2 * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
4 * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
5 * Jerremy Koot (jkoot@snes9x.com)
7 * Super FX C emulator code
8 * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
10 * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
12 * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
13 * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
14 * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
16 * DOS port code contains the works of other authors. See headers in
19 * Snes9x homepage: http://www.snes9x.com
21 * Permission to use, copy, modify and distribute Snes9x in both binary and
22 * source form, for non-commercial purposes, is hereby granted without fee,
23 * providing that this license information and copyright notice appear with
24 * all copies and any derived work.
26 * This software is provided 'as-is', without any express or implied
27 * warranty. In no event shall the authors be held liable for any damages
28 * arising from the use of this software.
30 * Snes9x is freeware for PERSONAL USE only. Commercial users should
31 * seek permission of the copyright holders first. Commercial use includes
32 * charging money for Snes9x or software derived from Snes9x.
34 * The copyright holders request that bug fixes and improvements to the code
35 * should be forwarded to them so everyone can benefit from the modifications
38 * Super NES and Super Nintendo Entertainment System are trademarks of
39 * Nintendo Co., Limited and its subsidiary companies.
58 struct SCheat c [MAX_CHEATS];
60 uint8 CWRAM [0x20000];
61 uint8 CSRAM [0x10000];
66 uint32 WRAM_BITS [0x20000 >> 3];
67 uint32 SRAM_BITS [0x10000 >> 3];
68 uint32 IRAM_BITS [0x2000 >> 3];
73 S9X_LESS_THAN, S9X_GREATER_THAN, S9X_LESS_THAN_OR_EQUAL,
74 S9X_GREATER_THAN_OR_EQUAL, S9X_EQUAL, S9X_NOT_EQUAL
75 } S9xCheatComparisonType;
79 S9X_8_BITS, S9X_16_BITS, S9X_24_BITS, S9X_32_BITS
82 void S9xInitCheatData ();
84 const char *S9xGameGenieToRaw (const char *code, uint32 &address, uint8 &byte);
85 const char *S9xProActionReplayToRaw (const char *code, uint32 &address, uint8 &byte);
86 const char *S9xGoldFingerToRaw (const char *code, uint32 &address, bool8 &sram,
87 uint8 &num_bytes, uint8 bytes[3]);
88 void S9xApplyCheats ();
89 void S9xApplyCheat (uint32 which1);
90 void S9xRemoveCheats ();
91 void S9xRemoveCheat (uint32 which1);
92 void S9xEnableCheat (uint32 which1);
93 void S9xDisableCheat (uint32 which1);
94 void S9xAddCheat (bool8 enable, bool8 save_current_value, uint32 address,
96 void S9xDeleteCheats ();
97 void S9xDeleteCheat (uint32 which1);
98 bool8 S9xLoadCheatFile (const char *filename);
99 bool8 S9xSaveCheatFile (const char *filename);
101 void S9xStartCheatSearch (SCheatData *);
102 void S9xSearchForChange (SCheatData *, S9xCheatComparisonType cmp,
103 S9xCheatDataSize size, bool8 is_signed, bool8 update);
104 void S9xSearchForValue (SCheatData *, S9xCheatComparisonType cmp,
105 S9xCheatDataSize size, uint32 value,
106 bool8 is_signed, bool8 update);
107 void S9xOutputCheatSearchResults (SCheatData *);