/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the Qt Components project. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 1.1 import "." 1.1 Item { id: root // Common Public API property bool checked: false property bool pressed: stateGroup.state == "Pressed" || stateGroup.state == "KeyPressed" || stateGroup.state == "Dragging" // Symbian specific API property bool platformInverted: false signal clicked QtObject { id: internal objectName: "internal" function toggle() { root.checked = !root.checked root.clicked() } } StateGroup { id: stateGroup states: [ State { name: "Pressed" }, State { name: "Released" }, State { name: "KeyPressed" }, State { name: "Dragging" }, State { name: "Canceled" } ] transitions: [ Transition { to: "Pressed" ScriptAction { script: privateStyle.play(Android.BasicItem) } }, Transition { from: "Released, Dragging" to: "" ScriptAction { script: privateStyle.play(Android.CheckBox) } ScriptAction { script: internal.toggle() } }, Transition { from: "KeyPressed" to: "" ScriptAction { script: internal.toggle() } } ] } implicitWidth: track.width implicitHeight: privateStyle.switchButtonHeight Image { id: track function trackPostfix() { if (!root.enabled && root.checked) return "disabled_on" else if (!root.enabled && !root.checked) return "disabled_off" else return "track" } source: privateStyle.imagePath("qtg_graf_switchbutton_" + track.trackPostfix(), root.platformInverted) anchors.left: parent.left anchors.verticalCenter: parent.verticalCenter sourceSize.width: Android.UndefinedSourceDimension sourceSize.height: privateStyle.switchButtonHeight scale: root.LayoutMirroring.enabled ? -1 : 1 } MouseArea { id: mouseArea property real lastX function isChecked() { if (root.LayoutMirroring.enabled) return (handle.x + handle.width / 2 < track.x + (track.width / 2)) else return (handle.x + handle.width / 2 > track.x + (track.width / 2)) } function updateHandlePos() { // The middle of the handle follows mouse, the handle is bound to the track handle.x = Math.max(track.x, Math.min(mouseArea.lastX - handle.width / 2, track.x + track.width - handle.width)) } anchors.fill: track onPressed: stateGroup.state = "Pressed" onReleased: stateGroup.state = "Released" // releasing doesn't toggle yet, it is intermediate state onClicked: stateGroup.state = "" onCanceled: stateGroup.state = "Canceled" onPositionChanged: { mouseArea.lastX = mouse.x if (mouseArea.drag.active) updateHandlePos() } drag { // The handle is moved manually but MouseArea can be used to decide when dragging // should start (QApplication::startDragDistance). A dummy target needs to be bound or // dragging won't get activated. target: Item { visible: false } axis: Drag.XandYAxis minimumY: 0; maximumY: 0 // keep dragging active eventhough only x axis switches minimumX: track.x; maximumX: mouseArea.drag.minimumX + track.width - handle.width onActiveChanged: { if (mouseArea.drag.active) { updateHandlePos() stateGroup.state = "Dragging" } else { stateGroup.state = (root.checked != isChecked()) ? "" : "Canceled" } } } } Item { id: fill clip: true anchors.left: track.left anchors.right: handle.horizontalCenter anchors.verticalCenter: parent.verticalCenter height: privateStyle.switchButtonHeight visible: root.enabled Image { source: privateStyle.imagePath("qtg_graf_switchbutton_fill", root.platformInverted) anchors.left: parent.left anchors.top: parent.top height: parent.height } } Image { id: handle source: privateStyle.imagePath("qtg_graf_switchbutton_" + (root.pressed ? "handle_pressed" : "handle_normal"), root.platformInverted) anchors.verticalCenter: root.verticalCenter sourceSize.width: privateStyle.switchButtonHeight sourceSize.height: privateStyle.switchButtonHeight visible: root.enabled states: [ State { name: "Off" when: !mouseArea.drag.active && !checked PropertyChanges { target: handle restoreEntryValues: false x: root.LayoutMirroring.enabled ? mouseArea.drag.maximumX : mouseArea.drag.minimumX } }, State { name: "On" when: !mouseArea.drag.active && checked PropertyChanges { target: handle restoreEntryValues: false x: root.LayoutMirroring.enabled ? mouseArea.drag.minimumX : mouseArea.drag.maximumX } } ] transitions: [ Transition { to: "Off" SmoothedAnimation {properties: "x"; easing.type: Easing.InOutQuad; duration: 200 } }, Transition { to: "On" SmoothedAnimation {properties: "x"; easing.type: Easing.InOutQuad; duration: 200 } } ] } Keys.onPressed: { if (!event.isAutoRepeat && (event.key == Qt.Key_Select || event.key == Qt.Key_Return || event.key == Qt.Key_Enter)) { stateGroup.state = "KeyPressed" event.accepted = true } } Keys.onReleased: { if (!event.isAutoRepeat && (event.key == Qt.Key_Select || event.key == Qt.Key_Return || event.key == Qt.Key_Enter)) { stateGroup.state = "" event.accepted = true } } }