initial commit, lordsawar source, slightly modified
[lordsawar] / src / editor / select-item-dialog.h
diff --git a/src/editor/select-item-dialog.h b/src/editor/select-item-dialog.h
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+//  Copyright (C) 2008, 2009 Ben Asselstine
+//
+//  This program is free software; you can redistribute it and/or modify
+//  it under the terms of the GNU General Public License as published by
+//  the Free Software Foundation; either version 3 of the License, or
+//  (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU Library General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 
+//  02110-1301, USA.
+
+#ifndef SELECT_ITEM_DIALOG_H
+#define SELECT_ITEM_DIALOG_H
+
+#include <memory>
+#include <vector>
+#include <sigc++/trackable.h>
+#include <gtkmm.h>
+
+class ItemProto;
+
+//! Scenario editor.  Select an ItemProto object from the Itemlist.
+class SelectItemDialog: public sigc::trackable
+{
+ public:
+    SelectItemDialog();
+    ~SelectItemDialog();
+
+    void set_parent_window(Gtk::Window &parent);
+
+    void run();
+
+    const ItemProto *get_selected_item() { return selected_item; }
+    
+ private:
+    Gtk::Dialog* dialog;
+    Gtk::Button *select_button;
+
+    const ItemProto *selected_item;
+
+    Gtk::TreeView *items_treeview;
+    class ItemsColumns: public Gtk::TreeModelColumnRecord {
+    public:
+       ItemsColumns() 
+        { add(name); add(attributes);add(item);}
+       
+       Gtk::TreeModelColumn<Glib::ustring> name;
+       Gtk::TreeModelColumn<Glib::ustring> attributes;
+       Gtk::TreeModelColumn<ItemProto *> item;
+    };
+    const ItemsColumns items_columns;
+    Glib::RefPtr<Gtk::ListStore> items_list;
+
+
+    void addItemProto(ItemProto *item);
+    
+    void set_select_button_state();
+};
+
+#endif