--- /dev/null
+///////////////////////////////////////////////////////////////////////////
+//
+// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
+// Digital Ltd. LLC
+//
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Industrial Light & Magic nor the names of
+// its contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+//
+///////////////////////////////////////////////////////////////////////////
+
+
+// Primary authors:
+// Florian Kainz <kainz@ilm.com>
+// Rod Bogart <rgb@ilm.com>
+
+
+#ifndef INCLUDED_HALF_LIMITS_H
+#define INCLUDED_HALF_LIMITS_H
+
+
+//------------------------------------------------------------------------
+//
+// C++ standard library-style numeric_limits for class half
+//
+//------------------------------------------------------------------------
+
+#include <limits>
+#include "half.h"
+
+namespace std {
+
+template <>
+class numeric_limits <half>
+{
+ public:
+
+ static const bool is_specialized = true;
+
+ static half min () throw () {return HALF_NRM_MIN;}
+ static half max () throw () {return HALF_MAX;}
+
+ static const int digits = HALF_MANT_DIG;
+ static const int digits10 = HALF_DIG;
+ static const bool is_signed = true;
+ static const bool is_integer = false;
+ static const bool is_exact = false;
+ static const int radix = HALF_RADIX;
+ static half epsilon () throw () {return HALF_EPSILON;}
+ static half round_error () throw () {return HALF_EPSILON / 2;}
+
+ static const int min_exponent = HALF_MIN_EXP;
+ static const int min_exponent10 = HALF_MIN_10_EXP;
+ static const int max_exponent = HALF_MAX_EXP;
+ static const int max_exponent10 = HALF_MAX_10_EXP;
+
+ static const bool has_infinity = true;
+ static const bool has_quiet_NaN = true;
+ static const bool has_signaling_NaN = true;
+ static const float_denorm_style has_denorm = denorm_present;
+ static const bool has_denorm_loss = false;
+ static half infinity () throw () {return half::posInf();}
+ static half quiet_NaN () throw () {return half::qNan();}
+ static half signaling_NaN () throw () {return half::sNan();}
+ static half denorm_min () throw () {return HALF_MIN;}
+
+ static const bool is_iec559 = false;
+ static const bool is_bounded = false;
+ static const bool is_modulo = false;
+
+ static const bool traps = true;
+ static const bool tinyness_before = false;
+ static const float_round_style round_style = round_to_nearest;
+};
+
+
+} // namespace std
+
+#endif