--- /dev/null
+// Copyright (C) 2007, 2008 Ben Asselstine
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Library General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+// 02110-1301, USA.
+
+#include "bridge.h"
+#include "GameMap.h"
+
+std::string Bridge::d_tag = "bridge";
+
+Bridge::Bridge(Vector<int> pos, int type)
+ :Location(pos), d_type(type)
+{
+ //mark the location on the game map as occupied by a bridge
+ GameMap::getInstance()->getTile(getPos())->setBuilding(Maptile::BRIDGE);
+}
+
+Bridge::Bridge(XML_Helper* helper)
+ :Location(helper)
+{
+ std::string type_str;
+ helper->getData(type_str, "type");
+ d_type = bridgeTypeFromString(type_str);
+
+ //mark the location on the game map as occupied by a bridge
+ GameMap::getInstance()->getTile(getPos())->setBuilding(Maptile::BRIDGE);
+}
+
+Bridge::Bridge(const Bridge& s)
+ :Location(s), d_type(s.d_type)
+{
+}
+
+Bridge::Bridge(const Bridge& s, Vector<int> pos)
+ :Location(s, pos), d_type(s.d_type)
+{
+}
+
+Bridge::~Bridge()
+{
+}
+
+bool Bridge::save(XML_Helper* helper) const
+{
+ bool retval = true;
+
+ retval &= helper->openTag(Bridge::d_tag);
+ retval &= helper->saveData("id", d_id);
+ retval &= helper->saveData("x", getPos().x);
+ retval &= helper->saveData("y", getPos().y);
+ std::string type_str = bridgeTypeToString(Bridge::Type(d_type));
+ retval &= helper->saveData("type", type_str);
+ retval &= helper->closeTag();
+
+ return retval;
+}
+
+std::string Bridge::bridgeTypeToString(const Bridge::Type type)
+{
+ switch (type)
+ {
+ case Bridge::CONNECTS_TO_EAST:
+ return "Bridge::CONNECTS_TO_EAST";
+ case Bridge::CONNECTS_TO_NORTH:
+ return "Bridge::CONNECTS_TO_NORTH";
+ case Bridge::CONNECTS_TO_WEST:
+ return "Bridge::CONNECTS_TO_WEST";
+ case Bridge::CONNECTS_TO_SOUTH:
+ return "Bridge::CONNECTS_TO_SOUTH";
+ }
+ return "Bridge::CONNECTS_TO_EAST";
+}
+
+Bridge::Type Bridge::bridgeTypeFromString(const std::string str)
+{
+ if (str.size() > 0 && isdigit(str.c_str()[0]))
+ return Bridge::Type(atoi(str.c_str()));
+ if (str == "Bridge::CONNECTS_TO_EAST")
+ return Bridge::CONNECTS_TO_EAST;
+ else if (str == "Bridge::CONNECTS_TO_NORTH")
+ return Bridge::CONNECTS_TO_NORTH;
+ else if (str == "Bridge::CONNECTS_TO_WEST")
+ return Bridge::CONNECTS_TO_WEST;
+ else if (str == "Bridge::CONNECTS_TO_SOUTH")
+ return Bridge::CONNECTS_TO_SOUTH;
+ return Bridge::CONNECTS_TO_EAST;
+}