+++ /dev/null
-///////////////////////////////////////////////////////////////////////////
-//
-// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
-// Digital Ltd. LLC
-//
-// All rights reserved.
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following disclaimer
-// in the documentation and/or other materials provided with the
-// distribution.
-// * Neither the name of Industrial Light & Magic nor the names of
-// its contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-//
-///////////////////////////////////////////////////////////////////////////
-
-
-#ifndef INCLUDED_IMF_STANDARD_ATTRIBUTES_H
-#define INCLUDED_IMF_STANDARD_ATTRIBUTES_H
-
-//-----------------------------------------------------------------------------
-//
-// Optional Standard Attributes -- these attributes are "optional"
-// because not every image file header has them, but they define a
-// "standard" way to represent commonly used data in the file header.
-//
-// For each attribute, with name "foo", and type "T", the following
-// functions are automatically generated via macros:
-//
-// void addFoo (Header &header, const T &value);
-// bool hasFoo (const Header &header);
-// const TypedAttribute<T> & fooAttribute (const Header &header);
-// TypedAttribute<T> & fooAttribute (Header &header);
-// const T & foo (const Header &Header);
-// T & foo (Header &Header);
-//
-//-----------------------------------------------------------------------------
-
-#include <ImfHeader.h>
-#include <ImfFloatAttribute.h>
-#include <ImfStringAttribute.h>
-#include <ImfChromaticitiesAttribute.h>
-#include <ImfEnvmapAttribute.h>
-#include <ImfKeyCodeAttribute.h>
-#include <ImfTimeCodeAttribute.h>
-
-
-#define IMF_STD_ATTRIBUTE_DEF(name,suffix,type) \
- \
- void add##suffix (Header &header, const type &v); \
- bool has##suffix (const Header &header); \
- const TypedAttribute<type> & name##Attribute (const Header &header); \
- TypedAttribute<type> & name##Attribute (Header &header); \
- const type & name (const Header &header); \
- type & name (Header &header);
-
-
-namespace Imf {
-
-//
-// chromaticities -- for RGB images, specifies the CIE (x,y)
-// chromaticities of the primaries and the white point
-//
-
-IMF_STD_ATTRIBUTE_DEF (chromaticities, Chromaticities, Chromaticities)
-
-
-//
-// whiteLuminance -- for RGB images, defines the luminance, in Nits
-// (candelas per square meter) of the RGB value (1.0, 1.0, 1.0).
-//
-// If the chromaticities and the whiteLuminance of an RGB image are
-// known, then it is possible to convert the image's pixels from RGB
-// to CIE XYZ tristimulus values (see function RGBtoXYZ() in header
-// file ImfChromaticities.h).
-//
-//
-
-IMF_STD_ATTRIBUTE_DEF (whiteLuminance, WhiteLuminance, float)
-
-
-//
-// xDensity -- horizontal output density, in pixels per inch.
-// The image's vertical output density is xDensity * pixelAspectRatio.
-//
-
-IMF_STD_ATTRIBUTE_DEF (xDensity, XDensity, float)
-
-
-//
-// owner -- name of the owner of the image
-//
-
-IMF_STD_ATTRIBUTE_DEF (owner, Owner, std::string)
-
-
-//
-// comments -- additional image information in human-readable
-// form, for example a verbal description of the image
-//
-
-IMF_STD_ATTRIBUTE_DEF (comments, Comments, std::string)
-
-
-//
-// capDate -- the date when the image was created or captured,
-// in local time, and formatted as
-//
-// YYYY:MM:DD hh:mm:ss
-//
-// where YYYY is the year (4 digits, e.g. 2003), MM is the month
-// (2 digits, 01, 02, ... 12), DD is the day of the month (2 digits,
-// 01, 02, ... 31), hh is the hour (2 digits, 00, 01, ... 23), mm
-// is the minute, and ss is the second (2 digits, 00, 01, ... 59).
-//
-//
-
-IMF_STD_ATTRIBUTE_DEF (capDate, CapDate, std::string)
-
-
-//
-// utcOffset -- offset of local time at capDate from
-// Universal Coordinated Time (UTC), in seconds:
-//
-// UTC == local time + utcOffset
-//
-
-IMF_STD_ATTRIBUTE_DEF (utcOffset, utcOffset, float)
-
-
-//
-// longitude, latitude, altitude -- for images of real objects, the
-// location where the image was recorded. Longitude and latitude are
-// in degrees east of Greenwich and north of the equator. Altitude
-// is in meters above sea level. For example, Kathmandu, Nepal is
-// at longitude 85.317, latitude 27.717, altitude 1305.
-//
-
-IMF_STD_ATTRIBUTE_DEF (longitude, Longitude, float)
-IMF_STD_ATTRIBUTE_DEF (latitude, Latitude, float)
-IMF_STD_ATTRIBUTE_DEF (altitude, Altitude, float)
-
-
-//
-// focus -- the camera's focus distance, in meters
-//
-
-IMF_STD_ATTRIBUTE_DEF (focus, Focus, float)
-
-
-//
-// exposure -- exposure time, in seconds
-//
-
-IMF_STD_ATTRIBUTE_DEF (expTime, ExpTime, float)
-
-
-//
-// aperture -- the camera's lens aperture, in f-stops (focal length
-// of the lens divided by the diameter of the iris opening)
-//
-
-IMF_STD_ATTRIBUTE_DEF (aperture, Aperture, float)
-
-
-//
-// isoSpeed -- the ISO speed of the film or image sensor
-// that was used to record the image
-//
-
-IMF_STD_ATTRIBUTE_DEF (isoSpeed, IsoSpeed, float)
-
-
-//
-// envmap -- if this attribute is present, the image represents
-// an environment map. The attribute's value defines how 3D
-// directions are mapped to 2D pixel locations. For details
-// see header file ImfEnvmap.h
-//
-
-IMF_STD_ATTRIBUTE_DEF (envmap, Envmap, Envmap)
-
-
-//
-// keyCode -- for motion picture film frames. Identifies film
-// manufacturer, film type, film roll and frame position within
-// the roll.
-//
-
-IMF_STD_ATTRIBUTE_DEF (keyCode, KeyCode, KeyCode)
-
-
-//
-// timeCode -- time and control code
-//
-
-IMF_STD_ATTRIBUTE_DEF (timeCode, TimeCode, TimeCode)
-
-
-//
-// wrapmodes -- determines how texture map images are extrapolated.
-// If an OpenEXR file is used as a texture map for 3D rendering,
-// texture coordinates (0.0, 0.0) and (1.0, 1.0) correspond to
-// the upper left and lower right corners of the data window.
-// If the image is mapped onto a surface with texture coordinates
-// outside the zero-to-one range, then the image must be extrapolated.
-// This attribute tells the renderer how to do this extrapolation.
-// The attribute contains either a pair of comma-separated keywords,
-// to specify separate extrapolation modes for the horizontal and
-// vertical directions; or a single keyword, to specify extrapolation
-// in both directions (e.g. "clamp,periodic" or "clamp"). Extra white
-// space surrounding the keywords is allowed, but should be ignored
-// by the renderer ("clamp, black " is equivalent to "clamp,black").
-// The keywords listed below are predefined; some renderers may support
-// additional extrapolation modes:
-//
-// black pixels outside the zero-to-one range are black
-//
-// clamp texture coordinates less than 0.0 and greater
-// than 1.0 are clamped to 0.0 and 1.0 respectively
-//
-// periodic the texture image repeats periodically
-//
-// mirror the texture image repeats periodically, but
-// every other instance is mirrored
-//
-
-IMF_STD_ATTRIBUTE_DEF (wrapmodes, Wrapmodes, std::string)
-
-
-} // namespace Imf
-
-#endif