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tennis.map: Texture tweak
[neverball]
/
ball
/
speed.c
1
#include "speed.h"
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float SPEED_FACTORS[SPEED_MAX] = {
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0.0f,
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1.0f / 8,
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1.0f / 4,
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1.0f / 2,
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1.0f,
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1.0f * 2,
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1.0f * 4,
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1.0f * 8
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};