--- /dev/null
+// Copyright (C) 2007 Ole Laursen
+// Copyright (C) 2007, 2008, 2009 Ben Asselstine
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Library General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+// 02110-1301, USA.
+
+#ifndef PLAYERS_DIALOG_H
+#define PLAYERS_DIALOG_H
+
+#include <memory>
+#include <vector>
+#include <sigc++/signal.h>
+#include <gtkmm.h>
+
+class Player;
+class CreateScenarioRandomize;
+
+//! Scenario editor. Edit Player objects in the scenario.
+class PlayersDialog
+{
+ public:
+ PlayersDialog(CreateScenarioRandomize *randomizer, int width, int height);
+ ~PlayersDialog();
+
+ void set_parent_window(Gtk::Window &parent);
+
+ int run();
+
+ private:
+ Gtk::Dialog* dialog;
+
+ Gtk::TreeView *player_treeview;
+
+ class PlayerColumns: public Gtk::TreeModelColumnRecord {
+ public:
+ PlayerColumns()
+ { add(type); add(name); add(gold); add(player); }
+
+ Gtk::TreeModelColumn<Glib::ustring> type, name;
+ Gtk::TreeModelColumn<int> gold;
+ Gtk::TreeModelColumn<Player *> player;
+ };
+ const PlayerColumns player_columns;
+ Glib::RefPtr<Gtk::ListStore> player_list;
+
+ Gtk::CellRendererCombo type_renderer;
+ Gtk::TreeViewColumn type_column;
+ Gtk::CellRendererSpin gold_renderer;
+ Gtk::TreeViewColumn gold_column;
+ Gtk::CellRendererText name_renderer;
+ Gtk::TreeViewColumn name_column;
+
+ class PlayerTypeColumns: public Gtk::TreeModelColumnRecord {
+ public:
+ PlayerTypeColumns()
+ { add(type); }
+
+ Gtk::TreeModelColumn<Glib::ustring> type;
+ };
+ const PlayerTypeColumns player_type_columns;
+ Glib::RefPtr<Gtk::ListStore> player_type_list;
+
+ typedef std::vector<Glib::ustring> player_name_seq;
+ player_name_seq default_player_names;
+
+ void cell_data_type(Gtk::CellRenderer *renderer, const Gtk::TreeIter &i);
+ void on_type_edited(const Glib::ustring &path,
+ const Glib::ustring &new_text);
+ void cell_data_gold(Gtk::CellRenderer *renderer, const Gtk::TreeIter& i);
+ void on_gold_edited(const Glib::ustring &path, const Glib::ustring &new_text);
+ void cell_data_name(Gtk::CellRenderer *renderer, const Gtk::TreeIter& i);
+ void on_name_edited(const Glib::ustring &path, const Glib::ustring &new_text);
+
+ void add_player(const Glib::ustring &type, const Glib::ustring &name,
+ int gold, Player *player);
+ int d_width;
+ int d_height;
+};
+
+#endif