--- /dev/null
+/*M///////////////////////////////////////////////////////////////////////////////////////
+//
+// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
+//
+// By downloading, copying, installing or using the software you agree to this license.
+// If you do not agree to this license, do not download, install,
+// copy or use the software.
+//
+//
+// Intel License Agreement
+// For Open Source Computer Vision Library
+//
+// Copyright (C) 2000, Intel Corporation, all rights reserved.
+// Third party copyrights are property of their respective owners.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// * Redistribution's of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// * Redistribution's in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation
+// and/or other materials provided with the distribution.
+//
+// * The name of Intel Corporation may not be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// This software is provided by the copyright holders and contributors "as is" and
+// any express or implied warranties, including, but not limited to, the implied
+// warranties of merchantability and fitness for a particular purpose are disclaimed.
+// In no event shall the Intel Corporation or contributors be liable for any direct,
+// indirect, incidental, special, exemplary, or consequential damages
+// (including, but not limited to, procurement of substitute goods or services;
+// loss of use, data, or profits; or business interruption) however caused
+// and on any theory of liability, whether in contract, strict liability,
+// or tort (including negligence or otherwise) arising in any way out of
+// the use of this software, even if advised of the possibility of such damage.
+//
+//M*/
+///////////////////////////////////////////////
+//// Created by Khudyakov V.A. bober@gorodok.net
+//////////////////////////////////////////////
+
+#ifndef __CVFACETEMPLATE_H__
+#define __CVFACETEMPLATE_H__
+
+class FaceFeature
+{
+public:
+ FaceFeature(double dWeight,void * lpContour,bool bIsFeature);
+ FaceFeature();
+ virtual ~FaceFeature();
+ inline bool isFaceFeature();
+ inline void * GetContour();
+ inline double GetWeight();
+ inline void SetContour(void * lpContour);
+ inline void SetWeight(double dWeight);
+ inline void SetFeature(bool bIsFeature);
+private:
+ double m_dWeight;
+ void * m_lpContour;
+ bool m_bIsFaceFeature;
+};//class FaceFeature
+
+inline void FaceFeature::SetFeature(bool bIsFeature)
+{
+ m_bIsFaceFeature = bIsFeature;
+}
+
+inline bool FaceFeature::isFaceFeature()
+{
+ return m_bIsFaceFeature;
+}//inline bool FaceFeature::isFaceFeature()
+
+inline void * FaceFeature::GetContour()
+{
+ return m_lpContour;
+}//inline void * FaceFeature::GetContour()
+
+inline double FaceFeature::GetWeight()
+{
+ return m_dWeight;
+}//inline long FaceFeature::GetWeight()
+
+inline void FaceFeature::SetContour(void * lpContour)
+{
+ m_lpContour = lpContour;
+}//inline void FaceFeature::SetContour(void * lpContour)
+
+inline void FaceFeature::SetWeight(double dWeight)
+{
+ m_dWeight = dWeight;
+}//inline void FaceFeature::SetWeight(double * dWeight)
+
+
+
+class FaceTemplate
+{
+public:
+ FaceTemplate(long lFeatureCount) {m_lFeturesCount = lFeatureCount; m_lpFeaturesList = new FaceFeature[lFeatureCount];};
+ virtual ~FaceTemplate();
+
+ inline long GetCount();
+ inline FaceFeature * GetFeatures();
+
+protected:
+ FaceFeature * m_lpFeaturesList;
+private:
+ long m_lFeturesCount;
+};//class FaceTemplate
+
+
+inline long FaceTemplate::GetCount()
+{
+ return m_lFeturesCount;
+}//inline long FaceTemplate::GetCount()
+
+
+inline FaceFeature * FaceTemplate::GetFeatures()
+{
+ return m_lpFeaturesList;
+}//inline FaceFeature * FaceTemplate::GetFeatures()
+
+////////////
+//class RFaceTemplate
+///////////
+
+class MouthFaceTemplate:public FaceTemplate
+{
+public:
+ inline MouthFaceTemplate(long lNumber,CvRect rect,double dEyeWidth,double dEyeHeight,double dDistanceBetweenEye,double dDistanceEyeAboveMouth);
+ ~MouthFaceTemplate();
+};//class MouthFaceTemplate:public FaceTemplate
+
+
+inline MouthFaceTemplate::MouthFaceTemplate(long lNumber,CvRect rect,double dEyeWidth,double dEyeHeight,
+ double dDistanceBetweenEye,double dDistanceEyeAboveMouth):FaceTemplate(lNumber)
+{
+
+ CvRect MouthRect = rect;
+
+
+ CvRect LeftEyeRect = cvRect(cvRound(rect.x - (dEyeWidth + dDistanceBetweenEye/(double)2 - (double)rect.width/(double)2)),
+ cvRound(rect.y - dDistanceEyeAboveMouth - dEyeHeight),
+ cvRound(dEyeWidth),
+ cvRound(dEyeHeight) );
+
+ CvRect RightEyeRect = cvRect(cvRound(rect.x + (double)rect.width/(double)2 + dDistanceBetweenEye/(double)2),
+ cvRound(rect.y - dDistanceEyeAboveMouth - dEyeHeight),
+ cvRound(dEyeWidth),
+ cvRound(dEyeHeight) );
+
+// CvRect NoseRect = cvRect(cvRound(rect.x + (double)rect.width/(double)4),
+// cvRound(rect.y - (double)rect.width/(double)2 - (double)rect.height/(double)4),
+// cvRound((double)rect.width/(double)2),
+// cvRound((double)rect.width/(double)2) );
+/*
+ CvRect CheenRect = cvRect(rect.x,rect.y + 3*rect.height/2,rect.width,rect.height);
+
+*/
+
+ CvRect * lpMouthRect = new CvRect();
+ *lpMouthRect = MouthRect;
+ m_lpFeaturesList[0].SetContour(lpMouthRect);
+ m_lpFeaturesList[0].SetWeight(1);
+ m_lpFeaturesList[0].SetFeature(false);
+
+
+ CvRect * lpLeftEyeRect = new CvRect();
+ *lpLeftEyeRect = LeftEyeRect;
+ m_lpFeaturesList[1].SetContour(lpLeftEyeRect);
+ m_lpFeaturesList[1].SetWeight(1);
+ m_lpFeaturesList[1].SetFeature(true);
+
+ CvRect * lpRightEyeRect = new CvRect();
+ *lpRightEyeRect = RightEyeRect;
+ m_lpFeaturesList[2].SetContour(lpRightEyeRect);
+ m_lpFeaturesList[2].SetWeight(1);
+ m_lpFeaturesList[2].SetFeature(true);
+
+
+// CvRect * lpNoseRect = new CvRect();
+// *lpNoseRect = NoseRect;
+// m_lpFeaturesList[3].SetContour(lpNoseRect);
+// m_lpFeaturesList[3].SetWeight(0);
+// m_lpFeaturesList[3].SetFeature(true);
+
+/* CvRect * lpCheenRect = new CvRect();
+ *lpCheenRect = CheenRect;
+ m_lpFeaturesList[4].SetContour(lpCheenRect);
+ m_lpFeaturesList[4].SetWeight(1);
+ m_lpFeaturesList[4].SetFeature(false);
+
+*/
+
+};//constructor MouthFaceTemplate(long lNumFeatures,CvRect rect,double dEyeWidth,double dEyeHeight,double dDistanceBetweenEye,double dDistanceEyeAboveMouth);
+
+
+
+#endif//__FACETEMPLATE_H__
+