GLint fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
- glShaderSource(fragmentShader, 1, &fs, 0);
- glCompileShader(fragmentShader);
- glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &success);
- if (!success)
- {
- glGetShaderInfoLog(fragmentShader, sizeof(infoLog), &logLength, infoLog);
- printf("Fragment shader compilation failed:\n%s\n", infoLog);
- }
- assert(success);
-
- GLint program = glCreateProgram();
- glAttachShader(program, fragmentShader);
- glAttachShader(program, vertexShader);
- glLinkProgram(program);
- glGetProgramiv(program, GL_LINK_STATUS, &success);
- if (!success)
- {
- glGetProgramInfoLog(program, sizeof(infoLog), &logLength, infoLog);
- printf("Program linking failed:\n%s\n", infoLog);
- }
- assert(success);
- return program;
-}
-
-std::string textureFormatName(GLenum format, GLenum type)
-{
- switch (type)
- {
- case GL_UNSIGNED_BYTE:
- return ((format == GL_RGB) ? "rgb888" : "rgba8888");
- case GL_UNSIGNED_SHORT_5_6_5:
- return "rgb565";
- case GL_UNSIGNED_SHORT_4_4_4_4:
- return "rgba4444";
- case GL_UNSIGNED_SHORT_5_5_5_1:
- return "rgba5551";
- case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG:
- return "rgb_pvrtc4";
- case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG:
- return "rgb_pvrtc2";
- case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG:
- return "rgba_pvrtc4";
- case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG:
- return "rgba_pvrtc2";
- case GL_ETC1_RGB8_OES:
- return "rgb_etc1";
- default:
- return "unknown";
- }
-}
-
-#define DUMP_CFG_ATTRIB(attr, consts, bits) \
- do \
- { \
- EGLint value; \
- eglGetConfigAttrib(dpy, config, attr, &value); \
- ASSERT_EGL(); \
- printf("%-32s: %10d (0x%x)\n", #attr, value, value); \
- { \
- unsigned i; \
- for (i = 0; i < sizeof(consts) / sizeof(consts[0]); i++) \
- { \
- if (value == consts[i].value) \
- { \
- printf("%-44s %s\n", "", consts[i].name); \
- } \
- } \
- } \
- { \
- unsigned i; \
- for (i = 0; i < sizeof(bits) / sizeof(bits[0]); i++) \
- { \
- if (value & bits[i].value) \
- { \
- printf("%-44s %s\n", "", bits[i].name); \
- } \
- } \
- } \
- } while (0)
-
-#define DECLARE_CONSTANTS(NAME) \
- static const struct { const char* name; EGLint value; } NAME[] =
-
-#define C(constant) {#constant, constant}
-
-#define DECLARE_BITFIELD(NAME) \
- static const struct { const char* name; EGLint value; } NAME[] =
-
-#define B(bit) {#bit, bit}
-
-DECLARE_CONSTANTS(defaultConsts)
-{
-};
-
-DECLARE_BITFIELD(defaultBits)
-{
-};
-
-DECLARE_CONSTANTS(configCaveatConsts)
-{
- C(EGL_NONE),
- C(EGL_SLOW_CONFIG),
- C(EGL_NON_CONFORMANT_CONFIG),
-};
-
-DECLARE_CONSTANTS(transparentTypeConsts)
-{
- C(EGL_NONE),
- C(EGL_TRANSPARENT_RGB),
-};
-
-DECLARE_CONSTANTS(colorBufferTypeConsts)
-{
- C(EGL_NONE),
- C(EGL_RGB_BUFFER),
- C(EGL_LUMINANCE_BUFFER),
-};
-
-DECLARE_BITFIELD(surfaceTypeBits)
-{
- B(EGL_PBUFFER_BIT),
- B(EGL_PIXMAP_BIT),
- B(EGL_WINDOW_BIT),
- B(EGL_VG_COLORSPACE_LINEAR_BIT),
- B(EGL_VG_ALPHA_FORMAT_PRE_BIT),
- B(EGL_MULTISAMPLE_RESOLVE_BOX_BIT),
- B(EGL_SWAP_BEHAVIOR_PRESERVED_BIT),
-};
-
-DECLARE_BITFIELD(renderableTypeBits)
-{
- B(EGL_OPENGL_ES_BIT),
- B(EGL_OPENVG_BIT),
- B(EGL_OPENGL_ES2_BIT),
- B(EGL_OPENGL_BIT),
-};
-
-#undef C
-#undef DECLARE_CONSTANTS
-#undef B
-#undef DECLARE_BITFIELD
-
-void dumpConfig(EGLDisplay dpy, EGLConfig config)
-{
- DUMP_CFG_ATTRIB(EGL_BUFFER_SIZE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_ALPHA_SIZE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_BLUE_SIZE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_GREEN_SIZE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_RED_SIZE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_DEPTH_SIZE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_STENCIL_SIZE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_CONFIG_CAVEAT, configCaveatConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_CONFIG_ID, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_LEVEL, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_MAX_PBUFFER_HEIGHT, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_MAX_PBUFFER_PIXELS, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_MAX_PBUFFER_WIDTH, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_NATIVE_RENDERABLE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_NATIVE_VISUAL_ID, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_NATIVE_VISUAL_TYPE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_SAMPLES, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_SAMPLE_BUFFERS, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_SURFACE_TYPE, defaultConsts, surfaceTypeBits);
- DUMP_CFG_ATTRIB(EGL_TRANSPARENT_TYPE, transparentTypeConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_TRANSPARENT_BLUE_VALUE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_TRANSPARENT_GREEN_VALUE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_TRANSPARENT_RED_VALUE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_BIND_TO_TEXTURE_RGB, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_BIND_TO_TEXTURE_RGBA, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_MIN_SWAP_INTERVAL, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_MAX_SWAP_INTERVAL, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_LUMINANCE_SIZE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_ALPHA_MASK_SIZE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_COLOR_BUFFER_TYPE, colorBufferTypeConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_RENDERABLE_TYPE, defaultConsts, renderableTypeBits);
- DUMP_CFG_ATTRIB(EGL_CONFORMANT, defaultConsts, renderableTypeBits);
-}
-
-#undef DUMP_CFG_ATTRIB
-
-/* This is after http://www.opengl.org/resources/features/OGLextensions/ */
-static bool isExtensionSupported(const std::string& extensions, const std::string& name)
-{
- const char *start;
- const char *where, *terminator;
-
- /* Extension names should not have spaces. */
- where = strchr(name.c_str(), ' ');
- if (where || !name.size())
- {
- return 0;
- }
-
- /* It takes a bit of care to be fool-proof about parsing the
- OpenGL extensions string. Don't be fooled by sub-strings,
- etc. */
- start = extensions.c_str();
- for (;;)
- {
- where = strstr(start, name.c_str());
- if (!where)
- break;
- terminator = where + strlen(name.c_str());
- if (where == start || *(where - 1) == ' ')
- if (*terminator == ' ' || *terminator == '\0')
- return 1;
- start = terminator;
- }
- return 0;
-}
-
-bool isEGLExtensionSupported(const std::string& name)
-{
- return isExtensionSupported(eglQueryString(ctx.dpy, EGL_EXTENSIONS), name);
-}
-
-bool isGLExtensionSupported(const std::string& name)
-{
- return isExtensionSupported((const char*)glGetString(GL_EXTENSIONS), name);
-}