removed orrery support
[livewp] / applet / src / livewp-scene.c
1 /* vim: set sw=4 ts=4 et: */
2 /*
3  * This file is part of Live Wallpaper (livewp)
4  * 
5  * Copyright (C) 2010 Vlad Vasiliev
6  * Copyright (C) 2010 Tanya Makova
7  *       for the code
8  * 
9  * This software is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Lesser General Public License
11  * as published by the Free Software Foundation; either version 2.1 of
12  * the License, or (at your option) any later version.
13  * 
14  * This software is distributed in the hope that it will be useful, but
15  * WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17  * Lesser General Public License for more details.
18  * 
19  * You should have received a copy of the GNU Lesser General Public
20  * License along with this software; if not, write to the Free Software
21  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
22  * 02110-1301 USA
23 */
24 /*******************************************************************************/
25 #include "livewp-scene.h" 
26 /* This code form X11-utils */
27 Window Window_With_Name( Display *dpy, Window top, char *name)
28 {
29         Window *children, dummy;
30         unsigned int nchildren;
31         int i;
32         Window w=0;
33         char *window_name;
34
35     XClassHint *class_hint;
36     class_hint = XAllocClassHint();
37     XGetClassHint(dpy, top, class_hint);
38     if (class_hint->res_name && name && !strcmp(class_hint->res_name, name)){
39       XFree(class_hint->res_class);
40       XFree(class_hint->res_name);
41             return(top);
42     }
43     XFree(class_hint->res_class);
44     XFree(class_hint->res_name);
45
46         if (XFetchName(dpy, top, &window_name) && !strcmp(window_name, name))
47           return(top);
48
49         if (!XQueryTree(dpy, top, &dummy, &dummy, &children, &nchildren))
50           return(0);
51
52         for (i=0; i<nchildren; i++) {
53                 w = Window_With_Name(dpy, children[i], name);
54                 if (w)
55                   break;
56         }
57         if (children) XFree ((char *)children);
58         return(w);
59 }
60
61 /*******************************************************************************/
62
63 void 
64 destroy_scene(AWallpaperPlugin *desktop_plugin)
65 {
66     int status = 0;
67      
68     if (desktop_plugin->priv->scene){
69             GSList * tmp = desktop_plugin->priv->scene->actors;
70             while (tmp != NULL){
71                     destroy_actor(tmp->data);
72                     tmp = g_slist_next(tmp);
73             }
74             if (tmp)
75                     g_slist_free(tmp);
76             desktop_plugin->priv->scene->actors = NULL;
77             if (desktop_plugin->priv->scene){
78                     g_free(desktop_plugin->priv->scene);
79                     desktop_plugin->priv->scene = NULL;
80             }
81     }
82     if (desktop_plugin->priv->pipeline){
83         gst_element_set_state (desktop_plugin->priv->pipeline, GST_STATE_NULL);
84         gst_object_unref (GST_OBJECT (desktop_plugin->priv->pipeline));
85         desktop_plugin->priv->pipeline = NULL;
86     }
87     if (desktop_plugin->priv->podpid > 1){
88         kill (desktop_plugin->priv->podpid, SIGTERM);
89         while (TRUE){
90             if (wait(&status) == desktop_plugin->priv->podpid) 
91                 break;
92         } 
93         desktop_plugin->priv->podpid = -1;
94         desktop_plugin->priv->running = FALSE;
95     }
96 }
97 /*******************************************************************************/
98 void
99 reload_scene(AWallpaperPlugin *desktop_plugin)
100 {
101      fprintf(stderr,"Reload scene %s\n", desktop_plugin->priv->theme); 
102     destroy_scene(desktop_plugin);
103     fill_priv(desktop_plugin->priv);
104     init_scene_theme(desktop_plugin);
105 }
106 /*******************************************************************************/
107 void 
108 init_scene_Accel(AWallpaperPlugin *desktop_plugin)
109 {
110     Actor *actor;
111     Scene *scene;
112     GPtrArray *child;
113     gint now = time(NULL);
114     gchar *str;
115     gchar *bgfile = NULL;
116     gint sizes1[4] = {57, 76, 43, 50},
117          n, j;
118     
119     /* fprintf(stderr, "init scene accel\n"); */
120     scene = g_new0(Scene, 1);
121     scene->actors = NULL;
122     desktop_plugin->priv->scene = scene;
123     
124     bgfile = g_strdup_printf("/home/user/.backgrounds/background-%i.png", desktop_plugin->priv->view);
125     actor = init_object(desktop_plugin, "original", bgfile, 
126                       0, 0, 0, 800, 480, 
127                       TRUE, TRUE, 100, 255, 
128                       NULL, NULL, NULL);
129     scene->actors = g_slist_append(scene->actors, actor);
130
131     child = g_ptr_array_sized_new(16);
132     
133     for (j= 0; j<4; j++){
134         for (n=0; n<4; n++){
135             str = g_strdup_printf("tape%i.png", n+1);
136             actor = init_object(desktop_plugin, "tape", str,
137                                 fast_rnd(800), fast_rnd(480), 2+fast_rnd(6), 800, sizes1[n],
138                                 TRUE, TRUE, 100, 255,
139                                 NULL, NULL, NULL);
140             scene->actors = g_slist_append(scene->actors, actor);
141             g_ptr_array_add(child, actor);
142             g_free(str);
143         }
144     }
145     actor = init_object(desktop_plugin, "tape", "", 
146                       0, 800, 5, 800, 170, 
147                       FALSE, FALSE, 100, 255, 
148                       (gpointer)&change_tape, NULL, child);
149     actor->time_start_animation = now;
150     actor->duration_animation = G_MAXINT;
151     scene->actors = g_slist_append(scene->actors, actor);
152
153     run_long_timeout(desktop_plugin);
154 }
155 /*******************************************************************************/
156 void  
157 parsestring(char *line, char **argv)
158 {
159    while (*line != '\0') {  
160           while (*line == ' ' || *line == '\n')
161                 *line++ = '\0';     /* replace white spaces with 0    */
162                  *argv++ = line;          /* save the argument position     */
163                  while (*line != '\0' && *line != ' ' && 
164                         *line != '\n') 
165                      line++;             /* skip the argument until ...    */
166    }
167                   *argv = '\0';                 /* mark the end of argument list  */
168 }
169
170 #if 0
171 GstBusSyncReply 
172 sync_handler(GstBus *bus, GstMessage *message, AWallpaperPlugin *desktop_plugin){
173
174     if (!desktop_plugin->priv->visible)
175         gst_element_set_state (desktop_plugin->priv->pipeline, GST_STATE_PAUSED);
176     if (GST_MESSAGE_TYPE(message) != GST_MESSAGE_ELEMENT){
177                 return (GST_BUS_PASS);
178         }
179     if (!gst_structure_has_name(message->structure, "prepare-xwindow-id")){
180         return (GST_BUS_PASS);
181     }
182     return (GST_BUS_DROP);
183
184 }
185 #endif
186 /*******************************************************************************/
187 static gboolean
188 bus_call (GstBus *bus, GstMessage *msg, AWallpaperPlugin *desktop_plugin)
189 {
190     switch (GST_MESSAGE_TYPE (msg))
191     {
192        case GST_MESSAGE_EOS: 
193            if (desktop_plugin->priv->rich_animation){
194
195                 GstClockTime nach   = (GstClockTime)(0 * GST_MSECOND);
196                 if (!gst_element_seek(desktop_plugin->priv->pipeline, 1.0, GST_FORMAT_TIME,
197                    (GstSeekFlags) (GST_SEEK_FLAG_FLUSH | GST_SEEK_FLAG_KEY_UNIT), GST_SEEK_TYPE_SET, 
198                    nach, GST_SEEK_TYPE_NONE, GST_CLOCK_TIME_NONE))
199                     fprintf(stderr,"ERROR in seek\n");
200
201                 gst_element_set_state (desktop_plugin->priv->pipeline, GST_STATE_PLAYING);
202
203            }else{
204                 if (desktop_plugin->priv->pipeline){
205                     gst_element_set_state (desktop_plugin->priv->pipeline, GST_STATE_NULL);
206                     gst_object_unref (GST_OBJECT (desktop_plugin->priv->pipeline));
207                 } 
208            }
209            break;
210        case GST_MESSAGE_ERROR: break;
211        default: break;
212      }
213        return TRUE;
214 }
215
216 /*******************************************************************************/
217 void
218 init_scene_External(AWallpaperPlugin *desktop_plugin){
219
220     char* child_argv[2048];
221     char *run_string = NULL;
222     gchar *exec_path = NULL,
223         *window_id = NULL,
224         *window_name = NULL,
225         *view = NULL,
226         *strwin = NULL,
227         *strview =NULL;
228     Window  id_xwindow;
229     if (!desktop_plugin->priv->visible)
230         return;
231     
232     exec_path = g_strdup(g_hash_table_lookup(desktop_plugin->priv->hash_theme, "exec_path"));
233     window_id = g_strdup(g_hash_table_lookup(desktop_plugin->priv->hash_theme, "window_id"));
234     view = g_strdup(g_hash_table_lookup(desktop_plugin->priv->hash_theme, "view"));
235     window_name = g_strdup(g_hash_table_lookup(desktop_plugin->priv->hash_theme, "window_name"));
236     if (!exec_path) 
237         return;
238     if (window_id){
239         strwin = g_strdup_printf(" %s %i", window_id, (gint)GDK_WINDOW_XID(desktop_plugin->priv->window->window));
240     }else
241         strwin = "";
242
243     if (view){
244         strview = g_strdup_printf(" %s %i", view, desktop_plugin->priv->view);
245     }else
246         strview = "";
247
248     run_string = g_strdup_printf("%s%s%s", exec_path, strwin, strview);
249     fprintf(stderr, "runs string = %s\n", run_string);
250     parsestring(run_string, child_argv);
251
252     desktop_plugin->priv->running = TRUE;
253     desktop_plugin->priv->podpid = fork();
254     if (desktop_plugin->priv->podpid == 0){
255         execvp(child_argv[0], child_argv);
256         fprintf(stderr,"Problem with new podprocess");
257     }
258     g_free(run_string);
259     if (window_name){
260         sleep(2);
261         id_xwindow = Window_With_Name(GDK_WINDOW_XDISPLAY (desktop_plugin->priv->window->window), 
262             RootWindow( GDK_WINDOW_XDISPLAY (desktop_plugin->priv->window->window), XDefaultScreen( GDK_WINDOW_XDISPLAY (desktop_plugin->priv->window->window))),
263             window_name);
264         set_live_bg (GDK_WINDOW_XDISPLAY (desktop_plugin->priv->window->window),  id_xwindow, desktop_plugin->priv->view);
265     }
266 }
267 /*******************************************************************************/
268 gboolean 
269 cb_timeout0(AWallpaperPlugin *desktop_plugin) {
270
271     if (!desktop_plugin || !desktop_plugin->priv->pipeline)
272         return FALSE;
273     if (desktop_plugin->priv->theme_int_parametr1 == 0){
274         if (!gst_element_seek((GstElement *)GST_PIPELINE (desktop_plugin->priv->pipeline), 1.0, GST_FORMAT_TIME,
275                                           GST_SEEK_FLAG_FLUSH, GST_SEEK_TYPE_SET, 
276                                           desktop_plugin->priv->theme_int_parametr1 * GST_SECOND,
277                                           GST_SEEK_TYPE_NONE, GST_CLOCK_TIME_NONE))
278             fprintf(stderr,"Error in seek:\n");
279         return FALSE;
280     }
281        
282     if (gst_element_get_state (desktop_plugin->priv->pipeline, NULL, NULL, -1) == GST_STATE_CHANGE_FAILURE) 
283         return TRUE;
284     else{
285          if (!gst_element_seek((GstElement *)GST_PIPELINE (desktop_plugin->priv->pipeline), 1.0, GST_FORMAT_TIME,
286                                           GST_SEEK_FLAG_FLUSH, GST_SEEK_TYPE_SET, 
287                                           desktop_plugin->priv->theme_int_parametr1 * GST_SECOND,
288                                           GST_SEEK_TYPE_NONE, GST_CLOCK_TIME_NONE))
289             fprintf(stderr,"Error in seek:\n");
290          return FALSE;
291     }
292
293 /*******************************************************************************/
294 void
295 init_scene_Video(AWallpaperPlugin *desktop_plugin)
296 {
297     GstElement *bin;                                                                                                                                                           
298     GstElement *videosink;                                                                                                
299     gchar *file_plus_uri;
300
301
302     /* fprintf(stderr, "init scene Video \n"); */
303     desktop_plugin->priv->pipeline = gst_pipeline_new("gst-player");
304     bin = gst_element_factory_make ("playbin2", "bin");
305     videosink = gst_element_factory_make ("ximagesink", "videosink");
306     g_object_set (G_OBJECT (bin), "video-sink", videosink, NULL);
307     gst_bin_add (GST_BIN (desktop_plugin->priv->pipeline), bin);
308
309     {
310         GstBus *bus;
311         bus = gst_pipeline_get_bus (GST_PIPELINE (desktop_plugin->priv->pipeline));
312         gst_bus_add_watch(bus, (GstBusFunc)bus_call, desktop_plugin);
313         gst_object_unref (bus);
314     }
315     file_plus_uri = g_strdup_printf("file://%s",desktop_plugin->priv->theme_string_parametr1);
316     g_object_set (G_OBJECT (bin), "uri", file_plus_uri, NULL );
317 #if 0
318     /* Doesn't work in real device. Hardware volume buttons can to change volume for mutted track */
319     /* Set Mute */
320     if (!desktop_plugin->priv->theme_bool_parametr1)
321         g_object_set (G_OBJECT (bin), "mute", TRUE, NULL );
322 #endif
323     g_object_set (G_OBJECT (videosink), "force-aspect-ratio", TRUE, NULL  );
324
325     if (GST_IS_X_OVERLAY (videosink))
326             gst_x_overlay_set_xwindow_id (GST_X_OVERLAY (videosink), GDK_DRAWABLE_XID(desktop_plugin->priv->window->window));
327
328     if (desktop_plugin->priv->visible){
329         g_timeout_add(50, (GSourceFunc)cb_timeout0, desktop_plugin); 
330         gst_element_set_state (desktop_plugin->priv->pipeline, GST_STATE_PLAYING);
331     }
332    
333     //gst_element_get_state(deskddtop_plugin->priv->pipeline, NULL, NULL, 100 * GST_MSECOND);
334
335 }
336 /*******************************************************************************/
337 void
338 init_scene_Matrix(AWallpaperPlugin *desktop_plugin)
339 {
340   Actor *actor;
341   Scene *scene;
342   GPtrArray *child;
343   gint now = time(NULL);
344   gint y1, y2;
345
346   if (desktop_plugin->priv->rich_animation){
347       y1 = -480;
348       y2 = -480-480;
349   }else {
350       y1 = 0;
351       y2 = -480;
352   }
353
354   /* fprintf(stderr, "init scene2 \n"); */
355   scene = g_new0(Scene, 1);
356   //scene.daytime = get_daytime();
357   scene->actors = NULL;
358   desktop_plugin->priv->scene = scene;
359   
360   actor = init_object(desktop_plugin, "background", "bg.png", 
361                       0, 0, 5, 800, 480, 
362                       TRUE, TRUE, 100, 255, 
363                       NULL, NULL, NULL);
364   scene->actors = g_slist_append(scene->actors, actor);
365
366   actor = init_object(desktop_plugin, "symbols", "symbols.png", 
367                       0, 0, 10, 800, 480, 
368                       TRUE, TRUE, 100, 255, 
369                       NULL, NULL, NULL);
370   scene->actors = g_slist_append(scene->actors, actor);
371
372   child = g_ptr_array_sized_new(4);
373   actor = init_object(desktop_plugin, "layer1", "layer1_2.png", 
374                       0, y1, 6, 800, 960, 
375                       TRUE, TRUE, 100, 255, 
376                       NULL, NULL, NULL);
377   //actor->time_start_animation = now;
378   //actor->duration_animation = G_MAXINT;
379   scene->actors = g_slist_append(scene->actors, actor);
380   g_ptr_array_add(child, actor);
381
382   actor = init_object(desktop_plugin, "layer1", "layer1_1.png", 
383                       0, y2, 7, 800, 960, 
384                       TRUE, TRUE, 100, 255, 
385                       NULL, NULL, NULL);
386   //actor->time_start_animation = now;
387   //actor->duration_animation = G_MAXINT;
388   scene->actors = g_slist_append(scene->actors, actor);
389   g_ptr_array_add(child, actor);
390
391   actor = init_object(desktop_plugin, "layer2", "layer2_2.png", 
392                       0, y1, 8, 800, 960, 
393                       TRUE, TRUE, 100, 255, 
394                       NULL, NULL, NULL);
395   //actor->time_start_animation = now;
396   //actor->duration_animation = G_MAXINT;
397   scene->actors = g_slist_append(scene->actors, actor);
398   g_ptr_array_add(child, actor);
399
400   actor = init_object(desktop_plugin, "layer2", "layer2_1.png", 
401                       0, y2, 9, 800, 960, 
402                       TRUE, TRUE, 100, 255, 
403                       NULL, NULL, NULL);
404   //actor->time_start_animation = now;
405   //actor->duration_animation = G_MAXINT;
406   scene->actors = g_slist_append(scene->actors, actor);
407   g_ptr_array_add(child, actor);
408
409   actor = init_object(desktop_plugin, "layers", "", 
410                       0, y2, 9, 800, 960, 
411                       FALSE, FALSE, 100, 255, 
412                       (gpointer)&change_layer, NULL, child);
413   actor->time_start_animation = now;
414   actor->duration_animation = G_MAXINT;
415   scene->actors = g_slist_append(scene->actors, actor);
416
417   run_long_timeout(desktop_plugin);
418
419 }
420 /*******************************************************************************/
421 /* Init Modern Scene */
422 void
423 init_scene_Modern(AWallpaperPlugin *desktop_plugin)
424 {
425   Actor *actor;
426   Scene *scene;
427   gint now = time(NULL);
428   gint i;
429   gint winds[13][2];
430   GPtrArray *child; 
431
432   /* fprintf(stderr, "init scene \n"); */
433   scene = g_new0(Scene, 1);
434   scene->daytime = get_daytime();
435   scene->actors = NULL;
436   scene->wind_orientation = -1;
437   scene->wind_angle = 0.3;
438   /* init value for random */
439   scene->seed = time(NULL);
440   scene->notification = TRUE;
441   desktop_plugin->priv->scene = scene;
442   actor = init_object(desktop_plugin, "sky", "sky0.png", 
443                       0, 0, 5, 800, 480, 
444                       TRUE , TRUE, 100, 255, 
445                       (gpointer)&change_static_actor, NULL, NULL);
446   scene->actors = g_slist_append(scene->actors, actor);
447   change_static_actor(actor, desktop_plugin);
448   
449   actor = init_object(desktop_plugin, "sun", "sun.png", 
450                       0, 0, 6, 88, 88, 
451                       FALSE, FALSE, 100, 255, 
452                       (gpointer)&change_sun, NULL, NULL);
453   actor->time_start_animation = now;
454   actor->duration_animation = G_MAXINT;
455   change_sun(actor, desktop_plugin);
456   scene->actors = g_slist_append(scene->actors, actor);
457
458   //actor = init_object(desktop_plugin, "dot", "dot1.png", 0, 0, 11, 50, 50, 
459     //                  TRUE, 100, 255, NULL, NULL);
460   //scene.actors = g_slist_append(scene.actors, actor);
461   
462   actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 
463                       0, fast_rnd(300)-97, 7, 150, 97, 
464                       FALSE, FALSE, 100, 255, 
465                       (gpointer)&change_cloud, NULL, NULL);
466   actor->time_start_animation = now + fast_rnd(20);
467   actor->duration_animation = 3*60;
468   scene->actors = g_slist_append(scene->actors, actor);
469   
470   actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 
471                       0, fast_rnd(300)-75, 7, 188, 75, 
472                       FALSE, FALSE, 100, 255, 
473                       (gpointer)&change_cloud, NULL, NULL);
474   actor->time_start_animation = now + fast_rnd(40)+10;
475   actor->duration_animation = 3*60;
476   scene->actors = g_slist_append(scene->actors, actor);
477
478   actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 
479                       0, fast_rnd(300)-75, 7, 150, 75, 
480                       FALSE, FALSE, 100, 255, 
481                       (gpointer)&change_cloud, NULL, NULL);
482   actor->time_start_animation = now + fast_rnd(60) + 20;
483   actor->duration_animation = 5*60;
484   scene->actors = g_slist_append(scene->actors, actor);
485
486
487   actor = init_object(desktop_plugin, "town", "town0.png", 
488                       0, 0, 8, 800, 480, 
489                       TRUE, TRUE, 100, 255, 
490                       (gpointer)&change_static_actor, NULL, NULL);
491   change_static_actor(actor, desktop_plugin);
492   scene->actors = g_slist_append(scene->actors, actor);
493
494   actor = init_object(desktop_plugin, "stend", "stend0.png", 
495                       452, 166, 9, 300, 305, 
496                       TRUE, TRUE, 100, 255, 
497                       (gpointer)&change_static_actor, NULL, NULL);
498   change_static_actor(actor, desktop_plugin);
499   scene->actors = g_slist_append(scene->actors, actor);
500
501
502   child = g_ptr_array_sized_new(4);
503   actor = init_object(desktop_plugin, "call", "call.png", 
504                       480, 190, 9, 50, 58, 
505                       FALSE, TRUE, 100, 255, 
506                       NULL, NULL, NULL);
507   scene->actors = g_slist_append(scene->actors, actor);
508   g_ptr_array_add(child, actor);
509
510   actor = init_object(desktop_plugin, "chat", "chat.png", 
511                       540, 190, 9, 50, 58, 
512                       FALSE, TRUE, 100, 255, 
513                       NULL, NULL, NULL);
514   scene->actors = g_slist_append(scene->actors, actor);
515   g_ptr_array_add(child, actor);
516
517   actor = init_object(desktop_plugin, "mail", "mail.png", 
518                       600, 190, 9, 50, 58, 
519                       FALSE, TRUE, 100, 255, 
520                       NULL, NULL, NULL);
521   scene->actors = g_slist_append(scene->actors, actor);
522   g_ptr_array_add(child, actor);
523   
524   actor = init_object(desktop_plugin, "sms", "sms.png", 
525                       660, 190, 9, 50, 58, 
526                       FALSE, TRUE, 100, 255, 
527                       NULL, NULL, NULL);
528   scene->actors = g_slist_append(scene->actors, actor);
529   g_ptr_array_add(child, actor);
530
531   actor = init_object(desktop_plugin, "billboard_text", "",
532                       470, 174, 9, 300, 108,
533                       FALSE, FALSE, 100, 255,
534                       (gpointer)&change_billboard, NULL, child);
535   create_hildon_actor_text(actor, desktop_plugin);
536   //actor->time_start_animation = time(NULL) + 20;
537   change_billboard(actor, desktop_plugin);
538   scene->actors = g_slist_append(scene->actors, actor);
539
540   actor = init_object(desktop_plugin, "tram", "tram.png", 
541                       -300, 225, 10, 350, 210, 
542                       FALSE, FALSE, 100, 255, 
543                       (gpointer)&change_tram, NULL, NULL);
544   actor->time_start_animation = time(NULL) + fast_rnd(10); 
545   actor->duration_animation = 60;
546   scene->actors = g_slist_append(scene->actors, actor);
547
548   actor = init_object(desktop_plugin, "border", "border0.png", 
549                       0, 480-79, 11, 800, 79,
550                       TRUE, TRUE, 100, 255, 
551                       (gpointer)&change_static_actor_with_corner, NULL, NULL);
552   change_static_actor_with_corner(actor, desktop_plugin);
553   scene->actors = g_slist_append(scene->actors, actor);
554   
555   actor = init_object(desktop_plugin, "moon", "moon1.png", 
556                       400, 20, 6, 60, 60, 
557                       FALSE, FALSE, 100, 255, 
558                       (gpointer)&change_moon, NULL, NULL);
559   change_moon(actor, desktop_plugin);
560   scene->actors = g_slist_append(scene->actors, actor);
561
562   actor = init_object(desktop_plugin, "wind", "", 
563                       0, 0, 5, 0, 0, 
564                       FALSE, FALSE, 100, 255, 
565                       (gpointer)&change_wind, NULL, NULL);
566   change_wind(actor, desktop_plugin);
567   scene->actors = g_slist_append(scene->actors, actor);
568
569     /* windows in 4-th house  */
570
571     winds[0][0] = 482;
572     winds[0][1] = 180;
573
574     winds[1][0] = 495;
575     winds[1][1] = 179;
576
577     winds[2][0] = 482;
578     winds[2][1] = 191;
579
580     winds[3][0] = 495;
581     winds[3][1] = 190;
582     
583     winds[4][0] = 482;
584     winds[4][1] = 201;
585     
586     winds[5][0] = 495;
587     winds[5][1] = 210;
588     
589     winds[6][0] = 482;
590     winds[6][1] = 222;
591     
592     winds[7][0] = 495;
593     winds[7][1] = 221;
594     
595     winds[8][0] = 459;
596     winds[8][1] = 203;
597     
598     winds[9][0] = 495;
599     winds[9][1] = 241;
600     
601     winds[10][0] = 495;
602     winds[10][1] = 252;
603     
604     winds[11][0] = 482;
605     winds[11][1] = 273;
606     
607     winds[12][0] = 495;
608     winds[12][1] = 303;
609     for (i=0; i<13; i++){
610         actor = init_object(desktop_plugin, "window1", "window1.png", 
611                             winds[i][0], winds[i][1], 8, 8, 10, 
612                             FALSE, FALSE, 100, 255, 
613                             (gpointer)&change_window1, NULL, NULL);
614         //change_window1(actor, desktop_plugin);
615         actor->time_start_animation = now + fast_rnd(30);
616         scene->actors = g_slist_append(scene->actors, actor);
617
618     }
619     
620     /* windows in 1-th house  */
621     
622     winds[0][0] = 86;
623     winds[0][1] = 321;
624
625     winds[1][0] = 86;
626     winds[1][1] = 363;
627
628     winds[2][0] = 86;
629     winds[2][1] = 385;
630
631     winds[3][0] = 86;
632     winds[3][1] = 286;
633     
634     winds[4][0] = 94;
635     winds[4][1] = 232;
636     
637     winds[5][0] = 94;
638     winds[5][1] = 243;
639     
640     winds[6][0] = 94;
641     winds[6][1] = 265;
642     
643     winds[7][0] = 94;
644     winds[7][1] = 331;
645     for (i=0; i<8; i++){
646         actor = init_object(desktop_plugin, "window2", "window2.png", 
647                             winds[i][0], winds[i][1], 8, 8, 10, 
648                             FALSE, FALSE, 100, 255, 
649                             (gpointer)&change_window1, NULL, NULL);
650         //change_window1(actor, desktop_plugin);
651         actor->time_start_animation = now + fast_rnd(30);
652         scene->actors = g_slist_append(scene->actors, actor);
653
654     }
655     
656     /* windows in 3-th house  */
657     
658     winds[0][0] = 251;
659     winds[0][1] = 162;
660
661     winds[1][0] = 251;
662     winds[1][1] = 196;
663
664     winds[2][0] = 251;
665     winds[2][1] = 278;
666
667     winds[3][0] = 251;
668     winds[3][1] = 289;
669     
670     winds[4][0] = 313;
671     winds[4][1] = 173;
672     
673     winds[5][0] = 322;
674     winds[5][1] = 160;
675     
676     winds[6][0] = 303;
677     winds[6][1] = 217;
678     
679     winds[7][0] = 322;
680     winds[7][1] = 224;
681     
682     winds[8][0] = 323;
683     winds[8][1] = 217;
684     
685     winds[9][0] = 322;
686     winds[9][1] = 288;
687     
688     for (i=0; i<10; i++){
689         actor = init_object(desktop_plugin, "window3", "window3.png", 
690                             winds[i][0], winds[i][1], 8, 8, 10, 
691                             FALSE, FALSE, 100, 255, 
692                             (gpointer)&change_window1, NULL, NULL);
693         //change_window1(actor, desktop_plugin);
694         actor->time_start_animation = now + fast_rnd(30);
695         scene->actors = g_slist_append(scene->actors, actor);
696
697     }
698
699     /* windows in 5-th house  */
700     
701     winds[0][0] = 610;
702     winds[0][1] = 224;
703
704     winds[1][0] = 602;
705     winds[1][1] = 245;
706
707     winds[2][0] = 602;
708     winds[2][1] = 264;
709
710     winds[3][0] = 610;
711     winds[3][1] = 301;
712     
713     winds[4][0] = 610;
714     winds[4][1] = 320;
715     
716     winds[5][0] = 593;
717     winds[5][1] = 352;
718     
719     winds[6][0] = 610;
720     winds[6][1] = 368;
721     
722     for (i=0; i<7; i++){
723         actor = init_object(desktop_plugin, "window4", "window4.png", 
724                             winds[i][0], winds[i][1], 8, 8, 10, 
725                             FALSE, FALSE, 100, 255, 
726                             (gpointer)&change_window1, NULL, NULL);
727         //change_window1(actor, desktop_plugin);
728         actor->time_start_animation = now + fast_rnd(30);
729         scene->actors = g_slist_append(scene->actors, actor);
730
731     }
732
733     /* windows in 6-th house  */
734     
735     winds[0][0] = 717;
736     winds[0][1] = 283;
737
738     winds[1][0] = 698;
739     winds[1][1] = 293;
740
741     winds[2][0] = 717;
742     winds[2][1] = 315;
743
744     winds[3][0] = 717;
745     winds[3][1] = 323;
746     
747     winds[4][0] = 698;
748     winds[4][1] = 362;
749     
750     winds[5][0] = 698;
751     winds[5][1] = 400;
752     
753     for (i=0; i<6; i++){
754         actor = init_object(desktop_plugin, "window5", "window5.png", 
755                             winds[i][0], winds[i][1], 8, 8, 10, 
756                             FALSE, FALSE, 100, 255, 
757                             (gpointer)&change_window1, NULL, NULL);
758         //change_window1(actor, desktop_plugin);
759         actor->time_start_animation = now + fast_rnd(30);
760         scene->actors = g_slist_append(scene->actors, actor);
761
762     }
763     run_long_timeout(desktop_plugin);
764
765 #if 0    
766   anim = g_new0(Animation, 1);
767   anim->count = 1;
768   anim->actor = actor;
769   anim->func_change = &change_tram;
770   anim->func_time = NULL;
771   anim->timestart = time(NULL); 
772   anim->timeall = 10;
773   
774   scene.dynamic_actors = g_slist_append(scene.dynamic_actors, anim);
775 #endif  
776 }
777 /*******************************************************************************/
778 /* Init Berlin Scene */
779 void
780 init_scene_Berlin(AWallpaperPlugin *desktop_plugin)
781 {
782   Actor *actor, *actor1, *actor2;
783   Scene *scene;
784   gint now = time(NULL);
785   gint i; 
786   gint winds[13][2];
787   GPtrArray *child = NULL;
788
789   scene = g_new0(Scene, 1);
790   scene->daytime = get_daytime();
791   scene->actors = NULL;
792   scene->wind_orientation = -1;
793   scene->wind_angle = 0.3;
794   /* init value for random */
795   scene->seed = time(NULL);
796   desktop_plugin->priv->scene = scene;
797   
798   actor = init_object(desktop_plugin, "sky", "sky.png", 0, 0, 5, 800, 480, 
799                       TRUE, TRUE, 100, 255, 
800                       (gpointer)&change_static_actor, NULL, NULL);
801   change_static_actor(actor, desktop_plugin);
802   scene->actors = g_slist_append(scene->actors, actor);
803
804   
805   actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, 6, 88, 88, 
806                       FALSE, FALSE, 100, 255, 
807                       (gpointer)&change_sun, NULL, NULL);
808   actor->time_start_animation = time(NULL);
809   actor->duration_animation = G_MAXINT;
810   change_sun(actor, desktop_plugin);
811   scene->actors = g_slist_append(scene->actors, actor);
812
813 #if 0
814   actor = init_object(desktop_plugin, "dot", "dot1.png", 0, 0, 11, 50, 50, 
815                       TRUE, 100, 255, NULL, NULL);
816   scene.actors = g_slist_append(scene.actors, actor);
817 #endif
818
819   actor = init_object(desktop_plugin, "moon", "moon1.png", 400, 15, 6, 60, 60, 
820                       FALSE, FALSE, 100, 255, 
821                       (gpointer)&change_moon, NULL, NULL);
822   change_moon(actor, desktop_plugin);
823   scene->actors = g_slist_append(scene->actors, actor);
824   
825   actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 0, fast_rnd(300)-97, 7, 150, 97, 
826                       FALSE, FALSE, 100, 255, 
827                       (gpointer)&change_cloud, NULL, NULL);
828   actor->time_start_animation = now + fast_rnd(30) + 10;
829   actor->duration_animation = 3*60;
830   scene->actors = g_slist_append(scene->actors, actor);
831   
832   actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 0, fast_rnd(300)-75, 7, 188, 75, 
833                       FALSE, FALSE, 100, 255, 
834                       (gpointer)&change_cloud, NULL, NULL);
835   actor->time_start_animation = now + fast_rnd(10);
836   actor->duration_animation = 3*60;
837   scene->actors = g_slist_append(scene->actors, actor);
838
839   actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 0, fast_rnd(300)-75, 7, 150, 75, 
840                       FALSE, FALSE, 100, 255, 
841                       (gpointer)&change_cloud, NULL, NULL);
842   actor->time_start_animation = now + fast_rnd(60) + 20;
843   actor->duration_animation = 5*60;
844   scene->actors = g_slist_append(scene->actors, actor);
845
846  
847   actor = init_object(desktop_plugin, "plane2", "plane3.png", 0, 45, 8, 160, 50, 
848                       FALSE, FALSE, 100, 255, 
849                       (gpointer)&change_plane2, NULL, NULL);
850   actor->time_start_animation = now + fast_rnd(40) + 20;
851   actor->duration_animation = 60;
852   scene->actors = g_slist_append(scene->actors, actor);
853   
854   actor = init_object(desktop_plugin, "plane1", "tu154.png", 620, 233, 9, 300, 116, 
855                       FALSE, FALSE, 100, 255, 
856                       (gpointer)&change_plane1, NULL, NULL);
857   actor->time_start_animation = now + fast_rnd(20);
858   actor->duration_animation = 30;
859   scene->actors = g_slist_append(scene->actors, actor);
860
861   actor = init_object(desktop_plugin, "town", "town.png", 0, 0, 10, 800, 480, 
862                       TRUE, TRUE, 100, 255, 
863                       (gpointer)&change_static_actor_with_corner, NULL, NULL);
864   change_static_actor_with_corner(actor, desktop_plugin);
865   scene->actors = g_slist_append(scene->actors, actor);
866
867   actor = init_object(desktop_plugin, "wind", "", 0, 0, 5, 0, 0, 
868                       FALSE, FALSE, 100, 255, 
869                       (gpointer)&change_wind, NULL, NULL);
870   change_wind(actor, desktop_plugin);
871   scene->actors = g_slist_append(scene->actors, actor);
872
873   actor1 = init_object(desktop_plugin, "signal_red", "red.png", 
874                       486, 425, 10, 18, 38, 
875                       FALSE, TRUE, 100, 255, NULL, NULL, NULL);
876   //actor->time_start_animation = now + fast_rnd(30) + 10;  
877   scene->actors = g_slist_append(scene->actors, actor1);
878    
879   actor2 = init_object(desktop_plugin, "signal_green", "green.png", 
880                       486, 425, 10, 18, 38, 
881                       TRUE, TRUE, 100, 255, NULL, NULL, NULL);
882   //actor->time_start_animation = now + fast_rnd(30) + 10;  
883   scene->actors = g_slist_append(scene->actors, actor2);
884   child = g_ptr_array_sized_new(2);
885   g_ptr_array_add(child, actor1);
886   g_ptr_array_add(child, actor2);
887   actor = init_object(desktop_plugin, "signal", "",
888                       486, 425, 10, 18, 38,
889                       FALSE, FALSE, 100, 255, 
890                       (gpointer)&change_signal, NULL, child);
891   actor->time_start_animation = now + fast_rnd(30) + 10;
892   scene->actors = g_slist_append(scene->actors, actor);
893     
894     winds[0][0] = 389;
895     winds[0][1] = 305;
896
897     winds[1][0] = 373;
898     winds[1][1] = 306;
899
900     winds[2][0] = 355;
901     winds[2][1] = 306;
902
903     winds[3][0] = 356;
904     winds[3][1] = 288;
905     
906     winds[4][0] = 337;
907     winds[4][1] = 269;
908     
909     winds[5][0] = 372;
910     winds[5][1] = 268;
911   
912     winds[6][0] = 372;
913     winds[6][1] = 249;
914     
915     winds[7][0] = 388;
916     winds[7][1] = 249;
917     
918     winds[8][0] = 387;
919     winds[8][1] = 230;
920     
921     winds[9][0] = 372;
922     winds[9][1] = 211;
923     
924     winds[10][0] = 355;
925     winds[10][1] = 159;
926     
927     winds[11][0] = 335;
928     winds[11][1] = 158;
929     
930     winds[12][0] = 386;
931     winds[12][1] = 119;
932   
933     for (i=0; i<13; i++){
934         actor = init_object(desktop_plugin, "window", "window.png", 
935                             winds[i][0], winds[i][1], 10, 8, 9, 
936                             FALSE, TRUE, 100, 255, 
937                             (gpointer)&change_window1, NULL, NULL);
938         //change_window1(actor, desktop_plugin);
939         actor->time_start_animation = now + fast_rnd(30);
940         scene->actors = g_slist_append(scene->actors, actor);
941
942     }
943     
944     run_long_timeout(desktop_plugin);
945
946 }
947 /*******************************************************************************/
948 void 
949 init_scene_theme(AWallpaperPlugin *desktop_plugin)
950 {
951 #if 0
952     void (*func)(gpointer);
953     func = g_hash_table_lookup(desktop_plugin->priv->hash_scene_func, desktop_plugin->priv->theme);
954     if (func){
955         (*func)(desktop_plugin);
956     }
957 #endif
958     fprintf(stderr, "Init_scene_theme\n");
959     void (*func)(gpointer);
960     func = desktop_plugin->priv->scene_func;
961     if (func){
962         fprintf(stderr, "Success init_scene_theme\n");
963         (*func)(desktop_plugin);
964     }
965 }