property bool empty: false
Keys.onPressed: {
+ if ((currentIndex < 0 || currentIndex >= count) && (event.key == Qt.Key_Up || event.key == Qt.Key_Down)){
+ currentIndex = 0
+ }
if (event.key == Qt.Key_Space && currentIndex >= 0){
rectangle1.changeWordStateByIndex();
} else if ((event.key == Qt.Key_Return || event.key == Qt.Key_Enter) && currentIndex >= 0){