#include <phonon/MediaObject>
#include <phonon/AudioOutput>
#include <QStack>
+#include <QQueue>
// represents player
void stateChanged (PlayerState);
void trackChanged (Track);
void tick (int, int); // played | all (seconds)
+ void trackDone(Track);
public slots:
void setTrackId(int id);
+ void enqueue(int id);
+ void toggle();
void play();
- void pause();
void stop();
void next();
void prev();
void _tick(qint64);
private:
int _current;
+ Track _track; // current track (workaround)
bool _random;
bool _repeat;
QStack<int> _history;
+ QQueue<int> _queue;
Playlist _playlist;
Phonon::MediaObject *_player;
Phonon::AudioOutput *_output;
PlayerState _state;
void _set_source();
+
};
};
};