initial commit, lordsawar source, slightly modified
[lordsawar] / src / gui / ruin-rewarded-dialog.cpp
diff --git a/src/gui/ruin-rewarded-dialog.cpp b/src/gui/ruin-rewarded-dialog.cpp
new file mode 100644 (file)
index 0000000..37519af
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+//  Copyright (C) 2007, 2008, 2009 Ben Asselstine
+//
+//  This program is free software; you can redistribute it and/or modify
+//  it under the terms of the GNU General Public License as published by
+//  the Free Software Foundation; either version 3 of the License, or
+//  (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU Library General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 
+//  02110-1301, USA.
+
+#include <config.h>
+
+#include <gtkmm.h>
+#include <sigc++/functors/mem_fun.h>
+
+#include "ruin-rewarded-dialog.h"
+
+#include "glade-helpers.h"
+#include "image-helpers.h"
+#include "input-helpers.h"
+#include "ucompose.hpp"
+#include "defs.h"
+#include "GameMap.h"
+#include "File.h"
+#include "sound.h"
+#include "reward.h"
+#include "ruin.h"
+
+
+RuinRewardedDialog::RuinRewardedDialog(Reward_Ruin *reward)
+{
+    Glib::RefPtr<Gtk::Builder> xml
+       = Gtk::Builder::create_from_file(get_glade_path()
+                                   + "/ruin-rewarded-dialog.ui");
+
+    xml->get_widget("dialog", dialog);
+    decorate(dialog);
+    window_closed.connect(sigc::mem_fun(dialog, &Gtk::Dialog::hide));
+
+    xml->get_widget("map_image", map_image);
+
+    ruinmap = new RuinMap(reward->getRuin());
+    ruinmap->map_changed.connect(
+       sigc::mem_fun(this, &RuinRewardedDialog::on_map_changed));
+
+    Gtk::EventBox *map_eventbox;
+    xml->get_widget("map_eventbox", map_eventbox);
+
+    xml->get_widget("label", label);
+    set_title(_("A Sage!"));
+
+    d_reward = reward;
+}
+
+RuinRewardedDialog::~RuinRewardedDialog()
+{
+  delete ruinmap;
+  delete dialog;
+}
+
+void RuinRewardedDialog::set_parent_window(Gtk::Window &parent)
+{
+    dialog->set_transient_for(parent);
+    //dialog->set_position(Gtk::WIN_POS_CENTER_ON_PARENT);
+}
+
+void RuinRewardedDialog::hide()
+{
+  dialog->hide();
+}
+
+void RuinRewardedDialog::run()
+{
+  ruinmap->resize();
+  ruinmap->draw(Playerlist::getActiveplayer());
+
+  Glib::ustring s;
+  s += String::ucompose(_("The sages show thee the site of %1\n"),
+                       d_reward->getRuin()->getName());
+  Reward *reward = d_reward->getRuin()->getReward();
+  if (reward->getType() == Reward::ALLIES)
+    s += _("where powerful allies can be found!");
+  else if (reward->getType() == Reward::ITEM)
+    {
+      Item *item = static_cast<Reward_Item*>(reward)->getItem();
+      s += String::ucompose(_("where the %1 can be found!"), item->getName());
+    }
+  else if (reward->getType() == Reward::MAP)
+    s += _("where a map can be found!");
+  else if (reward->getType() == Reward::RUIN)
+    s += _("where nothing can be found!");
+  else if (reward->getType() == Reward::GOLD)
+    s += _("where gold can be found!");
+  else //this one shouldn't happen
+    s += _("where something important can be found!");
+
+  label->set_text(s);
+
+  dialog->show_all();
+  dialog->run();
+}
+
+void RuinRewardedDialog::on_map_changed(Glib::RefPtr<Gdk::Pixmap> map)
+{
+  map_image->property_pixmap() = map;
+}