--- /dev/null
+// Copyright (C) 2007 Ole Laursen
+// Copyright (C) 2007, 2008, 2009 Ben Asselstine
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Library General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+// 02110-1301, USA.
+
+#ifndef NEW_RANDOM_MAP_DIALOG_H
+#define NEW_RANDOM_MAP_DIALOG_H
+
+#include <memory>
+#include <vector>
+#include <sigc++/signal.h>
+#include <gtkmm.h>
+
+#include "Tile.h"
+#include "game-parameters.h"
+#include "decorated.h"
+
+//! A dialog to let the user create a new random map.
+class NewRandomMapDialog: public Decorated
+{
+ public:
+ NewRandomMapDialog();
+ ~NewRandomMapDialog();
+
+ void set_parent_window(Gtk::Window &parent);
+
+ int run();
+
+ std::string getRandomMapFilename() const {return d_filename;};
+
+ //std::string create_and_dump_scenario(const std::string &file, const GameParameters &g);
+static std::string create_and_dump_scenario(const std::string &file,
+ const GameParameters &g, sigc::slot<void> *pulse);
+
+ private:
+
+ void pulse();
+ GameParameters getParams();
+ struct Map
+ {
+ int width, height;
+ int grass, water, swamp, forest, hills, mountains;
+ int cities, ruins, temples;
+ int signposts;
+ std::string tileset;
+ std::string shieldset;
+ std::string cityset;
+ std::string armyset;
+ };
+
+ Map map;
+ Gtk::Dialog* dialog;
+
+ Gtk::VBox *dialog_vbox;
+ Gtk::HButtonBox *dialog_action_area;
+ Gtk::ComboBox *map_size_combobox;
+ Gtk::ProgressBar *progressbar;
+ Gtk::Widget *random_map_container;
+ Gtk::ComboBoxText *tile_size_combobox;
+ Gtk::ComboBoxText *tile_theme_combobox;
+ Gtk::ComboBoxText *city_theme_combobox;
+ Gtk::ComboBoxText *army_theme_combobox;
+ Gtk::ComboBoxText *shield_theme_combobox;
+ Gtk::Scale *grass_scale;
+ Gtk::Scale *water_scale;
+ Gtk::Scale *swamp_scale;
+ Gtk::Scale *forest_scale;
+ Gtk::Scale *hills_scale;
+ Gtk::Scale *mountains_scale;
+ Gtk::Scale *cities_scale;
+ Gtk::Scale *ruins_scale;
+ Gtk::Scale *temples_scale;
+ Gtk::Scale *signposts_scale;
+ Gtk::Button *accept_button;
+ Gtk::Button *cancel_button;
+ Gtk::ToggleButton *grass_random_togglebutton;
+ Gtk::ToggleButton *water_random_togglebutton;
+ Gtk::ToggleButton *swamp_random_togglebutton;
+ Gtk::ToggleButton *forest_random_togglebutton;
+ Gtk::ToggleButton *hills_random_togglebutton;
+ Gtk::ToggleButton *mountains_random_togglebutton;
+ Gtk::ToggleButton *cities_random_togglebutton;
+
+ Gtk::CheckButton *cities_can_produce_allies_checkbutton;
+
+ enum { MAP_SIZE_NORMAL = 0, MAP_SIZE_SMALL, MAP_SIZE_TINY };
+
+ void on_map_size_changed();
+
+ void on_grass_random_toggled();
+ void on_water_random_toggled();
+ void on_swamp_random_toggled();
+ void on_forest_random_toggled();
+ void on_hills_random_toggled();
+ void on_mountains_random_toggled();
+ void on_cities_random_toggled();
+ void on_accept_clicked();
+ void on_cancel_clicked();
+
+ guint32 get_active_tile_size();
+ void on_tile_size_changed();
+ void on_grass_changed();
+ int dialog_response;
+ std::string d_filename;
+};
+
+#endif