--- /dev/null
+// Copyright (C) 2007, 2008, 2009 Ben Asselstine
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Library General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+// 02110-1301, USA.
+
+#include <config.h>
+
+#include <gtkmm.h>
+#include <sigc++/functors/mem_fun.h>
+
+#include "ruin-report-dialog.h"
+
+#include "glade-helpers.h"
+#include "image-helpers.h"
+#include "input-helpers.h"
+#include "ucompose.hpp"
+#include "defs.h"
+#include "GameMap.h"
+#include "File.h"
+#include "sound.h"
+#include "ruin.h"
+#include "ruinlist.h"
+#include "templelist.h"
+
+RuinReportDialog::RuinReportDialog(Vector<int> pos)
+{
+ Glib::RefPtr<Gtk::Builder> xml
+ = Gtk::Builder::create_from_file(get_glade_path()
+ + "/ruin-report-dialog.ui");
+
+ xml->get_widget("dialog", dialog);
+ decorate(dialog);
+ window_closed.connect(sigc::mem_fun(dialog, &Gtk::Dialog::hide));
+
+ xml->get_widget("map_image", map_image);
+
+ NamedLocation *l = NULL;
+ Ruin *ruin = Ruinlist::getInstance()->getNearestRuin(pos);
+ Temple *temple = Templelist::getInstance()->getNearestObject(pos);
+ if (temple && !ruin)
+ l = temple;
+ else if (ruin && !temple)
+ l = ruin;
+ else if (!temple && !ruin)
+ return;
+ else if (ruin->getPos() == pos)
+ l = ruin;
+ else if (temple->getPos() == pos)
+ l = temple;
+ else
+ l = ruin;
+
+ ruinmap = new RuinMap(l);
+ ruinmap->map_changed.connect(
+ sigc::mem_fun(this, &RuinReportDialog::on_map_changed));
+
+ Gtk::EventBox *map_eventbox;
+ xml->get_widget("map_eventbox", map_eventbox);
+
+ map_eventbox->add_events(Gdk::BUTTON_PRESS_MASK);
+ map_eventbox->signal_button_press_event().connect(
+ sigc::mem_fun(*this, &RuinReportDialog::on_map_mouse_button_event));
+ set_title(_("Ruins and Temples"));
+
+ xml->get_widget("name_label", name_label);
+ xml->get_widget("type_label", type_label);
+ xml->get_widget("explored_label", explored_label);
+ xml->get_widget("description_label", description_label);
+
+ fill_in_ruin_info();
+}
+
+RuinReportDialog::~RuinReportDialog()
+{
+ delete dialog;
+ delete ruinmap;
+}
+void RuinReportDialog::set_parent_window(Gtk::Window &parent)
+{
+ dialog->set_transient_for(parent);
+ //dialog->set_position(Gtk::WIN_POS_CENTER_ON_PARENT);
+}
+
+void RuinReportDialog::hide()
+{
+ dialog->hide();
+}
+
+void RuinReportDialog::run()
+{
+ ruinmap->resize();
+ ruinmap->draw(Playerlist::getActiveplayer());
+
+ Sound::getInstance()->playMusic("hero", 1);
+ dialog->show_all();
+ dialog->run();
+ Sound::getInstance()->haltMusic();
+}
+
+void RuinReportDialog::on_map_changed(Glib::RefPtr<Gdk::Pixmap> map)
+{
+ map_image->property_pixmap() = map;
+ fill_in_ruin_info();
+}
+
+bool RuinReportDialog::on_map_mouse_button_event(GdkEventButton *e)
+{
+ if (e->type != GDK_BUTTON_PRESS)
+ return true; // useless event
+
+ ruinmap->mouse_button_event(to_input_event(e));
+
+ return true;
+}
+
+void RuinReportDialog::fill_in_ruin_info()
+{
+ NamedLocation *l = ruinmap->getNamedLocation();
+ name_label->set_text(l->getName());
+ description_label->set_text(l->getDescription());
+ Ruin *ruin = GameMap::getRuin(l->getPos());
+ Temple *temple = GameMap::getTemple(l->getPos());
+ if (ruin)
+ {
+ if (ruin->getType() == Ruin::RUIN)
+ type_label->set_text(_("Ruin"));
+ else if (ruin->getType() == Ruin::STRONGHOLD)
+ type_label->set_text(_("Stronghold"));
+
+ if (ruin->isSearched())
+ explored_label->set_text(_("Yes"));
+ else
+ {
+ std::string hint = " ";
+ explored_label->set_text(_("No"));
+ //add the difficulty hint.
+ if (ruin->getOccupant() != NULL)
+ {
+ Stack *s = ruin->getOccupant();
+ switch ((*s->front()).getStat(Army::STRENGTH))
+ {
+ case 9:
+ hint += _("It is especially well-guarded."); break;
+ case 8:
+ hint += _("Rumour speaks of a formidable force within.");
+ break;
+ case 7:
+ hint += _("Even heroes are wary of this site."); break;
+ case 6:
+ hint += _("Bones litter this place."); break;
+ case 5: case 4: case 3: case 2: case 1:
+ hint += _("It is guarded."); break;
+ case 0:
+ hint += ""; break;
+ default:
+ hint += ""; break;
+ }
+ }
+ else
+ hint += _("Bones litter this place.");
+ description_label->set_text(description_label->get_text() + hint);
+ }
+ }
+ else if (temple)
+ {
+ type_label->set_text(_("Temple"));
+ explored_label->set_text(_("No"));
+ }
+ else
+ type_label->set_text("");
+
+}