+++ /dev/null
-/*M///////////////////////////////////////////////////////////////////////////////////////
-//
-// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
-//
-// By downloading, copying, installing or using the software you agree to this license.
-// If you do not agree to this license, do not download, install,
-// copy or use the software.
-//
-//
-// Intel License Agreement
-// For Open Source Computer Vision Library
-//
-// Copyright (C) 2000, Intel Corporation, all rights reserved.
-// Third party copyrights are property of their respective owners.
-//
-// Redistribution and use in source and binary forms, with or without modification,
-// are permitted provided that the following conditions are met:
-//
-// * Redistribution's of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// * Redistribution's in binary form must reproduce the above copyright notice,
-// this list of conditions and the following disclaimer in the documentation
-// and/or other materials provided with the distribution.
-//
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-// derived from this software without specific prior written permission.
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-// loss of use, data, or profits; or business interruption) however caused
-// and on any theory of liability, whether in contract, strict liability,
-// or tort (including negligence or otherwise) arising in any way out of
-// the use of this software, even if advised of the possibility of such damage.
-//
-//M*/
-
-#ifndef _CVSTREAMS_H_
-#define _CVSTREAMS_H_
-
-#ifdef WIN32
-#include <streams.h> /* !!! IF YOU'VE GOT AN ERROR HERE, PLEASE READ BELOW !!! */
-/***************** How to get Visual Studio understand streams.h ****************\
-
-You need DirectShow SDK that is now a part of Platform SDK
-(Windows Server 2003 SP1 SDK or later),
-and DirectX SDK (2006 April or later).
-
-1. Download the Platform SDK from
- http://www.microsoft.com/msdownload/platformsdk/sdkupdate/
- and DirectX SDK from msdn.microsoft.com/directx/
- (They are huge, but you can download it by parts).
- If it doesn't work for you, consider HighGUI that can capture video via VFW or MIL
-
-2. Install Platform SDK together with DirectShow SDK.
- Install DirectX (with or without sample code).
-
-3. Build baseclasses.
- See <PlatformSDKInstallFolder>\samples\multimedia\directshow\readme.txt.
-
-4. Copy the built libraries (called strmbase.lib and strmbasd.lib
- in Release and Debug versions, respectively) to
- <PlatformSDKInstallFolder>\lib.
-
-5. In Developer Studio add the following paths:
- <DirectXSDKInstallFolder>\include
- <PlatformSDKInstallFolder>\include
- <PlatformSDKInstallFolder>\samples\multimedia\directshow\baseclasses
- to the includes' search path
- (at Tools->Options->Directories->Include files in case of Visual Studio 6.0,
- at Tools->Options->Projects and Solutions->VC++ Directories->Include files in case
- of Visual Studio 2005)
- Add
- <DirectXSDKInstallFolder>\lib
- <PlatformSDKInstallFolder>\lib
- to the libraries' search path (in the same dialog, ...->"Library files" page)
-
- NOTE: PUT THE ADDED LINES ON THE VERY TOP OF THE LISTS, OTHERWISE YOU MAY STILL GET
- COMPILER OR LINKER ERRORS. This is necessary, because Visual Studio
- may include older versions of the same headers and libraries.
-
-6. Now you can build OpenCV DirectShow filters.
-
-\***********************************************************************************/
-
-#endif
-
-#endif /*_CVSTREAMS_H_*/
-