2 # mEveMon - A character monitor for EVE Online
3 # Copyright (c) 2010 Ryan and Danny Campbell, and the mEveMon Team
5 # mEveMon is free software; you can redistribute it and/or modify
6 # it under the terms of the GNU General Public License as published by
7 # the Free Software Foundation; either version 3 of the License, or
8 # (at your option) any later version.
10 # mEveMon is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 # GNU General Public License for more details.
15 # You should have received a copy of the GNU General Public License
16 # along with this program. If not, see <http://www.gnu.org/licenses/>.
29 about_name = 'mEveMon'
30 about_text = ('Mobile character monitor for EVE Online')
31 about_authors = ['Ryan Campbell', 'Danny Campbell']
32 about_website = 'http://mevemon.garage.maemo.org'
35 menu_items = ("Settings", "About", "Refresh")
37 def create_menu(self, window):
38 menu = hildon.AppMenu()
40 for command in self.menu_items:
42 button = hildon.GtkButton(gtk.HILDON_SIZE_AUTO)
43 button.set_label(command)
45 if command == "About":
46 button.connect("clicked", self.about_clicked)
47 elif command == "Settings":
48 button.connect("clicked", self.settings_clicked, window)
49 elif command == "Refresh":
50 button.connect("clicked", self.refresh_clicked, window)
54 # Add entry to the view menu
61 def settings_clicked(self, button, window):
63 RESPONSE_NEW, RESPONSE_EDIT, RESPONSE_DELETE = range(3)
66 dialog.set_transient_for(window)
67 dialog.set_title("Settings")
69 pannable_area = hildon.PannableArea()
71 dialog_vbox = dialog.vbox
73 vbox = gtk.VBox(False, 1)
75 #acctsLabel = gtk.Label("Accounts:")
76 #acctsLabel.set_justify(gtk.JUSTIFY_LEFT)
78 #vbox.pack_start(acctsLabel, False, False, 1)
80 self.accounts_model = models.AccountsModel(self.controller)
82 accounts_treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
83 accounts_treeview.set_model(self.accounts_model)
84 accounts_treeview.set_headers_visible(True)
85 self.add_columns_to_accounts(accounts_treeview)
86 vbox.pack_start(accounts_treeview, False, False, 1)
88 # all stock responses are negative, so we can use any positive value
89 new_button = dialog.add_button("New", RESPONSE_NEW)
90 #TODO: get edit button working
91 #edit_button = dialog.add_button("Edit", RESPONSE_EDIT)
92 delete_button = dialog.add_button("Delete", RESPONSE_DELETE)
93 ok_button = dialog.add_button(gtk.STOCK_OK, gtk.RESPONSE_OK)
95 pannable_area.add_with_viewport(vbox)
97 dialog_vbox.pack_start(pannable_area, True, True, 1)
101 result = dialog.run()
102 while(result != gtk.RESPONSE_DELETE_EVENT):
103 if result == RESPONSE_NEW:
104 self.new_account_clicked(window)
105 #elif result == RESPONSE_EDIT:
106 # # get the selected treeview item and pop up the account_box
107 # self.edit_account(accounts_treeview)
108 elif result == RESPONSE_DELETE:
109 # get the selected treeview item, and delete the gconf keys
110 self.delete_account(accounts_treeview)
111 elif result == gtk.RESPONSE_OK:
112 self.char_model.get_characters()
115 result = dialog.run()
119 def get_selected_item(self, treeview, column):
120 selection = treeview.get_selection()
121 model, miter = selection.get_selected()
123 value = model.get_value(miter, column)
127 def edit_account(self, treeview):
128 uid = self.get_selected_item(treeview, 0)
129 # pop up the account dialog
131 self.accounts_model.get_accounts()
133 def delete_account(self, treeview):
134 uid = self.get_selected_item(treeview, 0)
135 self.controller.remove_account(uid)
137 self.accounts_model.get_accounts()
140 def add_columns_to_accounts(self, treeview):
141 #Column 0 for the treeview
142 renderer = gtk.CellRendererText()
143 column = gtk.TreeViewColumn('User ID', renderer,
144 text=models.AccountsModel.C_UID)
145 column.set_property("expand", True)
146 treeview.append_column(column)
148 #Column 2 (characters) for the treeview
149 column = gtk.TreeViewColumn('Characters', renderer,
150 markup=models.AccountsModel.C_CHARS)
151 column.set_property("expand", True)
152 treeview.append_column(column)
154 def new_account_clicked(self, window):
155 dialog = gtk.Dialog()
157 #get the vbox to pack all the settings into
160 dialog.set_transient_for(window)
161 dialog.set_title("New Account")
163 uidLabel = gtk.Label("User ID:")
164 uidLabel.set_justify(gtk.JUSTIFY_LEFT)
167 uidEntry = hildon.Entry(gtk.HILDON_SIZE_FINGER_HEIGHT)
168 uidEntry.set_placeholder("User ID")
169 uidEntry.set_property('is_focus', False)
173 apiLabel = gtk.Label("API key:")
174 apiLabel.set_justify(gtk.JUSTIFY_LEFT)
177 apiEntry = hildon.Entry(gtk.HILDON_SIZE_FINGER_HEIGHT)
178 apiEntry.set_placeholder("API Key")
179 apiEntry.set_property('is_focus', False)
183 ok_button = dialog.add_button(gtk.STOCK_OK, gtk.RESPONSE_OK)
186 result = dialog.run()
187 if result == gtk.RESPONSE_OK:
188 self.controller.add_account(uidEntry.get_text(), apiEntry.get_text())
189 self.accounts_model.get_accounts()
197 def about_clicked(self, button):
198 dialog = gtk.AboutDialog()
199 dialog.set_website(self.about_website)
200 dialog.set_website_label(self.about_website)
201 dialog.set_name(self.about_name)
202 dialog.set_authors(self.about_authors)
203 dialog.set_comments(self.about_text)
204 dialog.set_version(self.app_version)
208 def add_label(self, text, box, markup=True, align="left", padding=1):
209 label = gtk.Label(text)
211 label.set_use_markup(True)
213 label.set_alignment(0, 0.5)
215 box.pack_start(label, False, False, padding)
218 class mEveMonUI(BaseUI):
220 def __init__(self, controller):
221 self.controller = controller
222 gtk.set_application_name("mEveMon")
224 #create the main window
225 win = hildon.StackableWindow()
226 win.connect("destroy", self.controller.quit)
228 hildon.hildon_gtk_window_set_progress_indicator(win, 1)
231 menu = self.create_menu(win)
232 # Attach menu to the window
233 win.set_app_menu(menu)
235 pannable_area = hildon.PannableArea()
237 character_win = CharacterSheetUI(self.controller)
239 # gtk.HILDON_UI_MODE_NORMAL -> not selection in the treeview
240 # gtk.HILDON_UI_MODE_EDIT -> selection in the treeview
241 treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
242 treeview.connect('row-activated', character_win.build_window)
244 self.char_model = models.CharacterListModel(self.controller)
245 treeview.set_model(self.char_model)
247 self.add_columns_to_treeview(treeview)
249 pannable_area.add(treeview)
251 win.add(pannable_area);
255 hildon.hildon_gtk_window_set_progress_indicator(win, 0)
258 def add_columns_to_treeview(self, treeview):
259 #Column 0 for the treeview
260 renderer = gtk.CellRendererPixbuf()
261 column = gtk.TreeViewColumn()
262 column.pack_start(renderer, True)
263 column.add_attribute(renderer, "pixbuf",
264 models.CharacterListModel.C_PORTRAIT)
265 treeview.append_column(column)
267 #Column 1 for the treeview
268 renderer = gtk.CellRendererText()
269 column = gtk.TreeViewColumn('Character Name', renderer,
270 text=models.CharacterListModel.C_NAME)
271 column.set_property("expand", True)
272 treeview.append_column(column)
275 def refresh_clicked(self, button, window):
276 hildon.hildon_gtk_window_set_progress_indicator(window, 1)
277 self.char_model.get_characters()
278 hildon.hildon_gtk_window_set_progress_indicator(window, 0)
281 class CharacterSheetUI(BaseUI):
283 def __init__(self, controller):
284 self.controller = controller
287 self.skills_model = None
290 def build_window(self, treeview, path, view_column):
291 # TODO: this is a really long and ugly function, split it up somehow
293 win = hildon.StackableWindow()
295 hildon.hildon_gtk_window_set_progress_indicator(win, 1)
298 # NOTE: we probably want a window-specific menu for this page, but the
299 # main appmenu works for now
300 menu = self.create_menu(win)
301 # Attach menu to the window
302 win.set_app_menu(menu)
304 pannable_area = hildon.PannableArea()
306 model = treeview.get_model()
307 miter = model.get_iter(path)
309 # column 0 is the portrait, column 1 is name
310 char_name = model.get_value(miter, 1)
311 uid = model.get_value(miter, 2)
312 self.char_id = self.controller.char_name2id(char_name)
314 self.sheet = self.controller.get_char_sheet(uid, self.char_id)
316 win.set_title(char_name)
319 hbox = gtk.HBox(False, 0)
320 info_vbox = gtk.VBox(False, 0)
322 portrait = gtk.Image()
323 portrait.set_from_file(self.controller.get_portrait(char_name, 256))
325 hbox.pack_start(portrait, False, False, 10)
326 hbox.pack_start(info_vbox, False, False, 5)
328 vbox = gtk.VBox(False, 0)
329 pannable_area.add_with_viewport(vbox)
331 vbox.pack_start(hbox, False, False, 0)
333 self.fill_info(info_vbox)
335 self.fill_stats(info_vbox)
337 separator = gtk.HSeparator()
338 vbox.pack_start(separator, False, False, 5)
340 self.add_label("<big>Skill in Training:</big>", vbox, align="normal")
341 skill = self.controller.get_skill_in_training(uid, self.char_id)
343 if skill.skillInTraining:
345 skilltree = self.controller.get_skill_tree()
347 # I'm assuming that we will always find a skill with the skill ID
348 for group in skilltree.skillGroups:
349 found_skill = group.skills.Get(skill.trainingTypeID, False)
351 skill_name = found_skill.typeName
354 self.add_label("%s <small>(Level %d)</small>" % (skill_name, skill.trainingToLevel),
355 vbox, align="normal")
356 self.add_label("<small>start time: %s\t\tend time: %s</small>"
357 %(time.ctime(skill.trainingStartTime),
358 time.ctime(skill.trainingEndTime)), vbox, align="normal")
359 progressbar = gtk.ProgressBar()
360 fraction_completed = (time.time() - skill.trainingStartTime) / \
361 (skill.trainingEndTime - skill.trainingStartTime)
362 progressbar.set_fraction(fraction_completed)
363 align = gtk.Alignment(0.5, 0.5, 0.5, 0)
364 vbox.pack_start(align, False, False, 5)
365 align.add(progressbar)
367 self.add_label("<small>No skills are currently being trained</small>",
368 vbox, align="normal")
370 separator = gtk.HSeparator()
371 vbox.pack_start(separator, False, False, 0)
373 self.add_label("<big>Skills:</big>", vbox, align="normal")
375 skills_treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
376 self.skills_model = models.CharacterSkillsModel(self.controller, self.char_id)
377 skills_treeview.set_model(self.skills_model)
378 self.add_columns_to_skills_view(skills_treeview)
379 vbox.pack_start(skills_treeview, False, False, 1)
381 win.add(pannable_area)
384 hildon.hildon_gtk_window_set_progress_indicator(win, 0)
386 def fill_info(self, box):
387 self.add_label("<big><big>%s</big></big>" % self.sheet.name, box)
388 self.add_label("<small>%s %s %s</small>" % (self.sheet.gender,
389 self.sheet.race, self.sheet.bloodLine), box)
390 self.add_label("", box, markup=False)
391 self.add_label("<small><b>Corp:</b> %s</small>" % self.sheet.corporationName, box)
392 self.add_label("<small><b>Balance:</b> %s ISK</small>" % self.sheet.balance, box)
395 def fill_stats(self, box):
397 atr = self.sheet.attributes
399 self.add_label("<small><b>I: </b>%d <b>M: </b>%d <b>C: </b>%d " \
400 "<b>P: </b>%d <b>W: </b>%d</small>" % (atr.intelligence,
401 atr.memory, atr.charisma, atr.perception, atr.willpower), box)
404 def add_columns_to_skills_view(self, treeview):
405 #Column 0 for the treeview
406 renderer = gtk.CellRendererText()
407 column = gtk.TreeViewColumn('Skill Name', renderer,
408 markup=models.CharacterSkillsModel.C_NAME)
409 column.set_property("expand", True)
410 treeview.append_column(column)
412 #Column 1 for the treeview
413 column = gtk.TreeViewColumn('Rank', renderer,
414 markup=models.CharacterSkillsModel.C_RANK)
415 column.set_property("expand", True)
416 treeview.append_column(column)
419 column = gtk.TreeViewColumn('Points', renderer,
420 markup=models.CharacterSkillsModel.C_SKILLPOINTS)
421 column.set_property("expand", True)
422 treeview.append_column(column)
424 column = gtk.TreeViewColumn('Level', renderer,
425 markup=models.CharacterSkillsModel.C_LEVEL)
426 column.set_property("expand", True)
427 treeview.append_column(column)
430 def refresh_clicked(self, button, window):
431 hildon.hildon_gtk_window_set_progress_indicator(window, 1)
432 self.skills_model.get_skills()
433 hildon.hildon_gtk_window_set_progress_indicator(window, 0)
435 if __name__ == "__main__":