2 * Copyright (C) 2003 Robert Kooima - 2006 Jean Privat
4 * NEVERBALL is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
27 #include "st_shared.h"
29 /*---------------------------------------------------------------------------*/
31 static char player[MAXNAM];
33 /*---------------------------------------------------------------------------*/
35 static struct state *ok_state, *cancel_state;
36 static unsigned int draw_back;
38 int goto_name(struct state *ok, struct state *cancel, unsigned int back)
40 config_get_s(CONFIG_PLAYER, player, MAXNAM);
43 cancel_state = cancel;
46 return goto_state(&st_name);
49 /*---------------------------------------------------------------------------*/
56 static int name_action(int i)
58 audio_play(AUD_MENU, 1.0f);
63 if (strlen(player) == 0)
66 config_set_s(CONFIG_PLAYER, player);
68 return goto_state(ok_state);
71 return goto_state(cancel_state);
78 if (text_del_char(player))
79 gui_set_label(name_id, player);
83 if (text_add_char(i, player, MAXNAM, 17))
84 gui_set_label(name_id, player);
91 static int name_enter(void)
98 back_init("back/gui.png", config_get_d(CONFIG_GEOMETRY));
101 if ((id = gui_vstack(0)))
103 gui_label(id, _("Player Name"), GUI_MED, GUI_ALL, 0, 0);
106 name_id = gui_label(id, strlen(player) == 0 ? " " : player,
107 GUI_MED, GUI_ALL, gui_yel, gui_yel);
113 if ((jd = gui_harray(id)))
115 enter_id = gui_start(jd, _("OK"), GUI_SML, NAME_OK, 1);
117 gui_state(jd, _("Cancel"), GUI_SML, NAME_CANCEL, 0);
120 gui_layout(id, 0, 0);
123 SDL_EnableUNICODE(1);
128 static void name_leave(int id)
133 SDL_EnableUNICODE(0);
137 static void name_paint(int id, float st)
141 config_push_persp((float) config_get_d(CONFIG_VIEW_FOV), 0.1f, FAR_DIST);
153 static int name_keybd(int c, int d)
159 if (c == '\b' || c == 0x7F)
160 return name_action(GUI_BS);
162 return name_action(c);
167 static int name_buttn(int b, int d)
171 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b))
173 int c = gui_token(gui_click());
175 /* Ugh. This is such a hack. */
177 return name_action(isupper(c) ? gui_keyboard_char(c) : c);
179 if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b))
180 name_action(NAME_CANCEL);
185 /*---------------------------------------------------------------------------*/
187 struct state st_name = {