--- /dev/null
+// Copyright (C) 2008, Ben Asselstine
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Library General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+// 02110-1301, USA.
+
+#include "MapBackpack.h"
+#include "Item.h"
+#include "xmlhelper.h"
+
+std::string MapBackpack::d_tag = "itemstack";
+
+//#define debug(x) {std::cerr<<__FILE__<<": "<<__LINE__<<": "<<x<<std::endl<<std::flush;}
+#define debug(x)
+
+MapBackpack::MapBackpack(Vector<int> pos)
+ :Backpack(), Immovable(pos), UniquelyIdentified((guint32)0)
+{
+}
+
+MapBackpack::MapBackpack(const MapBackpack& object)
+ :Backpack(object), Immovable(object), UniquelyIdentified((guint32)0)
+{
+}
+
+MapBackpack::MapBackpack(XML_Helper* helper)
+ :Backpack(helper), Immovable(helper), UniquelyIdentified((guint32)0)
+{
+}
+
+MapBackpack::~MapBackpack()
+{
+}
+
+bool MapBackpack::save(XML_Helper* helper) const
+{
+ bool retval = true;
+
+ retval &= helper->openTag(Backpack::d_tag);
+ retval &= helper->saveData("x", getPos().x);
+ retval &= helper->saveData("y", getPos().y);
+ retval &= Backpack::saveData(helper);
+ retval &= helper->closeTag();
+
+ return retval;
+}
+
+Item *MapBackpack::getFirstPlantedItem()
+{
+ for (MapBackpack::iterator it = begin(); it != end(); it++)
+ {
+ if ((*it)->getPlanted() == true)
+ return *it;
+ }
+ return NULL;
+}
+
+Item *MapBackpack::getPlantedItem(Player *player)
+{
+ for (MapBackpack::iterator it = begin(); it != end(); it++)
+ {
+ if ((*it)->getPlanted() == true &&
+ (*it)->getPlantableOwner() == player)
+ return *it;
+ }
+ return NULL;
+}