added gui for option "Enable"
[livewp] / applet / src / livewp-home-widget.c
index afd47b0..25e1888 100644 (file)
@@ -1,4 +1,4 @@
-/* vim: set sw=4 ts=4 et: */
+/*vim: set sw=4 ts=4 et: */
 /*
  * This file is part of Live Wallpaper (livewp)
  * 
@@ -24,6 +24,7 @@
 /*******************************************************************************/
 #include "livewp-common.h" 
 #include "livewp-home-widget.h"
+#include "livewp-actor.h"
 #include <gconf/gconf-client.h>
 #include "livewp-rules.h"
 #include <sys/time.h>
@@ -44,7 +45,7 @@ HD_DEFINE_PLUGIN_MODULE (AWallpaperPlugin, animation_wallpaper_plugin, HD_TYPE_H
 #define Ystartposition 448 
 
 gint xapplet = 0, yapplet = 0;
-Scene scene;
+//Scene scene;
 
 static void
 lw_applet_realize (GtkWidget *widget)
@@ -159,69 +160,15 @@ actor_set_position_full(GtkWidget *actor, gint x, gint y, gint z)
     hildon_animation_actor_set_position_full (HILDON_ANIMATION_ACTOR (actor),x-xapplet, y-yapplet, z);
 }
 
-static gint 
-path_line(gint x0, gint x1, double t)
-{
-    // уравниение прямой
-    return ((x1 - x0) * t + x0);
-}
-
 
 void
 destroy_hildon_actor(Actor *actor)
 {
-    fprintf(stderr, "destroy_hildon_actor %s\n",actor->name);
+    //fprintf(stderr, "destroy_hildon_actor %s\n",actor->name);
     gtk_widget_destroy(actor->widget);
     actor->widget = NULL;
 }
 
-static Actor* 
-init_object(AWallpaperPlugin *desktop_plugin, 
-            gchar * name, 
-            gchar * filename, 
-            gint x, 
-            gint y, 
-            gint z, 
-            gint width, 
-            gint height, 
-            gboolean visible, 
-            gint scale, 
-            gint opacity, 
-            void (*pfunc_change)(Actor*),
-            void (*pfunc_probability)(Actor*)
-           )
-{
-  Actor *actor = NULL;
-  actor = g_new0(Actor, 1);
-  actor->x = x;
-  actor->y = y;
-  actor->z = z;
-  actor->width = width;
-  actor->height = height;
-  actor->visible = visible;
-  actor->scale = scale;
-  actor->opacity = opacity;
-  actor->filename = g_strdup(filename);
-  actor->name = g_strdup(name);
-  actor->func_change = (gpointer)pfunc_change; 
-  actor->func_probability = (gpointer)pfunc_probability;
-  if (visible)
-    create_hildon_actor(actor, desktop_plugin);
-  else 
-    actor->widget = NULL;
-  actor->time_start_animation = 0;
-  actor->duration_animation = 0;
-  /*
-  a.widget = actor;
-  a.name = name;
-  a.x = x;
-  a.y = y;
-  a.z = z;
-  */
-  //objects_list = g_slist_append(objects_list, G_OBJECT(actor));
-  //objects_list = g_slist_append(objects_list, G_OBJECT(a));
-  return actor;
-}
 
 gint 
 rnd(gint max)
@@ -234,314 +181,10 @@ gint fast_rnd(gint max)
     guint offset = 12923;
     guint multiplier = 4079;
     
-    scene.seed = scene.seed * multiplier + offset;
-    return (gint)(scene.seed % max);
-}
-
-gint 
-probability_sun()
-{
-    /* update sun position after ...  second */
-    return 60;
-}
-
-
-gint 
-probability_plane()
-{
-    return (fast_rnd(10) + 1) * 60;
-}
-
-void 
-change_moon(Actor * actor, AWallpaperPlugin *desktop_plugin)
-{
-    gint phase;
-    char *newfile;
-
-    if (actor){
-        if (scene.daytime == TIME_NIGHT){
-            if (!actor->visible){
-                actor->visible = TRUE;
-                phase = get_moon_phase();
-                newfile = g_strdup_printf( "%s%d.png", actor->name, phase);
-                if (actor->filename)
-                    g_free(actor->filename);
-                actor->filename = newfile;
-                create_hildon_actor(actor, desktop_plugin);
-
-            }
-            //actor->x = 400;
-            //actor->y = 10;
-           // actor_set_position_full(actor->widget, x, y, actor->z);
-            //probability_sun(actor);
-            //fprintf(stderr, "after change sun %d\n", actor->time_start_animation);
-         }else if (actor->visible){
-            actor->visible = FALSE;
-            fprintf(stderr, "destroy moon \n");
-            destroy_hildon_actor(actor);
-            /* TO DO make moonrise*/
-            actor->time_start_animation = 0;
-        } 
-    }
-    
-}
-
-void 
-change_sun(Actor * actor, AWallpaperPlugin *desktop_plugin)
-{
-    double alt, azm;
-    gint x, y;
-
-    //fprintf(stderr, "change sun\n");
-    if (actor){
-        if (scene.daytime != TIME_NIGHT){
-            if (!actor->visible){
-                actor->visible = TRUE;
-                create_hildon_actor(actor, desktop_plugin);
-            }
-            get_sun_pos(&alt, &azm);
-            get_sun_screen_pos(alt, azm, &x, &y);
-            actor->x = x;
-            actor->y = y;
-            actor_set_position_full(actor->widget, x, y, actor->z);
-            //probability_sun(actor);
-            actor->time_start_animation = time(NULL) + probability_sun();
-         }else if (actor->visible){
-            actor->visible = FALSE;
-            destroy_hildon_actor(actor);
-            actor->time_start_animation = 0;
-        } 
-    }
-    
-}
-
-static void 
-change_tram(Actor * actor, AWallpaperPlugin *desktop_plugin)
-{
-    gint x0 = -300, y0 = 225, scale0 = 100,
-         x1 = 800, y1 = 162, scale1 = 130, 
-         x, y, scale;
-    struct timeval tvb;     
-    suseconds_t ms;
-    long sec;
-    double t;
-
-    gettimeofday(&tvb, NULL);
-    
-    ms = tvb.tv_usec;
-    sec = tvb.tv_sec;
-    
-    if (!actor->visible){
-        actor->visible = TRUE;
-        if (scene.daytime == TIME_NIGHT){
-            if (actor->filename)
-                g_free(actor->filename);
-            actor->filename = g_strdup("tram_dark.png");
-        } else{
-            if (actor->filename)
-                g_free(actor->filename);
-            actor->filename = g_strdup("tram.png");
-        }
-        create_hildon_actor(actor, desktop_plugin);
-    }
-    t = (double)((double)sec+(double)ms/1000000 - actor->time_start_animation) / actor->duration_animation;
-    x = path_line(x0, x1, t);
-    y = path_line(y0, y1, t);
-    scale = path_line(scale0, scale1, t);
-    //fprintf(stderr, "change tram t=%f x=%d y=%d scale=%d\n", t, x, y, scale);
-    actor_set_position_full(actor->widget, x, y, actor->z);
-    hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
-    if (t >= 1){
-        /* stop animation */
-        actor->visible = FALSE;
-        destroy_hildon_actor(actor);
-        actor->time_start_animation = sec + fast_rnd(300);
-    }
-}
-
-void
-change_plane1(Actor *actor, AWallpaperPlugin *desktop_plugin)
-{
-    gint x0 = 620, y0 = 233, scale0 = 100,
-         x1 = 79, y1 = -146, scale1 = 100, 
-         x, y, scale;
-    struct timeval tvb;     
-    suseconds_t ms;
-    long sec;
-    double t;
-
-    gettimeofday(&tvb, NULL);
-    
-    ms = tvb.tv_usec;
-    sec = tvb.tv_sec;
-//    fprintf(stderr, "1 %f - %d\n", sec+(double)ms/100000, now);
-   
-    if (scene.daytime != TIME_NIGHT){
-        if (actor->time_start_animation == 0){
-            actor->time_start_animation = sec + probability_plane();
-            return;
-        }
-    }
-    if (!actor->visible){
-        actor->visible = TRUE;
-        create_hildon_actor(actor, desktop_plugin);
-    }
-    t = (double)((double)sec+(double)ms/1000000 - actor->time_start_animation) / actor->duration_animation;
-    x = path_line(x0, x1, t);
-    y = path_line(y0, y1, t);
-    //scale = path_line(scale0, scale1, t);
-    //fprintf(stderr, "change tram t=%f x=%d y=%d scale=%d\n", t, x, y, scale);
-    actor_set_position_full(actor->widget, x, y, actor->z);
-    //hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
-    if (t >= 1){
-        /* stop animation */
-        actor->visible = FALSE;
-        destroy_hildon_actor(actor);
-        if (scene.daytime == TIME_NIGHT) 
-            actor->time_start_animation = 0;
-        else 
-            actor->time_start_animation = sec + probability_plane();
-    }
-
-}
-
-void
-change_plane2(Actor *actor, AWallpaperPlugin *desktop_plugin)
-{
-    gint x0 = -actor->width, y0 = 45, scale0 = 100,
-         x1 = 800, y1 = 20, scale1 = 100, 
-         x, y, scale;
-    struct timeval tvb;     
-    suseconds_t ms;
-    long sec;
-    double t;
-
-    gettimeofday(&tvb, NULL);
-    
-    ms = tvb.tv_usec;
-    sec = tvb.tv_sec;
-//    fprintf(stderr, "1 %f - %d\n", sec+(double)ms/100000, now);
-    if (scene.daytime != TIME_NIGHT){
-        if (actor->time_start_animation == 0){
-            actor->time_start_animation = sec + probability_plane();
-            return;
-        }
-    }
-    if (!actor->visible){
-        actor->visible = TRUE;
-        create_hildon_actor(actor, desktop_plugin);
-    }
-
-    t = (double)((double)sec+(double)ms/1000000 - actor->time_start_animation) / actor->duration_animation;
-    x = path_line(x0, x1, t);
-    y = path_line(y0, y1, t);
-    //scale = path_line(scale0, scale1, t);
-    //fprintf(stderr, "change tram t=%f x=%d y=%d scale=%d\n", t, x, y, scale);
-    actor_set_position_full(actor->widget, x, y, actor->z);
-    //hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
-    if (t >= 1){
-        /* stop animation */
-        actor->visible = FALSE;
-        destroy_hildon_actor(actor);
-        if (scene.daytime == TIME_NIGHT) 
-            actor->time_start_animation = 0;
-        else 
-            actor->time_start_animation = sec + probability_plane();
-    }
-
-}
-
-void
-change_cloud(Actor *actor, AWallpaperPlugin *desktop_plugin)
-{
-    gint x0, y0 = 300, scale0 = 100,
-         x1, y1 = -actor->height, scale1 = 150, 
-         x, y, scale;
-    struct timeval tvb;     
-    suseconds_t ms;
-    long sec;
-    double t;
-
-    gettimeofday(&tvb, NULL);
-    
-    ms = tvb.tv_usec;
-    sec = tvb.tv_sec;
-    //fprintf(stderr, "c1oud %s - y0=%d\n", actor->name, actor->y);
-   
-    if (!actor->visible){
-        actor->visible = TRUE;
-        if (scene.daytime == TIME_NIGHT)
-            actor->filename = actor->filename;
-        else
-            actor->filename = actor->filename;
-        create_hildon_actor(actor, desktop_plugin);
-    }
-    t = (double)((double)sec+(double)ms/1000000 - actor->time_start_animation) / actor->duration_animation;
-    
-    if (scene.wind_orientation == 1){
-        x0 = -actor->width;
-        x1 = 800;
-    }
-    else {
-        x0 = 800;
-        x1 = -actor->width;
-    }
-
-    x = path_line(x0, x1, t);    
-    y = -scene.wind_angle * (x - x0) + actor->y;
-    scale = path_line(scale0, scale1, (double)(y - y0)/(y1 - y0));
-
-    //fprintf(stderr, "change cloud t=%f x=%d y=%d scale=%d\n", t, x, y, scale);
-    actor_set_position_full(actor->widget, x, y, actor->z);
-    hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
-    if ((y < y1 || y > y0) || t >= 1){
-        /* stop animation */
-        actor->visible = FALSE;
-        destroy_hildon_actor(actor);
-        actor->time_start_animation = sec + fast_rnd(300);
-        actor->y = fast_rnd(300);
-    }
-
-}
-
-void
-change_wind(Actor *actor, AWallpaperPlugin *desktop_plugin)
-{
-    scene.wind_orientation = fast_rnd(2);
-    if (scene.wind_orientation == 0) scene.wind_orientation = -1;
-    scene.wind_angle = (double)(fast_rnd(200) - 100) / 100;
-    actor->time_start_animation = time(NULL) + (fast_rnd(10) + 10) * 60;
-    fprintf(stderr, "change wind orient = %d angle = %f after = %d\n", scene.wind_orientation, scene.wind_angle, actor->time_start_animation-time(NULL));
-}
-
-void 
-change_window1(Actor * actor, AWallpaperPlugin *desktop_plugin)
-{
-    
-    gint now = time(NULL);
-
-    if (scene.daytime == TIME_DAY){
-        if (actor->visible){
-            actor->visible = FALSE;
-            destroy_hildon_actor(actor);
-        }
-        actor->time_start_animation = 0;
-        return;
-    }else if (actor->time_start_animation == 0){
-        actor->time_start_animation = now + fast_rnd(30);
-        return;
-    }
-
-    if (!actor->visible){
-        actor->visible = TRUE;
-        create_hildon_actor(actor, desktop_plugin);
-        actor->time_start_animation = now + fast_rnd(20) + 10;
-    }else {
-        actor->visible = FALSE;
-        destroy_hildon_actor(actor);
-        actor->time_start_animation = now + fast_rnd(20) + 10;
-    }
-   
+    //*seed = *seed * multiplier + offset;
+    //return (gint)(*seed % max);
+    guint seed = time(NULL);
+    return (gint)(seed % max);
 }
 
 void
@@ -552,7 +195,6 @@ create_hildon_actor(Actor *actor, AWallpaperPlugin *desktop_plugin)
   GtkWidget *image = NULL;
   gchar     *str = NULL;
 
-  /* fprintf(stderr, "create_hildon_actor %s\n", actor->name);*/
   ha = hildon_animation_actor_new();
   str = g_strdup_printf( "%s/%s/%s", THEME_PATH, 
                         desktop_plugin->priv->theme, actor->filename);
@@ -560,6 +202,7 @@ create_hildon_actor(Actor *actor, AWallpaperPlugin *desktop_plugin)
                                              actor->width, 
                                              actor->height, 
                                              NULL);
+  /*fprintf(stderr, "create_hildon_actor %s %s\n", actor->name, str);*/
   if (str)
       g_free(str);
   if (pixbuf){
@@ -572,28 +215,15 @@ create_hildon_actor(Actor *actor, AWallpaperPlugin *desktop_plugin)
     gtk_container_add (GTK_CONTAINER (ha), image);
   }  
   actor_set_position_full(ha, actor->x, actor->y, actor->z);
-  hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(ha), actor->visible);
   hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(ha), (double)actor->scale/100, (double)actor->scale/100);
   realize(ha);
   gtk_widget_show_all(ha);
-
+  hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(ha), actor->visible);
+  
   /* TO DO check it */
   /*  gdk_flush (); */
 
-  //g_object_set_data(G_OBJECT(ha), "name", name);
-  //g_object_set_data(G_OBJECT(ha), "filename", filename);
   g_object_set_data(G_OBJECT(ha), "image", image);
-  /*
-  g_object_set_data(G_OBJECT(ha), "x", x);
-  g_object_set_data(G_OBJECT(ha), "y", y);
-  g_object_set_data(G_OBJECT(ha), "z", z);
-  g_object_set_data(G_OBJECT(ha), "width", width);
-  g_object_set_data(G_OBJECT(ha), "height", height);
-  g_object_set_data(G_OBJECT(ha), "scale", scale);
-  g_object_set_data(G_OBJECT(ha), "visible", visible);
-  g_object_set_data(G_OBJECT(ha), "opacity", opacity);
-  g_object_set_data(G_OBJECT(ha), "func", pfunc);
-  */
   hildon_animation_actor_set_parent (HILDON_ANIMATION_ACTOR (ha), GTK_WINDOW(desktop_plugin));
   actor->widget = ha;
 }
@@ -642,7 +272,7 @@ void
 change_static_actor(Actor * actor, AWallpaperPlugin *desktop_plugin)
 {
     gchar *newfile;
-    newfile = g_strdup_printf("%s%d.png", actor->name, scene.daytime); 
+    newfile = g_strdup_printf("%s%d.png", actor->name, desktop_plugin->priv->scene->daytime); 
     if (actor->filename)
             g_free(actor->filename);
     actor->filename = newfile;
@@ -652,13 +282,12 @@ change_static_actor(Actor * actor, AWallpaperPlugin *desktop_plugin)
 void 
 change_static_actor_with_corner(Actor * actor, AWallpaperPlugin *desktop_plugin)
 {
-    gchar *newfile;
-    gchar           buffer[2048];
+    gchar buffer[2048];
 
     if (desktop_plugin->priv->right_corner)
         gtk_widget_destroy(desktop_plugin->priv->right_corner);
     snprintf(buffer, sizeof(buffer) - 1, "%s/%s/town%i_right_corner.png", \
-                                  THEME_PATH, desktop_plugin->priv->theme, scene.daytime);
+                                  THEME_PATH, desktop_plugin->priv->theme, desktop_plugin->priv->scene->daytime);
     desktop_plugin->priv->right_corner = gtk_image_new_from_file (buffer);
     if (desktop_plugin->priv->right_corner){
         gtk_fixed_put(GTK_FIXED(desktop_plugin->priv->main_widget), desktop_plugin->priv->right_corner, 0, 0);
@@ -668,7 +297,60 @@ change_static_actor_with_corner(Actor * actor, AWallpaperPlugin *desktop_plugin)
 
 }
 
+void
+change_layer(Actor * actor, AWallpaperPlugin *desktop_plugin)
+{
+    gint y;
+    Actor *a;
+
+    if (!desktop_plugin->priv->rich_animation) return;
+
+    a = g_ptr_array_index(actor->child, 0);
+    y = a->y + 10;
+    if (y > 480) y = -480;
+    actor_set_position_full(a->widget, a->x, y, a->z);
+    a->y = y;
+    
+    a = g_ptr_array_index(actor->child, 1);
+    y = a->y + 10;
+    if (y > 480) y = -480;
+    actor_set_position_full(a->widget, a->x, y, a->z);
+    a->y = y;
+
+    a = g_ptr_array_index(actor->child, 2);
+    y = a->y + 20;
+    if (y > 480) y = -480;
+    actor_set_position_full(a->widget, a->x, y, a->z);
+    a->y = y;
+
+    a = g_ptr_array_index(actor->child, 3);
+    y = a->y + 20;
+    if (y > 480) y = -480;
+    actor_set_position_full(a->widget, a->x, y, a->z);
+    a->y = y;
+
+}
+#if 0
+void
+change_layer1(Actor * actor, AWallpaperPlugin *desktop_plugin)
+{
+    gint y;
+    y = actor->y + 10;
+    if (y > 480) y = -480;
+    actor_set_position_full(actor->widget, actor->x, y, actor->z);
+    actor->y = y;
+}
 
+void
+change_layer2(Actor * actor, AWallpaperPlugin *desktop_plugin)
+{
+    gint y;
+    y = actor->y + 15;
+    if (y >= 480) y = -480;
+    actor_set_position_full(actor->widget, actor->x, y, actor->z);
+    actor->y = y;
+}
+#endif
 /*
 static gint 
 get_time(gint t){
@@ -677,12 +359,16 @@ get_time(gint t){
 }
 */
 static void 
-destroy_scene(void){
-    GSList * tmp = scene.actors;
+destroy_scene(AWallpaperPlugin *desktop_plugin)
+{
+    GSList * tmp = desktop_plugin->priv->scene->actors;
     Actor *actor;
     while (tmp != NULL){
         actor = tmp->data;
         if (actor){
+            if (actor->child){
+                g_ptr_array_free(actor->child, TRUE);
+            }
             if (actor->filename)
                 g_free(actor->filename);
             if (actor->name)
@@ -701,94 +387,209 @@ void
 reload_scene(AWallpaperPlugin *desktop_plugin)
 {
     fprintf(stderr,"Reload scene %s\n", desktop_plugin->priv->theme);  
-    destroy_scene();
+    destroy_scene(desktop_plugin);
     if (!strcmp(desktop_plugin->priv->theme,"Modern"))
         init_scene(desktop_plugin);
     else if (!strcmp(desktop_plugin->priv->theme,"Berlin")) 
         init_scene1(desktop_plugin);
+    else if (!strcmp(desktop_plugin->priv->theme,"Matrix")) 
+        init_scene2(desktop_plugin);
 }
 
+static void
+init_scene2(AWallpaperPlugin *desktop_plugin)
+{
+  Actor *actor;
+  Scene *scene;
+  GPtrArray *child;
+  gint now = time(NULL);
+  gint y1, y2;
+
+  if (desktop_plugin->priv->rich_animation){
+      y1 = -480;
+      y2 = -480-480;
+  }else {
+      y1 = 0;
+      y2 = -480;
+  }
+
+  fprintf(stderr, "init scene2 \n");
+  scene = g_new0(Scene, 1);
+  //scene.daytime = get_daytime();
+  scene->actors = NULL;
+  desktop_plugin->priv->scene = scene;
+  
+  actor = init_object(desktop_plugin, "background", "bg.png", 
+                      0, 0, 5, 800, 480, 
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
+  scene->actors = g_slist_append(scene->actors, actor);
+
+  actor = init_object(desktop_plugin, "symbols", "symbols.png", 
+                      0, 0, 10, 800, 480, 
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
+  scene->actors = g_slist_append(scene->actors, actor);
+
+  child = g_ptr_array_sized_new(4);
+  actor = init_object(desktop_plugin, "layer1", "layer1_2.png", 
+                      0, y1, 6, 800, 960, 
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
+  //actor->time_start_animation = now;
+  //actor->duration_animation = G_MAXINT;
+  scene->actors = g_slist_append(scene->actors, actor);
+  g_ptr_array_add(child, actor);
+
+  actor = init_object(desktop_plugin, "layer1", "layer1_1.png", 
+                      0, y2, 7, 800, 960, 
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
+  //actor->time_start_animation = now;
+  //actor->duration_animation = G_MAXINT;
+  scene->actors = g_slist_append(scene->actors, actor);
+  g_ptr_array_add(child, actor);
+
+  actor = init_object(desktop_plugin, "layer2", "layer2_2.png", 
+                      0, y1, 8, 800, 960, 
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
+  //actor->time_start_animation = now;
+  //actor->duration_animation = G_MAXINT;
+  scene->actors = g_slist_append(scene->actors, actor);
+  g_ptr_array_add(child, actor);
+
+  actor = init_object(desktop_plugin, "layer2", "layer2_1.png", 
+                      0, y2, 9, 800, 960, 
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
+  //actor->time_start_animation = now;
+  //actor->duration_animation = G_MAXINT;
+  scene->actors = g_slist_append(scene->actors, actor);
+  g_ptr_array_add(child, actor);
+
+  actor = init_object(desktop_plugin, "layers", "", 
+                      0, y2, 9, 800, 960, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_layer, NULL, child);
+  actor->time_start_animation = now;
+  actor->duration_animation = G_MAXINT;
+  scene->actors = g_slist_append(scene->actors, actor);
+
+  run_long_timeout(desktop_plugin);
+
+}
 
 /* Init Modern Scene */
 static void
 init_scene(AWallpaperPlugin *desktop_plugin)
 {
   Actor *actor;
+  Scene *scene;
   gint now = time(NULL);
-
-  /* fprintf(stderr, "init scene \n");*/
-  scene.daytime = get_daytime();
-  scene.actors = NULL;
-  scene.wind_orientation = -1;
-  scene.wind_angle = 0.3;
+  gint i;
+  gint winds[13][2];
+
+  //fprintf(stderr, "init scene \n");
+  scene = g_new0(Scene, 1);
+  scene->daytime = get_daytime();
+  scene->actors = NULL;
+  scene->wind_orientation = -1;
+  scene->wind_angle = 0.3;
   /* init value for random */
-  scene.seed = time(NULL);
+  scene->seed = time(NULL);
+  desktop_plugin->priv->scene = scene;
 
-  
-
-  actor = init_object(desktop_plugin, "sky", "sky0.png", 0, 0, 5, 800, 480, 
-                      TRUE, 100, 255, (gpointer)&change_static_actor, NULL);
+  actor = init_object(desktop_plugin, "sky", "sky0.png", 
+                      0, 0, 5, 800, 480, 
+                      TRUE , TRUE, 100, 255, 
+                      (gpointer)&change_static_actor, NULL, NULL);
   change_static_actor(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
-
-  actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, 6, 88, 88, 
-                      TRUE, 100, 255, (gpointer)&change_sun, &probability_sun);
+  scene->actors = g_slist_append(scene->actors, actor);
+  
+  actor = init_object(desktop_plugin, "sun", "sun.png", 
+                      0, 0, 6, 88, 88, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_sun, NULL, NULL);
   actor->time_start_animation = now;
   actor->duration_animation = G_MAXINT;
   change_sun(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   //actor = init_object(desktop_plugin, "dot", "dot1.png", 0, 0, 11, 50, 50, 
     //                  TRUE, 100, 255, NULL, NULL);
   //scene.actors = g_slist_append(scene.actors, actor);
   
-  actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 0, fast_rnd(300)-97, 7, 150, 97, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
-  actor->duration_animation = 5*60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 
+                      0, fast_rnd(300)-97, 7, 150, 97, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
+  actor->time_start_animation = now + fast_rnd(20);
+  actor->duration_animation = 3*60;
+  scene->actors = g_slist_append(scene->actors, actor);
   
-  actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 0, fast_rnd(300)-75, 7, 188, 75, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
+  actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 
+                      0, fast_rnd(300)-75, 7, 188, 75, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
+  actor->time_start_animation = now + fast_rnd(40)+10;
+  actor->duration_animation = 3*60;
+  scene->actors = g_slist_append(scene->actors, actor);
+
+  actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 
+                      0, fast_rnd(300)-75, 7, 150, 75, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
+  actor->time_start_animation = now + fast_rnd(60) + 20;
   actor->duration_animation = 5*60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
-  actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 0, fast_rnd(300)-75, 7, 150, 75, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
-  actor->duration_animation = 5*60;
-  scene.actors = g_slist_append(scene.actors, actor);
 
+  actor = init_object(desktop_plugin, "town", "town0.png", 
+                      0, 0, 8, 800, 480, 
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_static_actor, NULL, NULL);
+  change_static_actor(actor, desktop_plugin);
+  scene->actors = g_slist_append(scene->actors, actor);
 
-  actor = init_object(desktop_plugin, "town", "town0.png", 0, 0, 8, 800, 480, 
-                      TRUE, 100, 255, (gpointer)&change_static_actor, NULL);
+  actor = init_object(desktop_plugin, "stend", "stend0.png", 
+                      482, 146, 9, 300, 305, 
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_static_actor, NULL, NULL);
   change_static_actor(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
-  actor = init_object(desktop_plugin, "tram", "tram.png", -300, 225, 9, 350, 210, 
-                      FALSE, 100, 255, (gpointer)&change_tram, NULL);
-  actor->time_start_animation = time(NULL) + fast_rnd(60);
+  actor = init_object(desktop_plugin, "tram", "tram.png", 
+                      -300, 225, 10, 350, 210, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_tram, NULL, NULL);
+  actor->time_start_animation = time(NULL) + fast_rnd(10); 
   actor->duration_animation = 60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
-  actor = init_object(desktop_plugin, "border", "border0.png", 0, 480-79, 10, 800, 79,
-                      TRUE, 100, 255, (gpointer)&change_static_actor_with_corner, NULL);
+  actor = init_object(desktop_plugin, "border", "border0.png", 
+                      0, 480-79, 11, 800, 79,
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_static_actor_with_corner, NULL, NULL);
   change_static_actor_with_corner(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   
-  actor = init_object(desktop_plugin, "moon", "moon1.png", 400, 20, 6, 60, 60, 
-                      FALSE, 100, 255, (gpointer)&change_moon, NULL);
+  actor = init_object(desktop_plugin, "moon", "moon1.png", 
+                      400, 20, 6, 60, 60, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_moon, NULL, NULL);
   change_moon(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
-  actor = init_object(desktop_plugin, "wind", "", 0, 0, 5, 0, 0, 
-                      FALSE, 100, 255, (gpointer)&change_wind, NULL);
+  actor = init_object(desktop_plugin, "wind", "", 
+                      0, 0, 5, 0, 0, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_wind, NULL, NULL);
   change_wind(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
     /* windows in 4-th house  */
-    gint winds[13][2];
+
     winds[0][0] = 482;
     winds[0][1] = 180;
 
@@ -827,16 +628,162 @@ init_scene(AWallpaperPlugin *desktop_plugin)
     
     winds[12][0] = 495;
     winds[12][1] = 303;
-    gint i;
     for (i=0; i<13; i++){
         actor = init_object(desktop_plugin, "window1", "window1.png", 
                             winds[i][0], winds[i][1], 8, 8, 10, 
-                            FALSE, 100, 255, (gpointer)&change_window1, NULL);
+                            FALSE, FALSE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
+        //change_window1(actor, desktop_plugin);
+        actor->time_start_animation = now + fast_rnd(30);
+        scene->actors = g_slist_append(scene->actors, actor);
+
+    }
+    
+    /* windows in 1-th house  */
+    
+    winds[0][0] = 86;
+    winds[0][1] = 321;
+
+    winds[1][0] = 86;
+    winds[1][1] = 363;
+
+    winds[2][0] = 86;
+    winds[2][1] = 385;
+
+    winds[3][0] = 86;
+    winds[3][1] = 286;
+    
+    winds[4][0] = 94;
+    winds[4][1] = 232;
+    
+    winds[5][0] = 94;
+    winds[5][1] = 243;
+    
+    winds[6][0] = 94;
+    winds[6][1] = 265;
+    
+    winds[7][0] = 94;
+    winds[7][1] = 331;
+    for (i=0; i<8; i++){
+        actor = init_object(desktop_plugin, "window2", "window2.png", 
+                            winds[i][0], winds[i][1], 8, 8, 10, 
+                            FALSE, FALSE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
+        //change_window1(actor, desktop_plugin);
+        actor->time_start_animation = now + fast_rnd(30);
+        scene->actors = g_slist_append(scene->actors, actor);
+
+    }
+    
+    /* windows in 3-th house  */
+    
+    winds[0][0] = 251;
+    winds[0][1] = 162;
+
+    winds[1][0] = 251;
+    winds[1][1] = 196;
+
+    winds[2][0] = 251;
+    winds[2][1] = 278;
+
+    winds[3][0] = 251;
+    winds[3][1] = 289;
+    
+    winds[4][0] = 313;
+    winds[4][1] = 173;
+    
+    winds[5][0] = 322;
+    winds[5][1] = 160;
+    
+    winds[6][0] = 303;
+    winds[6][1] = 217;
+    
+    winds[7][0] = 322;
+    winds[7][1] = 224;
+    
+    winds[8][0] = 323;
+    winds[8][1] = 217;
+    
+    winds[9][0] = 322;
+    winds[9][1] = 288;
+    
+    for (i=0; i<10; i++){
+        actor = init_object(desktop_plugin, "window3", "window3.png", 
+                            winds[i][0], winds[i][1], 8, 8, 10, 
+                            FALSE, FALSE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
+        //change_window1(actor, desktop_plugin);
+        actor->time_start_animation = now + fast_rnd(30);
+        scene->actors = g_slist_append(scene->actors, actor);
+
+    }
+
+    /* windows in 5-th house  */
+    
+    winds[0][0] = 610;
+    winds[0][1] = 224;
+
+    winds[1][0] = 602;
+    winds[1][1] = 245;
+
+    winds[2][0] = 602;
+    winds[2][1] = 264;
+
+    winds[3][0] = 610;
+    winds[3][1] = 301;
+    
+    winds[4][0] = 610;
+    winds[4][1] = 320;
+    
+    winds[5][0] = 593;
+    winds[5][1] = 352;
+    
+    winds[6][0] = 610;
+    winds[6][1] = 368;
+    
+    for (i=0; i<7; i++){
+        actor = init_object(desktop_plugin, "window4", "window4.png", 
+                            winds[i][0], winds[i][1], 8, 8, 10, 
+                            FALSE, FALSE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
+        //change_window1(actor, desktop_plugin);
+        actor->time_start_animation = now + fast_rnd(30);
+        scene->actors = g_slist_append(scene->actors, actor);
+
+    }
+
+    /* windows in 6-th house  */
+    
+    winds[0][0] = 717;
+    winds[0][1] = 283;
+
+    winds[1][0] = 698;
+    winds[1][1] = 293;
+
+    winds[2][0] = 717;
+    winds[2][1] = 315;
+
+    winds[3][0] = 717;
+    winds[3][1] = 323;
+    
+    winds[4][0] = 698;
+    winds[4][1] = 362;
+    
+    winds[5][0] = 698;
+    winds[5][1] = 400;
+    
+    for (i=0; i<6; i++){
+        actor = init_object(desktop_plugin, "window5", "window5.png", 
+                            winds[i][0], winds[i][1], 8, 8, 10, 
+                            FALSE, FALSE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
-        scene.actors = g_slist_append(scene.actors, actor);
+        scene->actors = g_slist_append(scene->actors, actor);
 
     }
+    run_long_timeout(desktop_plugin);
+
 #if 0    
   anim = g_new0(Animation, 1);
   anim->count = 1;
@@ -848,91 +795,177 @@ init_scene(AWallpaperPlugin *desktop_plugin)
   
   scene.dynamic_actors = g_slist_append(scene.dynamic_actors, anim);
 #endif  
- }
+}
 
 /* Init Berlin Scene */
 static void
 init_scene1(AWallpaperPlugin *desktop_plugin)
 {
-  Actor *actor;
+  Actor *actor, *actor1, *actor2;
+  Scene *scene;
   gint now = time(NULL);
-  
-
-  scene.daytime = get_daytime();
-  scene.actors = NULL;
-  scene.wind_orientation = -1;
-  scene.wind_angle = 0.3;
+  gint i; 
+  gint winds[13][2];
+  GPtrArray *child = NULL;
+
+  scene = g_new0(Scene, 1);
+  scene->daytime = get_daytime();
+  scene->actors = NULL;
+  scene->wind_orientation = -1;
+  scene->wind_angle = 0.3;
   /* init value for random */
-  scene.seed = time(NULL);
-
+  scene->seed = time(NULL);
+  desktop_plugin->priv->scene = scene;
   
   actor = init_object(desktop_plugin, "sky", "sky.png", 0, 0, 5, 800, 480, 
-                      TRUE, 100, 255, (gpointer)&change_static_actor, NULL);
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_static_actor, NULL, NULL);
   change_static_actor(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   
   actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, 6, 88, 88, 
-                      TRUE, 100, 255, (gpointer)&change_sun, &probability_sun);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_sun, NULL, NULL);
   actor->time_start_animation = time(NULL);
   actor->duration_animation = G_MAXINT;
   change_sun(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
-
+  scene->actors = g_slist_append(scene->actors, actor);
 
+#if 0
   actor = init_object(desktop_plugin, "dot", "dot1.png", 0, 0, 11, 50, 50, 
                       TRUE, 100, 255, NULL, NULL);
   scene.actors = g_slist_append(scene.actors, actor);
-
+#endif
 
   actor = init_object(desktop_plugin, "moon", "moon1.png", 400, 15, 6, 60, 60, 
-                      FALSE, 100, 255, (gpointer)&change_moon, NULL);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_moon, NULL, NULL);
   change_moon(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   
   actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 0, fast_rnd(300)-97, 7, 150, 97, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
-  actor->duration_animation = 5*60;
-  scene.actors = g_slist_append(scene.actors, actor);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
+  actor->time_start_animation = now + fast_rnd(30) + 10;
+  actor->duration_animation = 3*60;
+  scene->actors = g_slist_append(scene->actors, actor);
   
   actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 0, fast_rnd(300)-75, 7, 188, 75, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
-  actor->duration_animation = 5*60;
-  scene.actors = g_slist_append(scene.actors, actor);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
+  actor->time_start_animation = now + fast_rnd(10);
+  actor->duration_animation = 3*60;
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 0, fast_rnd(300)-75, 7, 150, 75, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
+  actor->time_start_animation = now + fast_rnd(60) + 20;
   actor->duration_animation = 5*60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
  
   actor = init_object(desktop_plugin, "plane2", "plane3.png", 0, 45, 8, 160, 50, 
-                      FALSE, 100, 255, (gpointer)&change_plane2, NULL);
-  actor->time_start_animation = now + probability_plane();
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_plane2, NULL, NULL);
+  actor->time_start_animation = now + fast_rnd(40) + 20;
   actor->duration_animation = 60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   
-  actor = init_object(desktop_plugin, "plane1", "tu154_small.png", 620, 233, 9, 300, 116, 
-                      FALSE, 100, 255, (gpointer)&change_plane1, NULL);
-  actor->time_start_animation = now + probability_plane();
+  actor = init_object(desktop_plugin, "plane1", "tu154.png", 620, 233, 9, 300, 116, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_plane1, NULL, NULL);
+  actor->time_start_animation = now + fast_rnd(20);
   actor->duration_animation = 30;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor = init_object(desktop_plugin, "town", "town.png", 0, 0, 10, 800, 480, 
-                      TRUE, 100, 255, (gpointer)&change_static_actor_with_corner, NULL);
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_static_actor_with_corner, NULL, NULL);
   change_static_actor_with_corner(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor = init_object(desktop_plugin, "wind", "", 0, 0, 5, 0, 0, 
-                      FALSE, 100, 255, (gpointer)&change_wind, NULL);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_wind, NULL, NULL);
   change_wind(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
-}
+  actor1 = init_object(desktop_plugin, "signal_red", "red.png", 
+                      486, 425, 10, 18, 38, 
+                      FALSE, TRUE, 100, 255, NULL, NULL, NULL);
+  //actor->time_start_animation = now + fast_rnd(30) + 10;  
+  scene->actors = g_slist_append(scene->actors, actor1);
+   
+  actor2 = init_object(desktop_plugin, "signal_green", "green.png", 
+                      486, 425, 10, 18, 38, 
+                      TRUE, TRUE, 100, 255, NULL, NULL, NULL);
+  //actor->time_start_animation = now + fast_rnd(30) + 10;  
+  scene->actors = g_slist_append(scene->actors, actor2);
+  child = g_ptr_array_sized_new(2);
+  g_ptr_array_add(child, actor1);
+  g_ptr_array_add(child, actor2);
+  actor = init_object(desktop_plugin, "signal", "",
+                      486, 425, 10, 18, 38,
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_signal, NULL, child);
+  actor->time_start_animation = now + fast_rnd(30) + 10;
+  scene->actors = g_slist_append(scene->actors, actor);
+    
+    winds[0][0] = 389;
+    winds[0][1] = 305;
+
+    winds[1][0] = 373;
+    winds[1][1] = 306;
+
+    winds[2][0] = 355;
+    winds[2][1] = 306;
+
+    winds[3][0] = 356;
+    winds[3][1] = 288;
+    
+    winds[4][0] = 337;
+    winds[4][1] = 269;
+    
+    winds[5][0] = 372;
+    winds[5][1] = 268;
+  
+    winds[6][0] = 372;
+    winds[6][1] = 249;
+    
+    winds[7][0] = 388;
+    winds[7][1] = 249;
+    
+    winds[8][0] = 387;
+    winds[8][1] = 230;
+    
+    winds[9][0] = 372;
+    winds[9][1] = 211;
+    
+    winds[10][0] = 355;
+    winds[10][1] = 159;
+    
+    winds[11][0] = 335;
+    winds[11][1] = 158;
+    
+    winds[12][0] = 386;
+    winds[12][1] = 119;
+  
+    for (i=0; i<13; i++){
+        actor = init_object(desktop_plugin, "window", "window.png", 
+                            winds[i][0], winds[i][1], 10, 8, 9, 
+                            FALSE, TRUE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
+        //change_window1(actor, desktop_plugin);
+        actor->time_start_animation = now + fast_rnd(30);
+        scene->actors = g_slist_append(scene->actors, actor);
 
+    }
+    
+    run_long_timeout(desktop_plugin);
+
+}
 
 void 
 get_sun_screen_pos(double alt, double azm, gint * x, gint * y)
@@ -1018,14 +1051,14 @@ change_actor(GtkWidget * actor)
 static gboolean
 short_timeout (AWallpaperPlugin *desktop_plugin)
 {
-    gint daytime = get_daytime();
+    //gint daytime = get_daytime();
     GSList * tmp;
     void (*pfunc)(gpointer, gpointer);
     time_t now;
     Actor *actor;
     gboolean stop_flag = TRUE;
 
-    if (!desktop_plugin->priv->visible || !desktop_plugin->priv->rich_animation){
+if (!desktop_plugin->priv->visible || !desktop_plugin->priv->rich_animation){
         desktop_plugin->priv->short_timer = 0;
         return FALSE;
     }
@@ -1033,7 +1066,7 @@ short_timeout (AWallpaperPlugin *desktop_plugin)
     now = time(NULL);
     //scene.daytime = daytime;
     /* fprintf(stderr, "Short timer %d\n", now); */
-    tmp = scene.actors;
+    tmp = desktop_plugin->priv->scene->actors;
     while (tmp != NULL){
            actor = tmp->data;
            if (now >= actor->time_start_animation  
@@ -1054,31 +1087,21 @@ short_timeout (AWallpaperPlugin *desktop_plugin)
          return TRUE; /* keep running this event */
 }
 
-
-static gboolean
-long_timeout (AWallpaperPlugin *desktop_plugin)
+void
+run_long_timeout(AWallpaperPlugin *desktop_plugin)
 {
+
     gint daytime = get_daytime();
     GSList * tmp;
     void (*pfunc)(gpointer, gpointer);
     time_t now;
     Actor *actor;
 
-    /* fprintf(stderr, "long_timeout %i\n", desktop_plugin->priv->long_timer); */
-    if (desktop_plugin->priv->long_timer == 0 )
-        return FALSE;
-    if (!desktop_plugin->priv->visible){
-        if(desktop_plugin->priv->short_timer != 0){
-            g_source_remove(desktop_plugin->priv->short_timer);
-            desktop_plugin->priv->short_timer = 0;
-        }
-        desktop_plugin->priv->long_timer = 0;
-        return FALSE;
-    }
-    //fprintf(stderr, "timer daytime=%d\n", daytime);
-    if (scene.daytime != daytime){
-        scene.daytime = daytime;
-        tmp = scene.actors;
+
+    //fprintf(stderr, "!!!run long timeout short_timer=%d\n", desktop_plugin->priv->short_timer);
+    if (desktop_plugin->priv->scene->daytime != daytime){
+        desktop_plugin->priv->scene->daytime = daytime;
+        tmp = desktop_plugin->priv->scene->actors;
         while (tmp != NULL){
             //change_actor(tmp->data);
             pfunc =((Actor*)tmp->data)->func_change;
@@ -1091,21 +1114,43 @@ long_timeout (AWallpaperPlugin *desktop_plugin)
    
     now = time(NULL);
     //fprintf(stderr, "Now  %d\n", now);
-    tmp = scene.actors;
+    tmp = desktop_plugin->priv->scene->actors;
     while (tmp != NULL){
         actor = tmp->data;
         if (now >= actor->time_start_animation  
             && actor->time_start_animation > 0
             && desktop_plugin->priv->short_timer == 0){
-            actor->time_start_animation = now;
             /* fprintf(stderr, "start short timer act = %s %d\n", actor->name, now); */
-            if (desktop_plugin->priv->rich_animation)
+            if (desktop_plugin->priv->rich_animation){
+                actor->time_start_animation = now;
                 desktop_plugin->priv->short_timer = g_timeout_add(SHORT_TIMER, (GtkFunction)short_timeout, desktop_plugin);
+            }
+            else {
+                (*actor->func_change)(actor, desktop_plugin);
+            }
         }
         tmp = g_slist_next(tmp);
     }
-   
+}
+
+static gboolean
+long_timeout (AWallpaperPlugin *desktop_plugin)
+{
+    /* fprintf(stderr, "long_timeout %i\n", desktop_plugin->priv->long_timer); */
+    if (desktop_plugin->priv->long_timer == 0 )
+        return FALSE;
+    if (!desktop_plugin->priv->visible){
+        if(desktop_plugin->priv->short_timer != 0){
+            g_source_remove(desktop_plugin->priv->short_timer);
+            desktop_plugin->priv->short_timer = 0;
+        }
+        desktop_plugin->priv->long_timer = 0;
+        return FALSE;
+    }
+  
 
+    run_long_timeout(desktop_plugin);
     return TRUE; /* keep running this event */
 }
 
@@ -1119,8 +1164,10 @@ desktop_plugin_visible_notify (GObject    *object,
     /* fprintf (stderr, "is-on-current-desktop changed. visible: %u", visible); */
     if (visible){
         desktop_plugin->priv->visible = TRUE;
-        if (desktop_plugin->priv->long_timer == 0 )
+        if (desktop_plugin->priv->long_timer == 0 ){
             desktop_plugin->priv->long_timer = g_timeout_add(LONG_TIMER, (GtkFunction)long_timeout, desktop_plugin);
+            run_long_timeout(desktop_plugin);
+        }
     }else{
         desktop_plugin->priv->visible = FALSE;
         if (desktop_plugin->priv->long_timer != 0 ){
@@ -1134,6 +1181,7 @@ gboolean
 rich_animation_press(GtkWidget *widget, GdkEvent *event,
                                             gpointer user_data){
     fprintf(stderr,"gggggggggggggggggggg2222\n");
+    return FALSE;
 }    
 static void
 animation_wallpaper_plugin_init (AWallpaperPlugin *desktop_plugin)
@@ -1142,13 +1190,20 @@ animation_wallpaper_plugin_init (AWallpaperPlugin *desktop_plugin)
     gchar           buffer[2048];
 
 
-    fprintf(stderr, "!!!!!!!plugin init \n");
+    //fprintf(stderr, "!!!!!!!plugin init \n");
     Animation_WallpaperPrivate *priv =  Animation_Wallpaper_HOME_PLUGIN_GET_PRIVATE (desktop_plugin);
     desktop_plugin->priv =  Animation_Wallpaper_HOME_PLUGIN_GET_PRIVATE (desktop_plugin);
+    priv->osso = osso_initialize(PACKAGE, VERSION, TRUE, NULL);
 
     /* Load config */
     read_config(priv);
+    /* Initialize DBUS */
+    livewp_initialize_dbus(priv);
+
     priv->desktop_plugin = desktop_plugin;
+    priv->visible = TRUE;
+    priv->short_timer = 0;
+    //priv->theme = g_strdup("Modern");
     desktop_plugin->priv->main_widget = gtk_fixed_new();
 
     gtk_widget_set_size_request(desktop_plugin->priv->main_widget, 100, 32);
@@ -1178,21 +1233,23 @@ animation_wallpaper_plugin_init (AWallpaperPlugin *desktop_plugin)
 */
     hd_home_plugin_item_set_settings (HD_HOME_PLUGIN_ITEM (desktop_plugin), TRUE);
     g_signal_connect (desktop_plugin, "show-settings",
-                            G_CALLBACK (lw_settings), priv);
+                            G_CALLBACK (show_settings), priv);
     gtk_widget_show (desktop_plugin->priv->main_widget);
     gtk_container_add (GTK_CONTAINER (desktop_plugin), desktop_plugin->priv->main_widget);
     init_applet_position();
 
     
     fprintf(stderr, "!!!theme = %s\n", priv->theme);
+    priv->scene = NULL;
     if (!strcmp(priv->theme,"Modern"))
         init_scene(desktop_plugin);
     else if (!strcmp(priv->theme,"Berlin")) 
         init_scene1(desktop_plugin);
+    else if (!strcmp(priv->theme, "Matrix"))
+        init_scene2(desktop_plugin);
     priv->long_timer = g_timeout_add(LONG_TIMER, (GtkFunction)long_timeout, desktop_plugin);
-    priv->short_timer = 0;
     /* TODO Move scene to priv */
-    scene.timer_type = LONG_TIMER_TYPE;
+    //scene.timer_type = LONG_TIMER_TYPE;
     g_signal_connect (desktop_plugin, "notify::is-on-current-desktop",
                      G_CALLBACK (desktop_plugin_visible_notify), desktop_plugin);
 
@@ -1216,7 +1273,7 @@ lw_applet_finalize (GObject *object)
         priv->short_timer = 0;
      }
 
-     destroy_scene();
+     destroy_scene(desktop_plugin);
 }
 
 static void
@@ -1237,3 +1294,5 @@ animation_wallpaper_plugin_class_init (AWallpaperPluginClass *klass) {
 static void
 animation_wallpaper_plugin_class_finalize (AWallpaperPluginClass *class) {
 }
+
+