2 * Copyright (C) 2003 Robert Kooima
4 * NEVERPUTT is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published
6 * by the Free Software Foundation; either version 2 of the License,
7 * or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
15 /*---------------------------------------------------------------------------*/
39 #define TITLE "Neverputt " VERSION
41 /*---------------------------------------------------------------------------*/
45 static char filename[MAXSTR];
47 sprintf(filename, "screen%05d.png", config_screenshot());
48 image_snap(config_user(filename));
52 /*---------------------------------------------------------------------------*/
54 static void toggle_wire(void)
60 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
61 glEnable(GL_TEXTURE_2D);
62 glEnable(GL_LIGHTING);
67 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
68 glDisable(GL_TEXTURE_2D);
69 glDisable(GL_LIGHTING);
73 /*---------------------------------------------------------------------------*/
81 while (d && SDL_PollEvent(&e))
83 if (e.type == SDL_QUIT)
90 -e.motion.y + config_get_d(CONFIG_HEIGHT),
95 case SDL_MOUSEBUTTONDOWN:
96 d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 1);
99 case SDL_MOUSEBUTTONUP:
100 d = st_click((e.button.button == SDL_BUTTON_LEFT) ? -1 : 1, 0);
105 c = e.key.keysym.sym;
107 if (config_tst_d(CONFIG_KEY_FORWARD, c))
108 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), -JOY_MAX);
110 else if (config_tst_d(CONFIG_KEY_BACKWARD, c))
111 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), +JOY_MAX);
113 else if (config_tst_d(CONFIG_KEY_LEFT, c))
114 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), -JOY_MAX);
116 else if (config_tst_d(CONFIG_KEY_RIGHT, c))
117 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), +JOY_MAX);
121 case SDLK_F10: d = shot(); break;
122 case SDLK_F9: config_tgl_d(CONFIG_FPS); break;
123 case SDLK_F8: config_tgl_d(CONFIG_NICE); break;
124 case SDLK_F7: toggle_wire(); break;
127 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 1);
130 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 1);
134 d = st_keybd(e.key.keysym.sym, 1);
140 c = e.key.keysym.sym;
142 /* gui_stick needs a non-null value, so we use 1 instead of 0. */
144 if (config_tst_d(CONFIG_KEY_FORWARD, c))
145 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 1);
147 else if (config_tst_d(CONFIG_KEY_BACKWARD, c))
148 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_Y), 1);
150 else if (config_tst_d(CONFIG_KEY_LEFT, c))
151 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 1);
153 else if (config_tst_d(CONFIG_KEY_RIGHT, c))
154 st_stick(config_get_d(CONFIG_JOYSTICK_AXIS_X), 1);
159 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_A), 0);
162 d = st_buttn(config_get_d(CONFIG_JOYSTICK_BUTTON_EXIT), 0);
166 d = st_keybd(e.key.keysym.sym, 0);
169 case SDL_ACTIVEEVENT:
170 if (e.active.state == SDL_APPINPUTFOCUS)
171 if (e.active.gain == 0 && config_get_grab())
172 goto_pause(&st_over, 0);
175 case SDL_JOYAXISMOTION:
176 st_stick(e.jaxis.axis, e.jaxis.value);
179 case SDL_JOYBUTTONDOWN:
180 d = st_buttn(e.jbutton.button, 1);
183 case SDL_JOYBUTTONUP:
184 d = st_buttn(e.jbutton.button, 0);
191 int main(int argc, char *argv[])
194 SDL_Joystick *joy = NULL;
196 srand((int) time(NULL));
198 lang_init("neverball", CONFIG_LOCALE);
200 if (config_data_path((argc > 1 ? argv[1] : NULL), COURSE_FILE))
202 if (config_user_path(NULL))
204 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) == 0)
209 /* Cache Neverball's camera setting. */
211 camera = config_get_d(CONFIG_CAMERA);
213 /* Initialize the joystick. */
215 if (SDL_NumJoysticks() > 0)
217 joy = SDL_JoystickOpen(config_get_d(CONFIG_JOYSTICK_DEVICE));
220 SDL_JoystickEventState(SDL_ENABLE);
225 /* Initialize the audio. */
229 /* Require 16-bit double buffer with 16-bit depth buffer. */
231 SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
232 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
233 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
234 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
235 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
237 /* This has to happen before mode setting... */
239 set_SDL_icon("icon/neverputt.png");
241 /* Initialize the video. */
243 if (config_mode(config_get_d(CONFIG_FULLSCREEN),
244 config_get_d(CONFIG_WIDTH),
245 config_get_d(CONFIG_HEIGHT)))
247 int t1, t0 = SDL_GetTicks();
249 /* ... and this has to happen after it. */
251 set_EWMH_icon("icon/neverputt.png");
253 SDL_WM_SetCaption(TITLE, TITLE);
255 /* Run the main game loop. */
257 init_state(&st_null);
258 goto_state(&st_title);
261 if ((t1 = SDL_GetTicks()) > t0)
263 st_timer((t1 - t0) / 1000.f);
264 st_paint(0.001f * t1);
265 SDL_GL_SwapBuffers();
269 if (config_get_d(CONFIG_NICE))
273 else fprintf(stderr, "%s: %s\n", argv[0], SDL_GetError());
275 /* Restore Neverball's camera setting. */
277 config_set_d(CONFIG_CAMERA, camera);
282 else fprintf(stderr, "%s: %s\n", argv[0], SDL_GetError());
284 else fprintf(stderr, L_("Failure to establish config directory\n"));
286 else fprintf(stderr, L_("Failure to establish game data directory\n"));
291 /*---------------------------------------------------------------------------*/