Split conky.h into several smaller header files
[monky] / src / audacious.c
1 /* $Id$ */
2
3 /* audacious.c:  conky support for audacious music player
4  *
5  * Copyright (C) 2005-2007 Philip Kovacs pkovacs@users.sourceforge.net
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301
20  * USA. */
21
22 #ifdef HAVE_CONFIG_H
23 #include <config.h>
24 #endif
25
26 #include <glib.h>
27 #ifndef AUDACIOUS_LEGACY
28 #include <glib-object.h>
29 #include <audacious/audctrl.h>
30 #include <audacious/dbus.h>
31 #else
32 #include <audacious/beepctrl.h>
33 #define audacious_remote_is_running(x)                          \
34         xmms_remote_is_running(x)
35 #define audacious_remote_is_paused(x)                           \
36         xmms_remote_is_paused(x)
37 #define audacious_remote_is_playing(x)                          \
38         xmms_remote_is_playing(x)
39 #define audacious_remote_get_playlist_pos(x)            \
40         xmms_remote_get_playlist_pos(x)
41 #define audacious_remote_get_playlist_title(x, y)       \
42         xmms_remote_get_playlist_title(x, y)
43 #define audacious_remote_get_playlist_time(x, y)        \
44         xmms_remote_get_playlist_time(x, y)
45 #define audacious_remote_get_output_time(x)                     \
46         xmms_remote_get_output_time(x)
47 #define audacious_remote_get_info(w, x, y, z)           \
48         xmms_remote_get_info(w, x, y, z)
49 #define audacious_remote_get_playlist_file(x, y)        \
50         xmms_remote_get_playlist_file(x, y)
51 #define audacious_remote_get_playlist_length(x)         \
52         xmms_remote_get_playlist_length(x)
53 #endif
54
55 #include "conky.h"
56 #include "audacious.h"
57 #include "timed_thread.h"
58
59 /* access to this item array is synchronized */
60 static audacious_t audacious_items;
61
62 /* -----------------------------------------
63  * Conky update function for audacious data.
64  * ----------------------------------------- */
65 void update_audacious(void)
66 {
67         /* The worker thread is updating audacious_items array asynchronously
68          * to the main conky thread.
69          * We merely copy the audacious_items array into the main thread's info
70          * structure when the main thread's update cycle fires. */
71         if (!info.audacious.p_timed_thread) {
72                 if (create_audacious_thread() != 0) {
73                         CRIT_ERR("unable to create audacious thread!");
74                 }
75                 timed_thread_register(info.audacious.p_timed_thread,
76                         &info.audacious.p_timed_thread);
77         }
78
79         timed_thread_lock(info.audacious.p_timed_thread);
80         memcpy(&info.audacious.items, audacious_items, sizeof(audacious_items));
81         timed_thread_unlock(info.audacious.p_timed_thread);
82 }
83
84 /* ---------------------------------------------------------
85  * Create a worker thread for audacious media player status.
86  *
87  * Returns 0 on success, -1 on error.
88  * --------------------------------------------------------- */
89 int create_audacious_thread(void)
90 {
91         if (!info.audacious.p_timed_thread) {
92                 info.audacious.p_timed_thread =
93                         timed_thread_create(audacious_thread_func, NULL,
94                         info.music_player_interval * 1000000);
95         }
96
97         if (!info.audacious.p_timed_thread
98                         || timed_thread_run(info.audacious.p_timed_thread)) {
99                 return -1;
100         }
101
102         return 0;
103 }
104
105 /* ---------------------------------------
106  * Destroy audacious player status thread.
107  *
108  * Returns 0 on success, -1 on error.
109  * --------------------------------------- */
110 int destroy_audacious_thread(void)
111 {
112         /* Is a worker is thread running? If not, no error. */
113         if (!info.audacious.p_timed_thread) {
114                 return 0;
115         }
116
117         timed_thread_destroy(info.audacious.p_timed_thread,
118                 &info.audacious.p_timed_thread);
119
120         return 0;
121 }
122
123 /* ---------------------------------------------------
124  * Worker thread function for audacious data sampling.
125  * --------------------------------------------------- */
126 void *audacious_thread_func(void *pvoid)
127 {
128         static audacious_t items;
129         gint playpos, frames, length;
130         gint rate, freq, chans;
131         gchar *psong, *pfilename;
132
133 #ifndef AUDACIOUS_LEGACY
134         DBusGProxy *session = NULL;
135         DBusGConnection *connection = NULL;
136 #else
137         gint session;
138 #endif
139
140         pvoid = (void *) pvoid; /* avoid warning */
141         session = 0;
142         psong = NULL;
143         pfilename = NULL;
144
145 #ifndef AUDACIOUS_LEGACY
146         g_type_init();
147         connection = dbus_g_bus_get(DBUS_BUS_SESSION, NULL);
148         if (!connection) {
149                 CRIT_ERR("unable to establish dbus connection");
150         }
151         session = dbus_g_proxy_new_for_name(connection, AUDACIOUS_DBUS_SERVICE,
152                         AUDACIOUS_DBUS_PATH, AUDACIOUS_DBUS_INTERFACE);
153         if (!session) {
154                 CRIT_ERR("unable to create dbus proxy");
155         }
156 #endif /* AUDACIOUS_LEGACY */
157
158         /* Loop until the main thread resets the runnable signal. */
159         while (1) {
160
161                 do {
162                         if (!audacious_remote_is_running(session)) {
163                                 memset(&items, 0, sizeof(items));
164                                 strcpy(items[AUDACIOUS_STATUS], "Not running");
165                                 break;
166                         }
167
168                         /* Player status */
169                         if (audacious_remote_is_paused(session)) {
170                                 strcpy(items[AUDACIOUS_STATUS], "Paused");
171                         } else if (audacious_remote_is_playing(session)) {
172                                 strcpy(items[AUDACIOUS_STATUS], "Playing");
173                         } else {
174                                 strcpy(items[AUDACIOUS_STATUS], "Stopped");
175                         }
176
177                         /* Current song title */
178                         playpos = audacious_remote_get_playlist_pos(session);
179                         psong = audacious_remote_get_playlist_title(session, playpos);
180                         if (psong) {
181                                 strncpy(items[AUDACIOUS_TITLE], psong,
182                                                 sizeof(items[AUDACIOUS_TITLE]) - 1);
183                                 g_free(psong);
184                                 psong = NULL;
185                         }
186
187                         /* Current song length as MM:SS */
188                         frames = audacious_remote_get_playlist_time(session, playpos);
189                         length = frames / 1000;
190                         snprintf(items[AUDACIOUS_LENGTH], sizeof(items[AUDACIOUS_LENGTH]) - 1,
191                                         "%d:%.2d", length / 60, length % 60);
192
193                         /* Current song length in seconds */
194                         snprintf(items[AUDACIOUS_LENGTH_SECONDS],
195                                         sizeof(items[AUDACIOUS_LENGTH_SECONDS]) - 1, "%d", length);
196
197                         /* Current song position as MM:SS */
198                         frames = audacious_remote_get_output_time(session);
199                         length = frames / 1000;
200                         snprintf(items[AUDACIOUS_POSITION],
201                                         sizeof(items[AUDACIOUS_POSITION]) - 1, "%d:%.2d", length / 60,
202                                         length % 60);
203
204                         /* Current song position in seconds */
205                         snprintf(items[AUDACIOUS_POSITION_SECONDS],
206                                         sizeof(items[AUDACIOUS_POSITION_SECONDS]) - 1, "%d", length);
207
208                         /* Current song bitrate */
209                         audacious_remote_get_info(session, &rate, &freq, &chans);
210                         snprintf(items[AUDACIOUS_BITRATE], sizeof(items[AUDACIOUS_BITRATE]) - 1,
211                                         "%d", rate);
212
213                         /* Current song frequency */
214                         snprintf(items[AUDACIOUS_FREQUENCY],
215                                         sizeof(items[AUDACIOUS_FREQUENCY]) - 1, "%d", freq);
216
217                         /* Current song channels */
218                         snprintf(items[AUDACIOUS_CHANNELS],
219                                         sizeof(items[AUDACIOUS_CHANNELS]) - 1, "%d", chans);
220
221                         /* Current song filename */
222                         pfilename = audacious_remote_get_playlist_file(session, playpos);
223                         if (pfilename) {
224                                 strncpy(items[AUDACIOUS_FILENAME], pfilename,
225                                                 sizeof(items[AUDACIOUS_FILENAME]) - 1);
226                                 g_free(pfilename);
227                                 pfilename = NULL;
228                         }
229
230                         /* Length of the Playlist (number of songs) */
231                         length = audacious_remote_get_playlist_length(session);
232                         snprintf(items[AUDACIOUS_PLAYLIST_LENGTH],
233                                         sizeof(items[AUDACIOUS_PLAYLIST_LENGTH]) - 1, "%d", length);
234
235                         /* Playlist position (index of song) */
236                         snprintf(items[AUDACIOUS_PLAYLIST_POSITION],
237                                         sizeof(items[AUDACIOUS_PLAYLIST_POSITION]) - 1, "%d", playpos + 1);
238                 } while (0);
239                 /* Deliver the refreshed items array to audacious_items. */
240                 timed_thread_lock(info.audacious.p_timed_thread);
241                 memcpy(&audacious_items, items, sizeof(items));
242                 timed_thread_unlock(info.audacious.p_timed_thread);
243
244                 if (timed_thread_test(info.audacious.p_timed_thread)) {
245 #ifndef AUDACIOUS_LEGACY
246                         /* release reference to dbus proxy */
247                         g_object_unref(session);
248 #endif
249                         timed_thread_exit(info.audacious.p_timed_thread);
250                 }
251         }
252 }