#include "groove.h"
-
+#include "qmaemo5rotator.h"
groove::groove(QWidget *parent) :
/*QPalette pal = resultView->palette();
pal.setBrush(QPalette::Highlight,QBrush(Qt::transparent,Qt::NoBrush));
resultView->setPalette(pal);*/
-
+ portrait = false;
layout->addWidget(sMethod);
-#ifdef Q_WS_MAEMO_5
- setAttribute(Qt::WA_Maemo5AutoOrientation,true);
-#endif
+ rot = new QMaemo5Rotator(QMaemo5Rotator::AutomaticBehavior,this);
layout->addWidget(lineEdit);
layout->addWidget(button);
vlayout->addLayout(layout);
connect(stopButton,SIGNAL(clicked()),this,SLOT(stop()));
connect(gs,SIGNAL(sKeyFound()),this,SLOT(startP()));
connect(moreButton,SIGNAL(clicked()),this,SLOT(moreB()));
+ //connect(rotator,SIGNAL(orientationChanged(Orientation)),this,SLOT(orientationChanged()));
}
void groove::search()
{
return;
player->~sPlayer();
player = new sPlayer();
+#ifdef Q_WS_MAEMO_5
+ player->play(gs->streamID,gs->sku,rot->currentOrientation());
+#else
player->play(gs->streamID,gs->sku);
-
+#endif
}
void groove::stop()
{
{
qDebug() << "He pressed the button";
}
+void groove::orientationChanged()
+{
+#ifdef Q_WS_MAEMO_5
+ QRect screenGeometry = QApplication::desktop()->screenGeometry();
+ if (screenGeometry.width() > screenGeometry.height())
+ portrait = false;
+ else
+ portrait = true;
+#endif
+}