qDebug() << __PRETTY_FUNCTION__;
m_ui->loggedIn(false);
-
- // signal to clear locationUpdateDialog's data
- connect(this, SIGNAL(clearUpdateLocationDialogData()),
- m_ui, SIGNAL(clearUpdateLocationDialogData()));
- emit clearUpdateLocationDialogData();
-
+ m_ui->clearUpdateLocationDialogData();
m_situareService->updateSession(""); // empty session string means logged out
-
m_automaticUpdateFirstStart = true;
}
this, SLOT(updateWasSuccessful()));
connect(m_situareService, SIGNAL(updateWasSuccessful()),
- m_ui, SIGNAL(clearUpdateLocationDialogData()));
+ m_ui, SLOT(clearUpdateLocationDialogData()));
}
void SituareEngine::startAutomaticUpdate()