--- /dev/null
+#ifdef _WIN32
+
+#include <VP_Com/vp_com_socket.h>
+#include <VP_Com/vp_com_error.h>
+
+#include <VP_Os/vp_os_malloc.h>
+#include <VP_Os/vp_os_print.h>
+#include <VP_Os/vp_os_signal.h>
+
+#include <fcntl.h>
+#include <errno.h>
+
+
+typedef int socklen_t;
+
+int32_t vp_com_fill_read_fs(vp_com_socket_t* sockets, int32_t num_sockets, int32_t max, fd_set* read_fs )
+{
+ while( num_sockets > 0 )
+ {
+ if( !sockets->is_disable )
+ {
+ int32_t s = (int32_t) sockets->priv;
+
+ FD_SET( s, read_fs); // add the socket
+
+ if( s > max )
+ max = s;
+ }
+
+ sockets ++;
+ num_sockets--;
+ }
+
+ return max;
+}
+
+void vp_com_close_client_sockets(vp_com_socket_t* client_sockets, int32_t num_client_sockets)
+{
+ int32_t s;
+
+ // Select timed out - We close all sockets because it should mean we lost connection with client
+ while( num_client_sockets > 0 )
+ {
+ if( !client_sockets->is_disable )
+ {
+ s = (int32_t) client_sockets->priv;
+
+ DEBUG_PRINT_SDK("[VP_COM_SERVER] Closing socket %d\n", (int)s);
+
+ client_sockets->select( client_sockets->server,
+ client_sockets,
+ VP_COM_SOCKET_SELECT_DISABLE,
+ (Write) vp_com_write_socket );
+
+ if( client_sockets->protocol == VP_COM_TCP )
+ {
+ closesocket( s );
+ }
+
+ vp_os_memset( client_sockets, 0, sizeof(vp_com_socket_t) );
+ client_sockets->is_disable = TRUE;
+ }
+
+ client_sockets++;
+ num_client_sockets--;
+ }
+}
+
+C_RESULT vp_com_client_open_socket(vp_com_socket_t* server_socket, vp_com_socket_t* client_socket)
+{
+ C_RESULT res;
+ struct sockaddr_in raddr = { 0 }; // remote address
+
+ socklen_t l = sizeof(raddr);
+ int32_t s = (int32_t) server_socket->priv;
+
+ Write write = (Write) (server_socket->protocol == VP_COM_TCP ? vp_com_write_socket : vp_com_write_udp_socket);
+
+ vp_os_memcpy( client_socket, server_socket, sizeof(vp_com_socket_t) );
+
+ res = server_socket->select( server_socket, client_socket, VP_COM_SOCKET_SELECT_ENABLE, write );
+
+ if( VP_SUCCEEDED(res) )
+ {
+ if( server_socket->protocol == VP_COM_TCP )
+ {
+ client_socket->priv = (void*)accept( s, (struct sockaddr*)&raddr, &l );
+ }
+
+ DEBUG_PRINT_SDK("[VP_COM_SERVER] Opening socket for server %d\n", (int)s);
+
+ client_socket->server = server_socket;
+ }
+ else
+ {
+ DEBUG_PRINT_SDK("[VP_COM_SERVER] Failed to open socket for server %d\n", (int)s);
+ vp_os_memset( client_socket, 0, sizeof(vp_com_socket_t) );
+ }
+
+ return res;
+}
+
+void vp_com_client_receive( vp_com_socket_t *client_socket )
+{
+ static int8_t local_buffer[VP_COM_THREAD_LOCAL_BUFFER_MAX_SIZE];
+ struct sockaddr from;
+ socklen_t fromlen;
+ int32_t s, received;
+
+ s = (int32_t) client_socket->priv;
+
+ fromlen = sizeof(from);
+ received = recvfrom(s, (char*)local_buffer, sizeof(local_buffer)/*VP_COM_THREAD_LOCAL_BUFFER_MAX_SIZE*/, 0, &from, &fromlen);
+
+ if( received == 0 )
+ {
+ client_socket->select( client_socket->server, client_socket, VP_COM_SOCKET_SELECT_DISABLE, (Write) vp_com_write_socket );
+ closesocket( s );
+ vp_os_memset( client_socket, 0, sizeof(vp_com_socket_t) );
+ client_socket->is_disable = TRUE;
+ }
+ else if( client_socket->read != NULL )
+ {
+ client_socket->read( (void*) client_socket, local_buffer, &received, ((struct sockaddr_in*)&from)->sin_addr.s_addr );
+ }
+}
+
+
+#endif