--- /dev/null
+// Copyright (C) 2007 Ole Laursen
+// Copyright (C) 2007, 2008, 2009 Ben Asselstine
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Library General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+// 02110-1301, USA.
+
+#include <config.h>
+
+#include <gtkmm.h>
+#include <sigc++/functors/mem_fun.h>
+
+#include "army-bonus-dialog.h"
+
+#include "glade-helpers.h"
+#include "image-helpers.h"
+#include "ucompose.hpp"
+#include "defs.h"
+#include "army.h"
+#include "armysetlist.h"
+#include "player.h"
+#include "GraphicsCache.h"
+#include "File.h"
+
+ArmyBonusDialog::ArmyBonusDialog(Player *p)
+{
+ d_player = p;
+ Glib::RefPtr<Gtk::Builder> xml
+ = Gtk::Builder::create_from_file(get_glade_path()
+ + "/army-bonus-dialog.ui");
+
+ xml->get_widget("dialog", dialog);
+ decorate(dialog);
+ window_closed.connect(sigc::mem_fun(dialog, &Gtk::Dialog::hide));
+ dialog->set_icon_from_file(File::getMiscFile("various/castle_icon.png"));
+
+ armies_list = Gtk::ListStore::create(armies_columns);
+ xml->get_widget("treeview", armies_treeview);
+ armies_treeview->set_model(armies_list);
+ armies_treeview->append_column("", armies_columns.image);
+ armies_treeview->append_column("", armies_columns.name);
+ armies_treeview->append_column("Str", armies_columns.str);
+ armies_treeview->append_column("Move", armies_columns.move);
+ armies_treeview->append_column("", armies_columns.move_image);
+ armies_treeview->append_column("Bonus", armies_columns.bonus);
+ armies_treeview->set_headers_visible(true);
+
+ guint32 max = Armysetlist::getInstance()->getSize(d_player->getArmyset());
+ for (unsigned int i = 0; i < max; i++)
+ addArmyType(i);
+}
+
+ArmyBonusDialog::~ArmyBonusDialog()
+{
+ delete dialog;
+}
+void ArmyBonusDialog::set_parent_window(Gtk::Window &parent)
+{
+ dialog->set_transient_for(parent);
+ //dialog->set_position(Gtk::WIN_POS_CENTER_ON_PARENT);
+}
+
+void ArmyBonusDialog::hide()
+{
+ dialog->hide();
+}
+
+void ArmyBonusDialog::run()
+{
+ static int width = -1;
+ static int height = -1;
+
+ if (width != -1 && height != -1)
+ dialog->set_default_size(width, height);
+
+ dialog->show();
+ dialog->run();
+
+ dialog->get_size(width, height);
+
+}
+
+void ArmyBonusDialog::addArmyType(guint32 army_type)
+{
+ GraphicsCache *gc = GraphicsCache::getInstance();
+ Player *p = d_player;
+ const ArmyProto *a;
+ a = Armysetlist::getInstance()->getArmy(p->getArmyset(), army_type);
+ if (a->isHero())
+ return; //we don't want to show heroes in this list
+ Gtk::TreeIter i = armies_list->append();
+ (*i)[armies_columns.name] = a->getName();
+ (*i)[armies_columns.image] = gc->getArmyPic(p->getArmyset(), army_type,
+ p, NULL)->to_pixbuf();
+ (*i)[armies_columns.str] = a->getStrength();
+ (*i)[armies_columns.move] = a->getMaxMoves();
+ guint32 b = a->getMoveBonus();
+ (*i)[armies_columns.move_image] = gc->getMoveBonusPic(b, false)->to_pixbuf();
+ (*i)[armies_columns.bonus] = "-";
+
+ std::string s = a->getArmyBonusDescription();
+ if (s == "")
+ (*i)[armies_columns.bonus] = "-";
+ else
+ (*i)[armies_columns.bonus] = s;
+}