If you are having problems with running the GL screenhacs from xscreensaver,
but not from a window, please see
<http://www.jwz.org/xscreensaver/faq.html#gl-mem>, especially if you
-are using nVIdia's GL implementation. This has appeared as a SIGSEGV
-crash and as a failutre to allocate GL context. In particular:
-
- 1.I upgraded to 3.33, and xscreensaver won't run GL hacks any more (or
- they run slowly), but they work fine from the command line.
-
- Try editing your .xscreensaver file and changing the memoryLimit
- setting to 0. Version 3.33 introduced the memoryLimit option as a
- precautionary limit to prevent runaway memory use if one of the
- display modes happened to be buggy; it prevents any program launched
- by xscreensaver from allocating more than that much memory. It
- defaults to 50M, which is a lot. However, apparently certain OpenGL
- libraries (notably nVidia) do something strange that makes them appear
- to allocate more than 128M of memory for every OpenGL program!
- Consequently, those programs die on startup because they aren't able
- to allocate memory. On some systems, memoryLimit doesn't cause the GL
- programs to crash, but instead, causes them to run slowly
- (non-accelerated.) Turning off the memory limit should work around
- this.
-
-The OpenGL screenhacks are included as a separate package, so the base
-xscreensaver package does not depend on Mesa. The postinst scripts will
-automatically add a link so that the OpenGL screenhacks are used if they
-are installed. If you wish to have the OpenGL screenhacks installed,
-but not used, refer to the manpage and set the XScreenSaver*programs
-to an appropriate value in /etc/X11/Xresources, a personal app-defaults
-file, or your .Xdefaults.