+++ /dev/null
-//
-// "$Id: Fl_Widget.H,v 1.2 2002/12/01 15:38:37 neurosurg Exp $"
-//
-// Widget header file for the Fast Light Tool Kit (FLTK).
-//
-// Copyright 1998-2002 by Bill Spitzak and others.
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Library General Public
-// License as published by the Free Software Foundation; either
-// version 2 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Library General Public License for more details.
-//
-// You should have received a copy of the GNU Library General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
-// USA.
-//
-// Please report all bugs and problems to "fltk-bugs@fltk.org".
-//
-
-#ifndef Fl_Widget_H
-#define Fl_Widget_H
-
-#include "Enumerations.H"
-
-class Fl_Widget;
-class Fl_Window;
-class Fl_Group;
-class Fl_Image;
-
-typedef void (Fl_Callback )(Fl_Widget*, void*);
-typedef Fl_Callback* Fl_Callback_p; // needed for BORLAND
-typedef void (Fl_Callback0)(Fl_Widget*);
-typedef void (Fl_Callback1)(Fl_Widget*, long);
-
-struct FL_EXPORT Fl_Label {
- const char* value;
- Fl_Image* image;
- Fl_Image* deimage;
- uchar type;
- uchar font;
- uchar size;
- unsigned color;
- void draw(int,int,int,int, Fl_Align) const ;
- void measure(int&, int&) const ;
-};
-
-class FL_EXPORT Fl_Widget {
- friend class Fl_Group;
-
- Fl_Group* parent_;
- Fl_Callback* callback_;
- void* user_data_;
- short x_,y_,w_,h_;
- Fl_Label label_;
- int flags_;
- unsigned color_;
- unsigned color2_;
- uchar type_;
- uchar damage_;
- uchar box_;
- uchar align_;
- uchar when_;
-
- const char *tooltip_;
-
-# if defined(WIN32) && !defined(FL_DLL)
- // "de-implement" the copy constructors, EXCEPT for when we are using the WIN32 DLL
- // interface, in which case we can't hide them because Microsoft requires the copy
- // constructors to implement subclassing...
- Fl_Widget & operator=(const Fl_Widget &);
- Fl_Widget(const Fl_Widget &);
-# endif // WIN32 && !FL_DLL
-
-protected:
-
- Fl_Widget(int,int,int,int,const char* =0);
-
- void x(int v) {x_ = v;}
- void y(int v) {y_ = v;}
- void w(int v) {w_ = v;}
- void h(int v) {h_ = v;}
-
- int flags() const {return flags_;}
- void set_flag(int c) {flags_ |= c;}
- void clear_flag(int c) {flags_ &= ~c;}
- enum {INACTIVE=1, INVISIBLE=2, OUTPUT=4, SHORTCUT_LABEL=64,
- CHANGED=128, VISIBLE_FOCUS=512};
-
- void draw_box() const;
- void draw_box(Fl_Boxtype, Fl_Color) const;
- void draw_box(Fl_Boxtype, int,int,int,int, Fl_Color) const;
- void draw_focus() {draw_focus(box(),x(),y(),w(),h());}
- void draw_focus(Fl_Boxtype, int,int,int,int) const;
- void draw_label() const;
- void draw_label(int, int, int, int) const;
-
-public:
-
- virtual ~Fl_Widget();
-
- virtual void draw() = 0;
- virtual int handle(int);
- Fl_Group* parent() const {return parent_;}
- void parent(Fl_Group* p) {parent_ = p;} // for hacks only, Fl_Group::add()
-
- uchar type() const {return type_;}
- void type(uchar t) {type_ = t;}
-
- int x() const {return x_;}
- int y() const {return y_;}
- int w() const {return w_;}
- int h() const {return h_;}
- virtual void resize(int,int,int,int);
- int damage_resize(int,int,int,int);
- void position(int X,int Y) {resize(X,Y,w_,h_);}
- void size(int W,int H) {resize(x_,y_,W,H);}
-
- Fl_Align align() const {return (Fl_Align)align_;}
- void align(uchar a) {align_ = a;}
- Fl_Boxtype box() const {return (Fl_Boxtype)box_;}
- void box(Fl_Boxtype a) {box_ = a;}
- Fl_Color color() const {return (Fl_Color)color_;}
- void color(unsigned a) {color_ = a;}
- Fl_Color selection_color() const {return (Fl_Color)color2_;}
- void selection_color(unsigned a) {color2_ = a;}
- void color(unsigned a, unsigned b) {color_=a; color2_=b;}
- const char* label() const {return label_.value;}
- void label(const char* a) {label_.value=a; redraw_label();}
- void label(Fl_Labeltype a,const char* b) {label_.type = a; label_.value = b;}
- Fl_Labeltype labeltype() const {return (Fl_Labeltype)label_.type;}
- void labeltype(Fl_Labeltype a) {label_.type = a;}
- Fl_Color labelcolor() const {return (Fl_Color)label_.color;}
- void labelcolor(unsigned a) {label_.color=a;}
- Fl_Font labelfont() const {return (Fl_Font)label_.font;}
- void labelfont(uchar a) {label_.font=a;}
- uchar labelsize() const {return label_.size;}
- void labelsize(uchar a) {label_.size=a;}
- Fl_Image* image() {return label_.image;}
- void image(Fl_Image* a) {label_.image=a;}
- void image(Fl_Image& a) {label_.image=&a;}
- Fl_Image* deimage() {return label_.deimage;}
- void deimage(Fl_Image* a) {label_.deimage=a;}
- void deimage(Fl_Image& a) {label_.deimage=&a;}
- const char *tooltip() const {return tooltip_;}
- void tooltip(const char *t);
- Fl_Callback_p callback() const {return callback_;}
- void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;}
- void callback(Fl_Callback* c) {callback_=c;}
- void callback(Fl_Callback0*c) {callback_=(Fl_Callback*)c;}
- void callback(Fl_Callback1*c, long p=0) {callback_=(Fl_Callback*)c; user_data_=(void*)p;}
- void* user_data() const {return user_data_;}
- void user_data(void* v) {user_data_ = v;}
- long argument() const {return (long)user_data_;}
- void argument(long v) {user_data_ = (void*)v;}
- Fl_When when() const {return (Fl_When)when_;}
- void when(uchar i) {when_ = i;}
-
- int visible() const {return !(flags_&INVISIBLE);}
- int visible_r() const;
- void show();
- void hide();
- void set_visible() {flags_ &= ~INVISIBLE;}
- void clear_visible() {flags_ |= INVISIBLE;}
- int active() const {return !(flags_&INACTIVE);}
- int active_r() const;
- void activate();
- void deactivate();
- int output() const {return (flags_&OUTPUT);}
- void set_output() {flags_ |= OUTPUT;}
- void clear_output() {flags_ &= ~OUTPUT;}
- int takesevents() const {return !(flags_&(INACTIVE|INVISIBLE|OUTPUT));}
- int changed() const {return flags_&CHANGED;}
- void set_changed() {flags_ |= CHANGED;}
- void clear_changed() {flags_ &= ~CHANGED;}
- int take_focus();
- void set_visible_focus() { flags_ |= VISIBLE_FOCUS; }
- void clear_visible_focus() { flags_ &= ~VISIBLE_FOCUS; }
- void visible_focus(int v) { if (v) set_visible_focus(); else clear_visible_focus(); }
- int visible_focus() { return flags_ & VISIBLE_FOCUS; }
-
- static void default_callback(Fl_Widget*, void*);
- void do_callback() {callback_(this,user_data_);}
- void do_callback(Fl_Widget* o,void* arg=0) {callback_(o,arg);}
- void do_callback(Fl_Widget* o,long arg) {callback_(o,(void*)arg);}
- int test_shortcut();
- static int test_shortcut(const char*);
- int contains(const Fl_Widget*) const ;
- int inside(const Fl_Widget* o) const {return o ? o->contains(this) : 0;}
-
- void redraw();
- void redraw_label();
- uchar damage() const {return damage_;}
- void clear_damage(uchar c = 0) {damage_ = c;}
- void damage(uchar c);
- void damage(uchar c,int,int,int,int);
- void draw_label(int, int, int, int, Fl_Align) const;
- void measure_label(int& xx, int& yy) {label_.measure(xx,yy);}
-
- Fl_Window* window() const ;
-
- // back compatability only:
- Fl_Color color2() const {return (Fl_Color)color2_;}
- void color2(unsigned a) {color2_ = a;}
-};
-
-// reserved type numbers (necessary for my cheapo RTTI) start here.
-// grep the header files for "RESERVED_TYPE" to find the next available
-// number.
-#define FL_RESERVED_TYPE 100
-
-#endif
-
-//
-// End of "$Id: Fl_Widget.H,v 1.2 2002/12/01 15:38:37 neurosurg Exp $".
-//