Fix interpolation in title screen replays
[neverball] / share / glext.h
1 #ifndef GLEXT_H
2 #define GLEXT_H
3
4 /*---------------------------------------------------------------------------*/
5
6 #ifdef _WIN32
7 #define WIN32_LEAN_AND_MEAN /* Ha ha. */
8 #include <windows.h>
9 #endif
10
11 #ifdef __APPLE__
12 #include <OpenGL/gl.h>
13 #else
14 #include <GL/gl.h>
15 #endif
16
17 #ifdef _WIN32
18 #include <GL/glext.h>
19 #endif
20
21 /*---------------------------------------------------------------------------*/
22
23 #endif