components for android added
[mardrone] / mardrone / imports / com / meego / Magnifier.qml
diff --git a/mardrone/imports/com/meego/Magnifier.qml b/mardrone/imports/com/meego/Magnifier.qml
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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt Components project.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+**   * Redistributions of source code must retain the above copyright
+**     notice, this list of conditions and the following disclaimer.
+**   * Redistributions in binary form must reproduce the above copyright
+**     notice, this list of conditions and the following disclaimer in
+**     the documentation and/or other materials provided with the
+**     distribution.
+**   * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+**     the names of its contributors may be used to endorse or promote
+**     products derived from this software without specific prior written
+**     permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.1
+
+Item {
+    id: root
+
+    property alias sourceItem: effectSource.sourceItem
+    property real xCenter: 0 // in source item coordinates
+    property real yCenter: 0 // in source item coordinates
+    
+    // Source rect is not as small as it can be as there is drawing problems
+    // with small source rect/texture size.
+    property real _realScaleFactor: 1.25
+    property real _sourceRectMultiplier: 2
+
+    property bool active: false
+
+    visible: active
+    width: 182
+    height: 211
+    z: Number.MAX_VALUE
+
+    function __rootElement() {
+        var ret = parent
+        while (ret.parent) {
+            ret = ret.parent
+        }
+        return ret
+    }
+
+    Component.onCompleted: {
+        sourceItem = parent;
+        declarativeView.setFullViewportMode(root);
+    }
+
+    ShaderEffectSource {
+        id: effectSource
+        sourceRect: Qt.rect(root.xCenter - textureSize.width / 2,
+                            root.yCenter - textureSize.height / 2,
+                            textureSize.width,
+                            textureSize.height);
+        textureSize: Qt.size(root._sourceRectMultiplier * root.width,
+                             root._sourceRectMultiplier * root.height);
+
+        hideSource: false
+        smooth: true
+
+        property real scaleFactor: root._sourceRectMultiplier * root._realScaleFactor
+    }
+
+    Image {
+        id: magnifierFrameImage
+        source: "/usr/share/themes/blanco/meegotouch/images/theme/basement/meegotouch-virtual-keyboard/meegotouch-seattle-magnifier-frame.png"
+    }
+
+    ShaderEffectSource {
+        id: magnifierFrame
+        sourceItem: magnifierFrameImage
+        hideSource: true
+        live: false
+    }
+
+    Image {
+        id: magnifierMaskImage
+        source: "/usr/share/themes/blanco/meegotouch/images/theme/basement/meegotouch-virtual-keyboard/meegotouch-seattle-magnifier-frame-mask.png"
+    }
+
+    ShaderEffectSource {
+        id: magnifierMask
+        sourceItem: magnifierMaskImage
+        hideSource: true
+        live: false
+    }
+
+    ShaderEffectItem {
+        id: magnifier
+        anchors.fill:parent
+        visible: root.visible
+
+        vertexShader: "
+            attribute highp vec4 qt_Vertex;
+            attribute highp vec2 qt_MultiTexCoord0;
+            uniform highp mat4 qt_ModelViewProjectionMatrix;
+            uniform highp float scaleFactor;
+            varying highp vec2 qt_TexCoord0;
+            varying highp vec2 qt_TexCoord1;
+            void main() {
+                qt_TexCoord0.x = 0.5 - 1. / (2. * scaleFactor) + qt_MultiTexCoord0.x / scaleFactor;
+                qt_TexCoord0.y = 0.5 - 1. / (2. * scaleFactor) + qt_MultiTexCoord0.y / scaleFactor;
+                qt_TexCoord1 = qt_MultiTexCoord0;
+                gl_Position = qt_ModelViewProjectionMatrix * qt_Vertex;
+            }";
+
+        fragmentShader: "
+            varying highp vec2 qt_TexCoord0;
+            varying highp vec2 qt_TexCoord1;
+            uniform lowp sampler2D source;
+            uniform lowp sampler2D frame;
+            uniform lowp sampler2D mask;
+            void main() {
+                lowp vec4 frame_c = texture2D(frame, qt_TexCoord1);
+                lowp vec4 mask_c = texture2D(mask, qt_TexCoord1);
+                lowp vec4 color_c = texture2D(source, qt_TexCoord0);
+                bool outsideElement=(qt_TexCoord0.s<0. || qt_TexCoord0.s>1. || qt_TexCoord0.t<0. || qt_TexCoord0.t>1.);
+                bool onGlass=(mask_c.a==1.);
+
+                if (outsideElement) {
+                    // make white outside the element
+                    color_c=vec4(1.,1.,1.,1.);
+                } else if (onGlass) {
+                    // blend premultiplied texture with pure white (background)
+                    color_c = color_c + vec4(1.,1.,1.,1.) * (1.-color_c.a);
+                }
+
+                if ( qt_TexCoord1.y >= 0.98 ) {
+                    // Top part of item above visible magnifier frame is made
+                    // transparent explicitly to prevent showing of wrongly
+                    // colored pixels, which would otherwise appear sometimes
+                    // when using sourceRect functionality.
+                    gl_FragColor = vec4(0.,0.,0.,0.);
+                } else {
+                    gl_FragColor = onGlass ? color_c : frame_c;
+                }
+       }";
+
+        property variant source: effectSource
+        property variant frame: magnifierFrame
+        property variant mask: magnifierMask
+        property real scaleFactor: effectSource.scaleFactor;
+    }
+}