--- /dev/null
+// Copyright (C) 2008 Ole Laursen
+// Copyright (C) 2008 Ben Asselstine
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Library General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
+// 02110-1301, USA.
+
+#ifndef PBM_GAME_CLIENT_H
+#define PBM_GAME_CLIENT_H
+
+#include "config.h"
+
+#include <list>
+#include <memory>
+#include <sigc++/trackable.h>
+#include <sigc++/signal.h>
+class XML_Helper;
+class NetworkAction;
+class NetworkHistory;
+
+class GameScenario;
+class Player;
+
+#include "game-client-decoder.h"
+
+class PbmGameClient: public GameClientDecoder
+{
+public:
+ //! Returns the singleton instance. Creates a new one if neccessary.
+ static PbmGameClient* getInstance();
+
+ //! Deletes the singleton instance.
+ static void deleteInstance();
+
+ bool loadWithHelper(XML_Helper &helper, Player *player);
+
+protected:
+ PbmGameClient();
+ ~PbmGameClient();
+
+private:
+ //! A static pointer for the singleton instance.
+ static PbmGameClient * s_instance;
+
+};
+
+#endif