6 /*---------------------------------------------------------------------------*/
15 int game_client_init(const char *);
16 void game_client_free(const char *);
17 void game_client_sync(fs_file);
18 void game_client_draw(int, float);
19 void game_client_blend(float);
23 int curr_status(void);
25 void game_look(float, float);
27 void game_kill_fade(void);
28 void game_step_fade(float);
29 void game_fade(float);
31 void game_client_fly(float);
33 /*---------------------------------------------------------------------------*/
35 extern int game_compat_map;
37 /*---------------------------------------------------------------------------*/