+ setKeysetName("Remote mode 2");
+}
+
+
+void MCERemote1a::populateProtocol(
+ QObject *guiObject)
+{
+ if (threadableProtocol)
+ {
+ // If the pointer is not null, the keyset must already be populated.
+ return;
+ }
+
+ MCERemote1::populateProtocol(guiObject);