+public slots:
+ void update();
+
+private:
+ QList<Match*> m_matchlist;
+ QString m_URL;
+ QDateTime m_lastUpdate;
+ QTimer m_updateTimer;
+ QNetworkAccessManager* m_netaccmgr;
+ bool m_initialUpdateDone;
+
+ static const int INTERVAL_FAST;
+
+ void parsePage (QString htmlstr);
+ void parseScore(Match* match, QString scorehtml);
+ int secsToNextGame(void);
+