--- /dev/null
+// Copyright (C) 2007 Ole Laursen
+// Copyright (C) 2007, 2008, 2009 Ben Asselstine
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Library General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+// 02110-1301, USA.
+
+#include <config.h>
+
+#include <gtkmm.h>
+#include <sigc++/functors/mem_fun.h>
+
+#include "preferences-dialog.h"
+
+#include "glade-helpers.h"
+#include "image-helpers.h"
+#include "ucompose.hpp"
+#include "defs.h"
+#include "Configuration.h"
+#include "sound.h"
+#include "game.h"
+#include "playerlist.h"
+#include "citylist.h"
+#include "ruinlist.h"
+#include "ai_fast.h"
+#include "GraphicsCache.h"
+
+
+
+PreferencesDialog::PreferencesDialog(bool readonly)
+{
+ d_readonly = readonly;
+ Glib::RefPtr<Gtk::Builder> xml
+ = Gtk::Builder::create_from_file(get_glade_path()
+ + "/preferences-dialog.ui");
+
+ xml->get_widget("dialog", dialog);
+ decorate(dialog);
+ window_closed.connect(sigc::mem_fun(dialog, &Gtk::Dialog::hide));
+
+ xml->get_widget("commentator_checkbutton", commentator_checkbutton);
+ xml->get_widget("speed_scale", speed_scale);
+ xml->get_widget("play_music_checkbutton", play_music_checkbutton);
+ xml->get_widget("music_volume_scale", music_volume_scale);
+ xml->get_widget("music_volume_hbox", music_volume_hbox);
+ xml->get_widget("players_vbox", players_vbox);
+
+ GraphicsCache *gc = GraphicsCache::getInstance();
+ for (unsigned int i = 0; i < MAX_PLAYERS; i++)
+ {
+ Player *p = Playerlist::getInstance()->getPlayer(i);
+ if (p == NULL)
+ continue;
+ if (p == Playerlist::getInstance()->getNeutral())
+ continue;
+ Gtk::HBox *player_hbox = new Gtk::HBox();
+ Gtk::Image *image = new Gtk::Image();
+ image->property_pixbuf() = gc->getShieldPic(2, p)->to_pixbuf();
+ Gtk::ComboBoxText *type = new Gtk::ComboBoxText();
+ type->signal_changed().connect
+ (sigc::bind(sigc::mem_fun
+ (this, &PreferencesDialog::on_type_changed), type));
+ Gtk::CheckButton *observe = new Gtk::CheckButton(_("Observe"));
+ observe->signal_toggled().connect
+ (sigc::bind(sigc::mem_fun
+ (this, &PreferencesDialog::on_observe_toggled), observe));
+
+ observe->set_active(p->isObservable());
+ type->append_text(_("Human"));
+ type->append_text(_("Computer"));
+ if (p->getType() == Player::HUMAN)
+ {
+ observe->set_sensitive(false);
+ type->set_active(0);
+ }
+ else
+ type->set_active(1);
+ if (p->isDead() || (Playerlist::getActiveplayer() == p &&
+ p->getType() != Player::HUMAN))
+ {
+ type->set_sensitive(false);
+ observe->set_sensitive(false);
+ }
+ if (readonly)
+ type->set_sensitive(false);
+ player_hbox->pack_start(*manage(image), Gtk::PACK_SHRINK,
+ Gtk::PACK_SHRINK);
+ player_hbox->pack_start(*manage(type), Gtk::PACK_SHRINK, 10);
+ player_hbox->pack_start(*manage(observe), Gtk::PACK_SHRINK, 10);
+ //player_types.push_back(type);
+ player_types[p] = type;
+ player_observed[p] = observe;
+ //player_observed.push_back(observe);
+ Gtk::Label *player_name = new Gtk::Label(p->getName());
+ player_hbox->pack_start(*manage(player_name), Gtk::PACK_SHRINK, 10);
+ players_vbox->pack_start(*manage(player_hbox));
+ }
+ players_vbox->show_all_children();
+ commentator_checkbutton->signal_toggled().connect(
+ sigc::mem_fun(this, &PreferencesDialog::on_show_commentator_toggled));
+ speed_scale->set_value(Configuration::s_displaySpeedDelay);
+ speed_scale->signal_value_changed().connect(
+ sigc::mem_fun(this, &PreferencesDialog::on_speed_changed));
+ play_music_checkbutton->signal_toggled().connect(
+ sigc::mem_fun(this, &PreferencesDialog::on_play_music_toggled));
+ music_volume_scale->signal_value_changed().connect(
+ sigc::mem_fun(this, &PreferencesDialog::on_music_volume_changed));
+
+ commentator_checkbutton->set_active(Configuration::s_displayCommentator);
+ play_music_checkbutton->set_active(Configuration::s_musicenable);
+ music_volume_hbox->set_sensitive(Configuration::s_musicenable);
+ music_volume_scale->set_value(Configuration::s_musicvolume * 100.0 / 128);
+
+}
+
+PreferencesDialog::~PreferencesDialog()
+{
+ delete dialog;
+}
+void PreferencesDialog::set_parent_window(Gtk::Window &parent)
+{
+ dialog->set_transient_for(parent);
+ //dialog->set_position(Gtk::WIN_POS_CENTER_ON_PARENT);
+}
+
+void PreferencesDialog::on_type_changed(Gtk::ComboBoxText *combo)
+{
+ for (PlayerTypeMap::iterator it = player_types.begin();
+ it != player_types.end(); it++)
+ {
+ if (combo == (*it).second)
+ {
+ /**
+ * if we're turning this player into a human,
+ * then we desensitize the associated checkbutton
+ * otherwise, we presume that we want to observe it
+ */
+ if (combo->get_active_text() == _("Human"))
+ {
+ player_observed[(*it).first]->set_active(true);
+ player_observed[(*it).first]->set_sensitive(false);
+ }
+ else
+ {
+ player_observed[(*it).first]->set_sensitive(true);
+ player_observed[(*it).first]->set_active(true);
+ }
+ }
+ }
+}
+
+void PreferencesDialog::on_observe_toggled(Gtk::CheckButton *button)
+{
+ for (PlayerObserveMap::iterator it = player_observed.begin();
+ it != player_observed.end(); it++)
+ {
+ if (button == (*it).second)
+ (*it).first->setObservable(button->get_active());
+ }
+}
+
+void PreferencesDialog::hide()
+{
+ dialog->hide();
+}
+
+void PreferencesDialog::run(Game *game)
+{
+ static int width = -1;
+ static int height = -1;
+
+ if (width != -1 && height != -1)
+ dialog->set_default_size(width, height);
+
+ dialog->show();
+ dialog->run();
+
+ dialog->get_size(width, height);
+ Configuration::saveConfigurationFile(Configuration::configuration_file_path);
+ PlayerTypeMap::iterator j = player_types.begin();
+ for (; j != player_types.end(); ++j)
+ {
+ Player *p = (*j).first;
+ if (p == NULL)
+ continue;
+ if (p == Playerlist::getInstance()->getNeutral())
+ continue;
+ if (p->getType() == Player::HUMAN) //changing human to:
+ {
+ if ((*j).second->get_active_text() == _("Human")) //human, no change
+ ;
+ else //computer, change to easy
+ {
+ AI_Fast *new_player = new AI_Fast(*p);
+ Player *old_player = p;
+ Playerlist::getInstance()->swap(old_player, new_player);
+ //disconnect and connect game signals
+ game->addPlayer(new_player);
+ delete old_player;
+ }
+ }
+ else //changing computer to:
+ {
+ if ((*j).second->get_active_text() == _("Human")) //human, change it
+ {
+ RealPlayer *new_player = new RealPlayer(*p);
+ Player *old_player = p;
+ Playerlist::getInstance()->swap(old_player, new_player);
+ //disconnect and connect game signals
+ game->addPlayer(new_player);
+ delete old_player;
+ }
+ else //computer, no change
+ ;
+ }
+ }
+ dialog->hide();
+}
+
+void PreferencesDialog::on_show_commentator_toggled()
+{
+ Configuration::s_displayCommentator = commentator_checkbutton->get_active();
+}
+
+void PreferencesDialog::on_play_music_toggled()
+{
+ bool play_music = play_music_checkbutton->get_active();
+
+ Configuration::s_musicenable = play_music;
+
+ if (play_music)
+ {
+ Sound::getInstance()->enableBackground();
+ }
+ else
+ {
+ Sound::getInstance()->haltMusic();
+ Sound::getInstance()->disableBackground();
+ }
+ music_volume_hbox->set_sensitive(Configuration::s_musicenable);
+}
+
+void PreferencesDialog::on_speed_changed()
+{
+ Configuration::s_displaySpeedDelay = int(speed_scale->get_value());
+}
+
+void PreferencesDialog::on_music_volume_changed()
+{
+ int volume = int(music_volume_scale->get_value() / 100 * 128);
+
+#ifdef FL_SOUND
+ Mix_VolumeMusic(volume);
+#endif
+
+ Configuration::s_musicvolume = volume;
+}
+