--- /dev/null
+#ifndef _UVLC_CODEC_H_
+#define _UVLC_CODEC_H_
+
+#include <VP_Os/vp_os_types.h>
+
+#include <VLIB/video_codec.h>
+#include "uvlc_layers.h"
+
+typedef struct _uvlc_codec_t {
+ // Compatibility with video_codec_t structure
+ encode_blockline_fc encode_blockline;
+ decode_blockline_fc decode_blockline;
+ update_fc update;
+ cache_stream_fc cache_stream;
+
+ // Private data (see video source coding algorithm p.9)
+ uvlc_picture_layer_t picture_layer;
+} uvlc_codec_t;
+
+void uvlc_codec_alloc( video_controller_t* controller );
+void uvlc_codec_free( video_controller_t* controller );
+
+C_RESULT uvlc_pack_controller( video_controller_t* controller );
+C_RESULT uvlc_unpack_controller( video_controller_t* controller );
+
+C_RESULT uvlc_encode_blockline( video_controller_t* controller, const vp_api_picture_t* blockline, bool_t picture_complete );
+C_RESULT uvlc_decode_blockline( video_controller_t* controller, vp_api_picture_t* picture, bool_t* got_image );
+C_RESULT uvlc_update( video_controller_t* controller );
+C_RESULT uvlc_cache( video_controller_t* controller, video_stream_t* ex_stream);
+
+#endif // _UVLC_CODEC_H_