--- /dev/null
+/*
+ * Image Scaling Functions
+ * Copyright (c) 2005 David A. Schleef <ds@schleef.org>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
+ * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
+ * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+ * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <string.h>
+
+#include "vs_scanline.h"
+#include "vs_image.h"
+
+#include "gstvideoscaleorc.h"
+#include <gst/gst.h>
+
+#define ROUND_UP_2(x) (((x)+1)&~1)
+#define ROUND_UP_4(x) (((x)+3)&~3)
+#define ROUND_UP_8(x) (((x)+7)&~7)
+
+void
+vs_image_scale_nearest_RGBA (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ int i;
+ int j;
+ int prev_j;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1);
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1);
+
+
+ acc = 0;
+ prev_j = -1;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+
+ if (j == prev_j) {
+ memcpy (dest->pixels + i * dest->stride,
+ dest->pixels + (i - 1) * dest->stride, dest->width * 4);
+ } else {
+ gst_videoscale_orc_resample_nearest_u32 (dest->pixels + i * dest->stride,
+ src->pixels + j * src->stride, 0, x_increment, dest->width);
+ }
+
+ prev_j = j;
+ acc += y_increment;
+ }
+}
+
+void
+vs_image_scale_linear_RGBA (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ int y1;
+ int i;
+ int j;
+ int x;
+ int dest_size;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1;
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1;
+
+ dest_size = dest->width * 4;
+
+#define LINE(x) ((tmpbuf) + (dest_size)*((x)&1))
+
+ acc = 0;
+ gst_videoscale_orc_resample_bilinear_u32 (LINE (0), src->pixels,
+ 0, x_increment, dest->width);
+ y1 = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+ x = acc & 0xffff;
+
+ if (x == 0) {
+ memcpy (dest->pixels + i * dest->stride, LINE (j), dest_size);
+ } else {
+ if (j > y1) {
+ gst_videoscale_orc_resample_bilinear_u32 (LINE (j),
+ src->pixels + j * src->stride, 0, x_increment, dest->width);
+ y1++;
+ }
+ if (j >= y1) {
+ gst_videoscale_orc_resample_bilinear_u32 (LINE (j + 1),
+ src->pixels + (j + 1) * src->stride, 0, x_increment, dest->width);
+ y1++;
+ }
+ orc_merge_linear_u8 (dest->pixels + i * dest->stride,
+ LINE (j), LINE (j + 1), (x >> 8), dest->width * 4);
+ }
+
+ acc += y_increment;
+ }
+}
+
+
+void
+vs_image_scale_nearest_RGB (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ int i;
+ int j;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1);
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1);
+
+ acc = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+
+ xacc = 0;
+ vs_scanline_resample_nearest_RGB (dest->pixels + i * dest->stride,
+ src->pixels + j * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+
+ acc += y_increment;
+ }
+}
+
+void
+vs_image_scale_linear_RGB (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ uint8_t *tmp1;
+ uint8_t *tmp2;
+ int y1;
+ int y2;
+ int i;
+ int j;
+ int x;
+ int dest_size;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1;
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1;
+
+ dest_size = dest->width * 3;
+
+ tmp1 = tmpbuf;
+ tmp2 = tmpbuf + dest_size;
+
+ acc = 0;
+ xacc = 0;
+ y2 = -1;
+ vs_scanline_resample_linear_RGB (tmp1, src->pixels, src->width, dest->width,
+ &xacc, x_increment);
+ y1 = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+ x = acc & 0xffff;
+
+ if (x == 0) {
+ if (j == y1) {
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ } else if (j == y2) {
+ memcpy (dest->pixels + i * dest->stride, tmp2, dest_size);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ }
+ } else {
+ if (j == y1) {
+ if (j + 1 != y2) {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y2 = j + 1;
+ }
+ vs_scanline_merge_linear_RGB (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ } else if (j == y2) {
+ if (j + 1 != y1) {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB (tmp1,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y1 = j + 1;
+ }
+ vs_scanline_merge_linear_RGB (dest->pixels + i * dest->stride,
+ tmp2, tmp1, dest->width, x);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ xacc = 0;
+ vs_scanline_resample_linear_RGB (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+ y2 = (j + 1);
+ vs_scanline_merge_linear_RGB (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ }
+ }
+
+ acc += y_increment;
+ }
+}
+
+/* YUYV */
+
+void
+vs_image_scale_nearest_YUYV (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ int i;
+ int j;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1);
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1);
+
+ acc = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+
+ xacc = 0;
+ vs_scanline_resample_nearest_YUYV (dest->pixels + i * dest->stride,
+ src->pixels + j * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+
+ acc += y_increment;
+ }
+}
+
+void
+vs_image_scale_linear_YUYV (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ uint8_t *tmp1;
+ uint8_t *tmp2;
+ int y1;
+ int y2;
+ int i;
+ int j;
+ int x;
+ int dest_size;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1;
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1;
+
+ dest_size = ROUND_UP_4 (dest->width * 2);
+
+ tmp1 = tmpbuf;
+ tmp2 = tmpbuf + dest_size;
+
+ acc = 0;
+ xacc = 0;
+ y2 = -1;
+ vs_scanline_resample_linear_YUYV (tmp1, src->pixels, src->width, dest->width,
+ &xacc, x_increment);
+ y1 = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+ x = acc & 0xffff;
+
+ if (x == 0) {
+ if (j == y1) {
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ } else if (j == y2) {
+ memcpy (dest->pixels + i * dest->stride, tmp2, dest_size);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_YUYV (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ }
+ } else {
+ if (j == y1) {
+ if (j + 1 != y2) {
+ xacc = 0;
+ vs_scanline_resample_linear_YUYV (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y2 = j + 1;
+ }
+ vs_scanline_merge_linear_YUYV (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ } else if (j == y2) {
+ if (j + 1 != y1) {
+ xacc = 0;
+ vs_scanline_resample_linear_YUYV (tmp1,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y1 = j + 1;
+ }
+ vs_scanline_merge_linear_YUYV (dest->pixels + i * dest->stride,
+ tmp2, tmp1, dest->width, x);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_YUYV (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ xacc = 0;
+ vs_scanline_resample_linear_YUYV (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y2 = (j + 1);
+ vs_scanline_merge_linear_YUYV (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ }
+ }
+
+ acc += y_increment;
+ }
+}
+
+/* UYVY */
+
+void
+vs_image_scale_nearest_UYVY (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ int i;
+ int j;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1);
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1);
+
+ acc = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+
+ xacc = 0;
+ vs_scanline_resample_nearest_UYVY (dest->pixels + i * dest->stride,
+ src->pixels + j * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+
+ acc += y_increment;
+ }
+}
+
+void
+vs_image_scale_linear_UYVY (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ uint8_t *tmp1;
+ uint8_t *tmp2;
+ int y1;
+ int y2;
+ int i;
+ int j;
+ int x;
+ int dest_size;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1;
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1;
+
+ dest_size = ROUND_UP_4 (dest->width * 2);
+
+ tmp1 = tmpbuf;
+ tmp2 = tmpbuf + dest_size;
+
+ acc = 0;
+ xacc = 0;
+ y2 = -1;
+ vs_scanline_resample_linear_UYVY (tmp1, src->pixels, src->width, dest->width,
+ &xacc, x_increment);
+ y1 = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+ x = acc & 0xffff;
+
+ if (x == 0) {
+ if (j == y1) {
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ } else if (j == y2) {
+ memcpy (dest->pixels + i * dest->stride, tmp2, dest_size);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_UYVY (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ }
+ } else {
+ if (j == y1) {
+ if (j + 1 != y2) {
+ xacc = 0;
+ vs_scanline_resample_linear_UYVY (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y2 = j + 1;
+ }
+ vs_scanline_merge_linear_UYVY (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ } else if (j == y2) {
+ if (j + 1 != y1) {
+ xacc = 0;
+ vs_scanline_resample_linear_UYVY (tmp1,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y1 = j + 1;
+ }
+ vs_scanline_merge_linear_UYVY (dest->pixels + i * dest->stride,
+ tmp2, tmp1, dest->width, x);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_UYVY (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ xacc = 0;
+ vs_scanline_resample_linear_UYVY (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y2 = (j + 1);
+ vs_scanline_merge_linear_UYVY (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ }
+ }
+
+ acc += y_increment;
+ }
+}
+
+/* greyscale */
+
+void
+vs_image_scale_nearest_Y (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ int i;
+ int j;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1);
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1);
+
+ acc = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+
+ gst_videoscale_orc_resample_nearest_u8 (dest->pixels + i * dest->stride,
+ src->pixels + j * src->stride, 0, x_increment, dest->width);
+ acc += y_increment;
+ }
+}
+
+void
+vs_image_scale_linear_Y (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ uint8_t *tmp1;
+ uint8_t *tmp2;
+ int y1;
+ int y2;
+ int i;
+ int j;
+ int x;
+ int dest_size;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1;
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1;
+
+ dest_size = dest->width;
+
+ tmp1 = tmpbuf;
+ tmp2 = tmpbuf + dest_size;
+
+ acc = 0;
+ y2 = -1;
+ gst_videoscale_orc_resample_bilinear_u8 (tmp1, src->pixels,
+ 0, x_increment, dest->width);
+ y1 = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+ x = acc & 0xffff;
+
+ if (x == 0) {
+ if (j == y1) {
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ } else if (j == y2) {
+ memcpy (dest->pixels + i * dest->stride, tmp2, dest_size);
+ } else {
+ gst_videoscale_orc_resample_bilinear_u8 (tmp1,
+ src->pixels + j * src->stride, 0, x_increment, dest->width);
+ y1 = j;
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ }
+ } else {
+ if (j == y1) {
+ if (j + 1 != y2) {
+ gst_videoscale_orc_resample_bilinear_u8 (tmp2,
+ src->pixels + (j + 1) * src->stride, 0, x_increment, dest->width);
+ y2 = j + 1;
+ }
+ if ((x >> 8) == 0) {
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest->width);
+ } else {
+ orc_merge_linear_u8 (dest->pixels + i * dest->stride,
+ tmp1, tmp2, (x >> 8), dest->width);
+ }
+ } else if (j == y2) {
+ if (j + 1 != y1) {
+ gst_videoscale_orc_resample_bilinear_u8 (tmp1,
+ src->pixels + (j + 1) * src->stride, 0, x_increment, dest->width);
+ y1 = j + 1;
+ }
+ if ((x >> 8) == 0) {
+ memcpy (dest->pixels + i * dest->stride, tmp2, dest->width);
+ } else {
+ orc_merge_linear_u8 (dest->pixels + i * dest->stride,
+ tmp2, tmp1, (x >> 8), dest->width);
+ }
+ } else {
+ gst_videoscale_orc_resample_bilinear_u8 (tmp1,
+ src->pixels + j * src->stride, 0, x_increment, dest->width);
+ y1 = j;
+ gst_videoscale_orc_resample_bilinear_u8 (tmp2,
+ src->pixels + (j + 1) * src->stride, 0, x_increment, dest->width);
+ y2 = (j + 1);
+ if ((x >> 8) == 0) {
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest->width);
+ } else {
+ orc_merge_linear_u8 (dest->pixels + i * dest->stride,
+ tmp1, tmp2, (x >> 8), dest->width);
+ }
+ }
+ }
+
+ acc += y_increment;
+ }
+}
+
+void
+vs_image_scale_nearest_Y16 (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ int i;
+ int j;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1);
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1);
+
+ acc = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+
+ xacc = 0;
+ vs_scanline_resample_nearest_Y16 (dest->pixels + i * dest->stride,
+ src->pixels + j * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+
+ acc += y_increment;
+ }
+}
+
+void
+vs_image_scale_linear_Y16 (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ uint8_t *tmp1;
+ uint8_t *tmp2;
+ int y1;
+ int y2;
+ int i;
+ int j;
+ int x;
+ int dest_size;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1;
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1;
+
+ dest_size = 2 * dest->width;
+
+ tmp1 = tmpbuf;
+ tmp2 = tmpbuf + dest_size;
+
+ acc = 0;
+ xacc = 0;
+ y2 = -1;
+ vs_scanline_resample_linear_Y16 (tmp1, src->pixels, src->width, dest->width,
+ &xacc, x_increment);
+ y1 = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+ x = acc & 0xffff;
+
+ if (x == 0) {
+ if (j == y1) {
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ } else if (j == y2) {
+ memcpy (dest->pixels + i * dest->stride, tmp2, dest_size);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_Y16 (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ }
+ } else {
+ if (j == y1) {
+ if (j + 1 != y2) {
+ xacc = 0;
+ vs_scanline_resample_linear_Y16 (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y2 = j + 1;
+ }
+ vs_scanline_merge_linear_Y16 (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ } else if (j == y2) {
+ if (j + 1 != y1) {
+ xacc = 0;
+ vs_scanline_resample_linear_Y16 (tmp1,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y1 = j + 1;
+ }
+ vs_scanline_merge_linear_Y16 (dest->pixels + i * dest->stride,
+ tmp2, tmp1, dest->width, x);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_Y16 (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ xacc = 0;
+ vs_scanline_resample_linear_Y16 (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+ y2 = (j + 1);
+ vs_scanline_merge_linear_Y16 (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ }
+ }
+
+ acc += y_increment;
+ }
+}
+
+/* RGB565 */
+
+void
+vs_image_scale_nearest_RGB565 (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ int i;
+ int j;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1);
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1);
+
+ acc = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+
+ xacc = 0;
+ vs_scanline_resample_nearest_RGB565 (dest->pixels + i * dest->stride,
+ src->pixels + j * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+
+ acc += y_increment;
+ }
+}
+
+void
+vs_image_scale_linear_RGB565 (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ uint8_t *tmp1;
+ uint8_t *tmp2;
+ int y1;
+ int y2;
+ int i;
+ int j;
+ int x;
+ int dest_size;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1;
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1;
+
+ dest_size = dest->width * 2;
+
+ tmp1 = tmpbuf;
+ tmp2 = tmpbuf + dest_size;
+
+ acc = 0;
+ xacc = 0;
+ y2 = -1;
+ vs_scanline_resample_linear_RGB565 (tmp1, src->pixels, src->width,
+ dest->width, &xacc, x_increment);
+ y1 = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+ x = acc & 0xffff;
+
+ if (x == 0) {
+ if (j == y1) {
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ } else if (j == y2) {
+ memcpy (dest->pixels + i * dest->stride, tmp2, dest_size);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB565 (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ }
+ } else {
+ if (j == y1) {
+ if (j + 1 != y2) {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB565 (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y2 = j + 1;
+ }
+ vs_scanline_merge_linear_RGB565 (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ } else if (j == y2) {
+ if (j + 1 != y1) {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB565 (tmp1,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y1 = j + 1;
+ }
+ vs_scanline_merge_linear_RGB565 (dest->pixels + i * dest->stride,
+ tmp2, tmp1, dest->width, x);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB565 (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ xacc = 0;
+ vs_scanline_resample_linear_RGB565 (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+ y2 = (j + 1);
+ vs_scanline_merge_linear_RGB565 (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ }
+ }
+
+ acc += y_increment;
+ }
+}
+
+/* RGB555 */
+
+void
+vs_image_scale_nearest_RGB555 (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ int i;
+ int j;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1);
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1);
+
+ acc = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+
+ xacc = 0;
+ vs_scanline_resample_nearest_RGB555 (dest->pixels + i * dest->stride,
+ src->pixels + j * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+
+ acc += y_increment;
+ }
+}
+
+void
+vs_image_scale_linear_RGB555 (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ uint8_t *tmp1;
+ uint8_t *tmp2;
+ int y1;
+ int y2;
+ int i;
+ int j;
+ int x;
+ int dest_size;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1;
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1;
+
+ dest_size = dest->width * 2;
+
+ tmp1 = tmpbuf;
+ tmp2 = tmpbuf + dest_size;
+
+ acc = 0;
+ xacc = 0;
+ y2 = -1;
+ vs_scanline_resample_linear_RGB555 (tmp1, src->pixels, src->width,
+ dest->width, &xacc, x_increment);
+ y1 = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+ x = acc & 0xffff;
+
+ if (x == 0) {
+ if (j == y1) {
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ } else if (j == y2) {
+ memcpy (dest->pixels + i * dest->stride, tmp2, dest_size);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB555 (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ memcpy (dest->pixels + i * dest->stride, tmp1, dest_size);
+ }
+ } else {
+ if (j == y1) {
+ if (j + 1 != y2) {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB555 (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y2 = j + 1;
+ }
+ vs_scanline_merge_linear_RGB555 (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ } else if (j == y2) {
+ if (j + 1 != y1) {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB555 (tmp1,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width,
+ &xacc, x_increment);
+ y1 = j + 1;
+ }
+ vs_scanline_merge_linear_RGB555 (dest->pixels + i * dest->stride,
+ tmp2, tmp1, dest->width, x);
+ } else {
+ xacc = 0;
+ vs_scanline_resample_linear_RGB555 (tmp1, src->pixels + j * src->stride,
+ src->width, dest->width, &xacc, x_increment);
+ y1 = j;
+ xacc = 0;
+ vs_scanline_resample_linear_RGB555 (tmp2,
+ src->pixels + (j + 1) * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+ y2 = (j + 1);
+ vs_scanline_merge_linear_RGB555 (dest->pixels + i * dest->stride,
+ tmp1, tmp2, dest->width, x);
+ }
+ }
+
+ acc += y_increment;
+ }
+}
+
+void
+vs_image_scale_nearest_AYUV64 (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf8)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ int i;
+ int j;
+ int prev_j;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1);
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1);
+
+
+ acc = 0;
+ prev_j = -1;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+
+ if (j == prev_j) {
+ memcpy (dest->pixels + i * dest->stride,
+ dest->pixels + (i - 1) * dest->stride, dest->width * 8);
+ } else {
+ int xacc = 0;
+ vs_scanline_resample_nearest_AYUV64 (dest->pixels + i * dest->stride,
+ src->pixels + j * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+ }
+
+ prev_j = j;
+ acc += y_increment;
+ }
+}
+
+void
+vs_image_scale_linear_AYUV64 (const VSImage * dest, const VSImage * src,
+ uint8_t * tmpbuf)
+{
+ int acc;
+ int y_increment;
+ int x_increment;
+ int y1;
+ int i;
+ int j;
+ int x;
+ int dest_size;
+ int xacc;
+
+ if (dest->height == 1)
+ y_increment = 0;
+ else
+ y_increment = ((src->height - 1) << 16) / (dest->height - 1) - 1;
+
+ if (dest->width == 1)
+ x_increment = 0;
+ else
+ x_increment = ((src->width - 1) << 16) / (dest->width - 1) - 1;
+
+ dest_size = dest->width * 8;
+
+#undef LINE
+#define LINE(x) ((guint16 *)((tmpbuf) + (dest_size)*((x)&1)))
+
+ acc = 0;
+ //gst_videoscale_orc_resample_bilinear_u64 (LINE (0), src->pixels,
+ // 0, x_increment, dest->width);
+ xacc = 0;
+ vs_scanline_resample_linear_AYUV64 ((guint8 *) LINE (0),
+ src->pixels, src->width, dest->width, &xacc, x_increment);
+ y1 = 0;
+ for (i = 0; i < dest->height; i++) {
+ j = acc >> 16;
+ x = acc & 0xffff;
+
+ if (x == 0) {
+ memcpy (dest->pixels + i * dest->stride, LINE (j), dest_size);
+ } else {
+ if (j > y1) {
+ xacc = 0;
+ vs_scanline_resample_linear_AYUV64 ((guint8 *) LINE (j),
+ src->pixels + j * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+ //gst_videoscale_orc_resample_bilinear_u64 (LINE (j),
+ // src->pixels + j * src->stride, 0, x_increment, dest->width);
+ y1++;
+ }
+ if (j >= y1) {
+ xacc = 0;
+ vs_scanline_resample_linear_AYUV64 ((guint8 *) LINE (j + 1),
+ src->pixels + (j + 1) * src->stride, src->width, dest->width, &xacc,
+ x_increment);
+ orc_merge_linear_u16 ((guint16 *) (dest->pixels + i * dest->stride),
+ LINE (j), LINE (j + 1), 65536 - x, x, dest->width * 4);
+ //gst_videoscale_orc_resample_merge_bilinear_u64 (dest->pixels +
+ // i * dest->stride, LINE (j + 1), LINE (j),
+ // src->pixels + (j + 1) * src->stride, (x >> 8), 0, x_increment,
+ // dest->width);
+ y1++;
+ } else {
+ orc_merge_linear_u16 ((guint16 *) (dest->pixels + i * dest->stride),
+ LINE (j), LINE (j + 1), 65536 - x, x, dest->width * 4);
+ }
+ }
+
+ acc += y_increment;
+ }
+}