--- /dev/null
+#include <VP_Com/vp_com_socket.h>
+#include <VP_Com/vp_com_error.h>
+
+#include <VP_Os/vp_os_malloc.h>
+#include <VP_Os/vp_os_print.h>
+#include <VP_Os/vp_os_signal.h>
+
+#include <fcntl.h>
+#include <errno.h>
+
+#ifdef __linux__
+#include <sys/socket.h>
+#include <sys/ioctl.h>
+#include <netinet/in.h>
+#include <netinet/tcp.h>
+#include <unistd.h>
+
+#define CYGPKG_NET 1
+#endif
+
+int32_t vp_com_fill_read_fs(vp_com_socket_t* sockets, int32_t num_sockets, int32_t max, fd_set* read_fs )
+{
+ while( num_sockets > 0 )
+ {
+ if( !sockets->is_disable )
+ {
+ int32_t s = (int32_t) sockets->priv;
+
+ FD_SET( s, read_fs); // add the socket
+
+ if( s > max )
+ max = s;
+ }
+
+ sockets ++;
+ num_sockets--;
+ }
+
+ return max;
+}
+
+void vp_com_close_client_sockets(vp_com_socket_t* client_sockets, int32_t num_client_sockets)
+{
+ int32_t s;
+
+ // Select timed out - We close all sockets because it should mean we lost connection with client
+ while( num_client_sockets > 0 )
+ {
+ if( !client_sockets->is_disable )
+ {
+ s = (int32_t) client_sockets->priv;
+
+ DEBUG_PRINT_SDK("[VP_COM_SERVER] Closing socket %d\n", (int)s);
+
+ client_sockets->select( client_sockets->server,
+ client_sockets,
+ VP_COM_SOCKET_SELECT_DISABLE,
+ (Write) vp_com_write_socket );
+
+ if( client_sockets->protocol == VP_COM_TCP )
+ {
+ close( s );
+ }
+
+ vp_os_memset( client_sockets, 0, sizeof(vp_com_socket_t) );
+ client_sockets->is_disable = TRUE;
+ }
+
+ client_sockets++;
+ num_client_sockets--;
+ }
+}
+
+C_RESULT vp_com_client_open_socket(vp_com_socket_t* server_socket, vp_com_socket_t* client_socket)
+{
+ C_RESULT res;
+ struct sockaddr_in raddr = { 0 }; // remote address
+
+ socklen_t l = sizeof(raddr);
+ int32_t s = (int32_t) server_socket->priv;
+
+ Write write = (Write) (server_socket->protocol == VP_COM_TCP ? vp_com_write_socket : vp_com_write_udp_socket);
+
+ vp_os_memcpy( client_socket, server_socket, sizeof(vp_com_socket_t) );
+
+ res = server_socket->select( server_socket, client_socket, VP_COM_SOCKET_SELECT_ENABLE, write );
+
+ if( SUCCEED(res) )
+ {
+ if( server_socket->protocol == VP_COM_TCP )
+ {
+ client_socket->priv = (void*)accept( s, (struct sockaddr*)&raddr, &l );
+ }
+
+ DEBUG_PRINT_SDK("[VP_COM_SERVER] Opening socket for server %d\n", (int)s);
+
+ client_socket->server = server_socket;
+ }
+ else
+ {
+ DEBUG_PRINT_SDK("[VP_COM_SERVER] Failed to open socket for server %d\n", (int)s);
+ vp_os_memset( client_socket, 0, sizeof(vp_com_socket_t) );
+ }
+
+ return res;
+}
+
+void vp_com_client_receive( vp_com_socket_t *client_socket )
+{
+
+ static int8_t *local_buffer=NULL ;//[VP_COM_THREAD_LOCAL_BUFFER_MAX_SIZE];
+ static int8_t *new_buffer=NULL;
+ static int32_t local_buffer_length=0;
+
+ struct sockaddr_in from;
+ socklen_t fromlen;
+ int32_t s, received,available;
+
+ s = (int32_t) client_socket->priv;
+
+ fromlen = sizeof(from);
+
+ switch(client_socket->protocol)
+ {
+ case VP_COM_TCP:
+ /* TCP : read as much information as we can */
+
+ /* Resize the buffer */
+ if (local_buffer==NULL || local_buffer_length<VP_COM_THREAD_LOCAL_BUFFER_SIZE) {
+ new_buffer=(int8_t *)vp_os_realloc(local_buffer,VP_COM_THREAD_LOCAL_BUFFER_SIZE);
+ if (new_buffer==NULL) { PRINT("Not enough memory to store TCP data.\n"); return; }
+ local_buffer = new_buffer;
+ local_buffer_length = VP_COM_THREAD_LOCAL_BUFFER_SIZE;
+ }
+
+
+ /* Fetch data */
+ received = recvfrom(s, (char*)local_buffer,local_buffer_length, 0, (struct sockaddr*)&from, &fromlen);
+
+ /* We close the socket if an error occurred */
+ if( received <= 0)
+ {
+ PRINT("\nClosing socket on port %i.\n",client_socket->port);
+ client_socket->select( client_socket->server, client_socket, VP_COM_SOCKET_SELECT_DISABLE, (Write) vp_com_write_socket );
+ close( s );
+ vp_os_memset( client_socket, 0, sizeof(vp_com_socket_t) );
+ client_socket->is_disable = TRUE;
+ }
+ /* If some data were received, we pass them to the application. */
+ else if( received>=0 && client_socket->read != NULL )
+ {
+ client_socket->remotePort = ntohs(from.sin_port);
+ client_socket->read( (void*) client_socket, local_buffer, &received, (&from)->sin_addr.s_addr );
+ }
+
+ break; // End of TCP processing
+
+ case VP_COM_UDP:
+ /* UDP : read one packet */
+
+ /* Query packet size */
+ available = recvfrom(s, (char*)local_buffer,0, MSG_PEEK|MSG_TRUNC, (struct sockaddr*)&from, &fromlen);
+
+ /* Resize the buffer */
+ if(available>0){
+ if (available>VP_COM_THREAD_LOCAL_BUFFER_MAX_SIZE) {
+ PRINT("UDP packet is bigger than maximum authorized size. Dropping packet.\n"); return;
+ }
+ if (local_buffer==NULL || local_buffer_length<available) {
+ new_buffer=(int8_t *)vp_os_realloc(local_buffer,available);
+ if (new_buffer==NULL) {
+ PRINT("UDP packet is bigger than available memory. Dropping packet.\n"); return;
+ }
+ local_buffer = new_buffer; local_buffer_length = available;
+ }}
+ else { return ; }
+
+ /* Fetch data */
+ received = recvfrom(s, (char*)local_buffer,local_buffer_length, 0, (struct sockaddr*)&from, &fromlen);
+
+
+ /* Closes the socket if an error occurred on an UDP socket */
+ if( received < 0 )
+ {
+ PRINT("\nClosing socket on port %i.\n",client_socket->port);
+ client_socket->select( client_socket->server, client_socket, VP_COM_SOCKET_SELECT_DISABLE, (Write) vp_com_write_socket );
+ close( s );
+ vp_os_memset( client_socket, 0, sizeof(vp_com_socket_t) );
+ client_socket->is_disable = TRUE;
+ }
+
+ /* If some data were received, we pass them to the application. */
+ else if( received>=0 && client_socket->read != NULL )
+ {
+ client_socket->remotePort = ntohs(from.sin_port);
+ client_socket->read( (void*) client_socket, local_buffer, &received, (&from)->sin_addr.s_addr );
+ }
+
+ break; // End of UDP processing
+
+ default: break;
+
+ }
+
+ //DEBUG_STEPH - debugging the fact that an empty UDP packet crashes the Mykonos program
+
+ /* PRINT("Received (%i bytes) from (ip %i.%i.%i.%i) on (port %i) - ",
+ received,
+ ((((struct sockaddr_in*)&from)->sin_addr.s_addr))&0x0FF,
+ ((((struct sockaddr_in*)&from)->sin_addr.s_addr)>>8)&0x0FF,
+ ((((struct sockaddr_in*)&from)->sin_addr.s_addr)>>16)&0x0FF,
+ ((((struct sockaddr_in*)&from)->sin_addr.s_addr)>>24)&0x0FF,
+ ntohs(((struct sockaddr_in*)&from)->sin_port)
+ );
+
+ switch(client_socket->protocol){
+ case VP_COM_UDP: printf(" UDP"); break;
+ case VP_COM_TCP: printf(" TCP"); break;
+ default : printf("unknown\n"); break;
+ }
+*/
+
+}