8 extern char * current_rom_file;
11 void game_state_update();
12 void game_state_clear();
13 gboolean game_state_is_paused();
14 const gchar * game_state_get_frz_file();
18 void save_load(GtkWindow* parent);
19 void save_save(GtkWindow* parent);
20 void save_save_as(GtkWindow* parent);