added gui for option "Enable"
[livewp] / applet / src / livewp-home-widget.c
index d6bab1a..25e1888 100644 (file)
@@ -24,6 +24,7 @@
 /*******************************************************************************/
 #include "livewp-common.h" 
 #include "livewp-home-widget.h"
+#include "livewp-actor.h"
 #include <gconf/gconf-client.h>
 #include "livewp-rules.h"
 #include <sys/time.h>
@@ -44,7 +45,7 @@ HD_DEFINE_PLUGIN_MODULE (AWallpaperPlugin, animation_wallpaper_plugin, HD_TYPE_H
 #define Ystartposition 448 
 
 gint xapplet = 0, yapplet = 0;
-Scene scene;
+//Scene scene;
 
 static void
 lw_applet_realize (GtkWidget *widget)
@@ -159,13 +160,6 @@ actor_set_position_full(GtkWidget *actor, gint x, gint y, gint z)
     hildon_animation_actor_set_position_full (HILDON_ANIMATION_ACTOR (actor),x-xapplet, y-yapplet, z);
 }
 
-static gint 
-path_line(gint x0, gint x1, double t)
-{
-    // уравниение прямой
-    return ((x1 - x0) * t + x0);
-}
-
 
 void
 destroy_hildon_actor(Actor *actor)
@@ -175,56 +169,6 @@ destroy_hildon_actor(Actor *actor)
     actor->widget = NULL;
 }
 
-static Actor* 
-init_object(AWallpaperPlugin *desktop_plugin, 
-            gchar * name, 
-            gchar * filename, 
-            gint x, 
-            gint y, 
-            gint z, 
-            gint width, 
-            gint height, 
-            gboolean visible, 
-            gboolean load_image,
-            gint scale, 
-            gint opacity, 
-            void (*pfunc_change)(Actor*),
-            void (*pfunc_probability)(Actor*),
-            GPtrArray *child
-           )
-{
-  Actor *actor = NULL;
-  actor = g_new0(Actor, 1);
-  actor->x = x;
-  actor->y = y;
-  actor->z = z;
-  actor->width = width;
-  actor->height = height;
-  actor->visible = visible;
-  actor->scale = scale;
-  actor->opacity = opacity;
-  actor->filename = g_strdup(filename);
-  actor->name = g_strdup(name);
-  actor->func_change = (gpointer)pfunc_change; 
-  actor->func_probability = (gpointer)pfunc_probability;
-  actor->child = child;
-  if (load_image)
-    create_hildon_actor(actor, desktop_plugin);
-  else 
-    actor->widget = NULL;
-  actor->time_start_animation = 0;
-  actor->duration_animation = 0;
-  /*
-  a.widget = actor;
-  a.name = name;
-  a.x = x;
-  a.y = y;
-  a.z = z;
-  */
-  //objects_list = g_slist_append(objects_list, G_OBJECT(actor));
-  //objects_list = g_slist_append(objects_list, G_OBJECT(a));
-  return actor;
-}
 
 gint 
 rnd(gint max)
@@ -237,360 +181,10 @@ gint fast_rnd(gint max)
     guint offset = 12923;
     guint multiplier = 4079;
     
-    scene.seed = scene.seed * multiplier + offset;
-    return (gint)(scene.seed % max);
-}
-
-gint 
-probability_sun()
-{
-    /* update sun position after ...  second */
-    return 60;
-}
-
-
-gint 
-probability_plane()
-{
-    return (fast_rnd(10) + 1) * 60;
-//    return 0;
-}
-
-void 
-change_moon(Actor * actor, AWallpaperPlugin *desktop_plugin)
-{
-    gint phase;
-    char *newfile;
-
-    if (actor){
-        if (scene.daytime == TIME_NIGHT){
-            if (!actor->visible){
-                actor->visible = TRUE;
-                phase = get_moon_phase();
-                newfile = g_strdup_printf( "%s%d.png", actor->name, phase);
-                if (actor->filename)
-                    g_free(actor->filename);
-                actor->filename = newfile;
-                create_hildon_actor(actor, desktop_plugin);
-
-            }
-            //actor->x = 400;
-            //actor->y = 10;
-           // actor_set_position_full(actor->widget, x, y, actor->z);
-            //probability_sun(actor);
-            //fprintf(stderr, "after change sun %d\n", actor->time_start_animation);
-         }else if (actor->visible){
-            actor->visible = FALSE;
-            fprintf(stderr, "destroy moon \n");
-            destroy_hildon_actor(actor);
-            /* TO DO make moonrise*/
-            actor->time_start_animation = 0;
-        } 
-    }
-    
-}
-
-void 
-change_sun(Actor * actor, AWallpaperPlugin *desktop_plugin)
-{
-    double alt, azm;
-    gint x, y;
-
-    //fprintf(stderr, "change sun\n");
-    if (actor){
-        if (scene.daytime != TIME_NIGHT){
-            if (!actor->visible){
-                actor->visible = TRUE;
-                create_hildon_actor(actor, desktop_plugin);
-            }
-            get_sun_pos(&alt, &azm);
-            get_sun_screen_pos(alt, azm, &x, &y);
-            actor->x = x;
-            actor->y = y;
-            actor_set_position_full(actor->widget, x, y, actor->z);
-            //probability_sun(actor);
-            actor->time_start_animation = time(NULL) + probability_sun();
-         }else if (actor->visible){
-            actor->visible = FALSE;
-            destroy_hildon_actor(actor);
-            actor->time_start_animation = 0;
-        } 
-    }
-    
-}
-
-static void 
-change_tram(Actor * actor, AWallpaperPlugin *desktop_plugin)
-{
-    gint x0 = -300, y0 = 225, scale0 = 100,
-         x1 = 800, y1 = 162, scale1 = 130, 
-         x, y, scale;
-    struct timeval tvb;     
-    suseconds_t ms;
-    long sec;
-    double t;
-
-    //fprintf(stderr, "change tram\n");
-    gettimeofday(&tvb, NULL);
-    
-    ms = tvb.tv_usec;
-    sec = tvb.tv_sec;
-    
-    if (!actor->visible){
-        actor->visible = TRUE;
-        if (scene.daytime == TIME_NIGHT){
-            if (actor->filename)
-                g_free(actor->filename);
-            actor->filename = g_strdup("tram_dark.png");
-        } else{
-            if (actor->filename)
-                g_free(actor->filename);
-            actor->filename = g_strdup("tram.png");
-        }
-        create_hildon_actor(actor, desktop_plugin);
-    }
-    t = (double)((double)sec+(double)ms/1000000 - actor->time_start_animation) / actor->duration_animation;
-    x = path_line(x0, x1, t);
-    y = path_line(y0, y1, t);
-    scale = path_line(scale0, scale1, t);
-    //fprintf(stderr, "change tram t=%f x=%d y=%d scale=%d\n", t, x, y, scale);
-    actor_set_position_full(actor->widget, x, y, actor->z);
-    hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
-    if (t >= 1){
-        /* stop animation */
-        actor->visible = FALSE;
-        destroy_hildon_actor(actor);
-        actor->time_start_animation = sec + fast_rnd(300);
-    }
-}
-
-void
-change_plane1(Actor *actor, AWallpaperPlugin *desktop_plugin)
-{
-    gint x0 = 620, y0 = 233, scale0 = 100,
-         x1 = 79, y1 = -146, scale1 = 100, 
-         x, y, scale;
-    struct timeval tvb;     
-    suseconds_t ms;
-    long sec;
-    double t;
-
-    gettimeofday(&tvb, NULL);
-    
-    ms = tvb.tv_usec;
-    sec = tvb.tv_sec;
-//    fprintf(stderr, "1 %f - %d\n", sec+(double)ms/100000, now);
-   
-    if (scene.daytime != TIME_NIGHT){
-        if (actor->time_start_animation == 0){
-            actor->time_start_animation = sec + probability_plane();
-            return;
-        }
-    }
-    if (!actor->visible){
-        actor->visible = TRUE;
-        create_hildon_actor(actor, desktop_plugin);
-    }
-    t = (double)((double)sec+(double)ms/1000000 - actor->time_start_animation) / actor->duration_animation;
-    x = path_line(x0, x1, t);
-    y = path_line(y0, y1, t);
-    //scale = path_line(scale0, scale1, t);
-    //fprintf(stderr, "change tram t=%f x=%d y=%d scale=%d\n", t, x, y, scale);
-    actor_set_position_full(actor->widget, x, y, actor->z);
-    //hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
-    if (t >= 1){
-        /* stop animation */
-        actor->visible = FALSE;
-        destroy_hildon_actor(actor);
-        if (scene.daytime == TIME_NIGHT) 
-            actor->time_start_animation = 0;
-        else 
-            actor->time_start_animation = sec + probability_plane();
-    }
-
-}
-
-void
-change_plane2(Actor *actor, AWallpaperPlugin *desktop_plugin)
-{
-    gint x0 = -actor->width, y0 = 45, scale0 = 100,
-         x1 = 800, y1 = 20, scale1 = 100, 
-         x, y, scale;
-    struct timeval tvb;     
-    suseconds_t ms;
-    long sec;
-    double t;
-
-    gettimeofday(&tvb, NULL);
-    
-    ms = tvb.tv_usec;
-    sec = tvb.tv_sec;
-//    fprintf(stderr, "1 %f - %d\n", sec+(double)ms/100000, now);
-    if (scene.daytime != TIME_NIGHT){
-        if (actor->time_start_animation == 0){
-            actor->time_start_animation = sec + probability_plane();
-            return;
-        }
-    }
-    if (!actor->visible){
-        actor->visible = TRUE;
-        create_hildon_actor(actor, desktop_plugin);
-    }
-
-    t = (double)((double)sec+(double)ms/1000000 - actor->time_start_animation) / actor->duration_animation;
-    x = path_line(x0, x1, t);
-    y = path_line(y0, y1, t);
-    //scale = path_line(scale0, scale1, t);
-    //fprintf(stderr, "change tram t=%f x=%d y=%d scale=%d\n", t, x, y, scale);
-    actor_set_position_full(actor->widget, x, y, actor->z);
-    //hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
-    if (t >= 1){
-        /* stop animation */
-        actor->visible = FALSE;
-        destroy_hildon_actor(actor);
-        if (scene.daytime == TIME_NIGHT) 
-            actor->time_start_animation = 0;
-        else 
-            actor->time_start_animation = sec + probability_plane();
-    }
-
-}
-
-void
-change_cloud(Actor *actor, AWallpaperPlugin *desktop_plugin)
-{
-    gint x0, y0 = 300, scale0 = 100,
-         x1, y1 = -actor->height, scale1 = 150, 
-         x, y, scale;
-    struct timeval tvb;     
-    suseconds_t ms;
-    long sec;
-    double t;
-    gchar *newfile;
-
-    //fprintf(stderr, "change cloud\n");
-    gettimeofday(&tvb, NULL);
-    
-    ms = tvb.tv_usec;
-    sec = tvb.tv_sec;
-    //fprintf(stderr, "c1oud %s - y0=%d\n", actor->name, actor->y);
-   
-    if (!actor->visible){
-        actor->visible = TRUE;
-        if (scene.daytime == TIME_NIGHT){
-            newfile = g_strdup_printf("%s_dark.png", actor->name);
-        }else{
-            newfile = g_strdup_printf("%s.png", actor->name);
-        } 
-        if (actor->filename)
-            g_free(actor->filename);
-        actor->filename = newfile;
-         
-
-        create_hildon_actor(actor, desktop_plugin);
-    }
-    t = (double)((double)sec+(double)ms/1000000 - actor->time_start_animation) / actor->duration_animation;
-    
-    if (scene.wind_orientation == 1){
-        x0 = -actor->width;
-        x1 = 800;
-    }
-    else {
-        x0 = 800;
-        x1 = -actor->width;
-    }
-
-    x = path_line(x0, x1, t);    
-    y = -scene.wind_angle * (x - x0) + actor->y;
-    scale = path_line(scale0, scale1, (double)(y - y0)/(y1 - y0));
-
-    //fprintf(stderr, "change cloud t=%f x=%d y=%d scale=%d\n", t, x, y, scale);
-    actor_set_position_full(actor->widget, x, y, actor->z);
-    hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(actor->widget), (double)scale/100, (double)scale/100);
-    if ((y < y1 || y > y0) || t >= 1){
-        /* stop animation */
-        actor->visible = FALSE;
-        destroy_hildon_actor(actor);
-        actor->time_start_animation = sec + fast_rnd(300);
-        actor->y = fast_rnd(300);
-    }
-
-}
-
-void
-change_wind(Actor *actor, AWallpaperPlugin *desktop_plugin)
-{
-    scene.wind_orientation = fast_rnd(2);
-    if (scene.wind_orientation == 0) scene.wind_orientation = -1;
-    scene.wind_angle = (double)(fast_rnd(200) - 100) / 100;
-    actor->time_start_animation = time(NULL) + (fast_rnd(10) + 10) * 60;
-    //fprintf(stderr, "change wind orient = %d angle = %f after = %d\n", scene.wind_orientation, scene.wind_angle, actor->time_start_animation-time(NULL));
-}
-
-void 
-change_window1(Actor * actor, AWallpaperPlugin *desktop_plugin)
-{
-    
-    gint now = time(NULL);
-    if (scene.daytime == TIME_DAY){
-        if (actor->visible){
-            actor->visible = FALSE;
-            destroy_hildon_actor(actor);
-        }
-        actor->time_start_animation = 0;
-        return;
-    }else if (actor->time_start_animation == 0){
-        actor->time_start_animation = now + fast_rnd(30);
-        return;
-    }
-
-    if (!actor->visible){
-        actor->visible = TRUE;
-        create_hildon_actor(actor, desktop_plugin);
-        actor->time_start_animation = now + fast_rnd(60) + 10;
-    }else {
-        actor->visible = FALSE;
-        destroy_hildon_actor(actor);
-        actor->time_start_animation = now + fast_rnd(60) + 10;
-    }
-   
-}
-
-void 
-change_signal(Actor * actor, AWallpaperPlugin *desktop_plugin)
-{
-    gint now = time(NULL);
-    Actor *a;
-#if 0
-    gchar *newfile;
-    gint now = time(NULL);
-    newfile = g_strdup_printf("%s%d.png", actor->name, scene.daytime); 
-    if (!strcmp(actor->filename, "red.png"))
-        newfile = g_strdup_printf("%s", "green.png");
-    else 
-        newfile = g_strdup_printf("%s", "red.png");
-    g_free(actor->filename);
-    actor->filename = newfile;
-    change_hildon_actor(actor, desktop_plugin);
-    actor->time_start_animation = now + fast_rnd(30) + 10;
-#endif
-    a = g_ptr_array_index(actor->child, 0);
-    //fprintf(stderr, "actor name= %p \n", child->widget);
-    if (a->visible)
-        a->visible = FALSE;
-    else 
-        a->visible = TRUE;
-    hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(a->widget), a->visible);
-    
-    a = g_ptr_array_index(actor->child, 1);
-    //fprintf(stderr, "actor name= %s \n", child->name);
-    if (a->visible)
-        a->visible = FALSE;
-    else 
-        a->visible = TRUE;
-    hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(a->widget), a->visible);
-
-    actor->time_start_animation = now + fast_rnd(30) + 10;
+    //*seed = *seed * multiplier + offset;
+    //return (gint)(*seed % max);
+    guint seed = time(NULL);
+    return (gint)(seed % max);
 }
 
 void
@@ -625,24 +219,11 @@ create_hildon_actor(Actor *actor, AWallpaperPlugin *desktop_plugin)
   realize(ha);
   gtk_widget_show_all(ha);
   hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(ha), actor->visible);
-
+  
   /* TO DO check it */
   /*  gdk_flush (); */
 
-  //g_object_set_data(G_OBJECT(ha), "name", name);
-  //g_object_set_data(G_OBJECT(ha), "filename", filename);
   g_object_set_data(G_OBJECT(ha), "image", image);
-  /*
-  g_object_set_data(G_OBJECT(ha), "x", x);
-  g_object_set_data(G_OBJECT(ha), "y", y);
-  g_object_set_data(G_OBJECT(ha), "z", z);
-  g_object_set_data(G_OBJECT(ha), "width", width);
-  g_object_set_data(G_OBJECT(ha), "height", height);
-  g_object_set_data(G_OBJECT(ha), "scale", scale);
-  g_object_set_data(G_OBJECT(ha), "visible", visible);
-  g_object_set_data(G_OBJECT(ha), "opacity", opacity);
-  g_object_set_data(G_OBJECT(ha), "func", pfunc);
-  */
   hildon_animation_actor_set_parent (HILDON_ANIMATION_ACTOR (ha), GTK_WINDOW(desktop_plugin));
   actor->widget = ha;
 }
@@ -691,7 +272,7 @@ void
 change_static_actor(Actor * actor, AWallpaperPlugin *desktop_plugin)
 {
     gchar *newfile;
-    newfile = g_strdup_printf("%s%d.png", actor->name, scene.daytime); 
+    newfile = g_strdup_printf("%s%d.png", actor->name, desktop_plugin->priv->scene->daytime); 
     if (actor->filename)
             g_free(actor->filename);
     actor->filename = newfile;
@@ -701,13 +282,12 @@ change_static_actor(Actor * actor, AWallpaperPlugin *desktop_plugin)
 void 
 change_static_actor_with_corner(Actor * actor, AWallpaperPlugin *desktop_plugin)
 {
-    gchar *newfile;
-    gchar           buffer[2048];
+    gchar buffer[2048];
 
     if (desktop_plugin->priv->right_corner)
         gtk_widget_destroy(desktop_plugin->priv->right_corner);
     snprintf(buffer, sizeof(buffer) - 1, "%s/%s/town%i_right_corner.png", \
-                                  THEME_PATH, desktop_plugin->priv->theme, scene.daytime);
+                                  THEME_PATH, desktop_plugin->priv->theme, desktop_plugin->priv->scene->daytime);
     desktop_plugin->priv->right_corner = gtk_image_new_from_file (buffer);
     if (desktop_plugin->priv->right_corner){
         gtk_fixed_put(GTK_FIXED(desktop_plugin->priv->main_widget), desktop_plugin->priv->right_corner, 0, 0);
@@ -723,43 +303,40 @@ change_layer(Actor * actor, AWallpaperPlugin *desktop_plugin)
     gint y;
     Actor *a;
 
+    if (!desktop_plugin->priv->rich_animation) return;
+
     a = g_ptr_array_index(actor->child, 0);
     y = a->y + 10;
     if (y > 480) y = -480;
-    //fprintf(stderr, "!! %s - %d\n", actor->name, y);
     actor_set_position_full(a->widget, a->x, y, a->z);
     a->y = y;
     
     a = g_ptr_array_index(actor->child, 1);
     y = a->y + 10;
     if (y > 480) y = -480;
-    //fprintf(stderr, "!! %s - %d\n", actor->name, y);
     actor_set_position_full(a->widget, a->x, y, a->z);
     a->y = y;
 
     a = g_ptr_array_index(actor->child, 2);
     y = a->y + 20;
     if (y > 480) y = -480;
-    //fprintf(stderr, "!! %s - %d\n", actor->name, y);
     actor_set_position_full(a->widget, a->x, y, a->z);
     a->y = y;
 
     a = g_ptr_array_index(actor->child, 3);
     y = a->y + 20;
     if (y > 480) y = -480;
-    //fprintf(stderr, "!! %s - %d\n", actor->name, y);
     actor_set_position_full(a->widget, a->x, y, a->z);
     a->y = y;
 
 }
-
+#if 0
 void
 change_layer1(Actor * actor, AWallpaperPlugin *desktop_plugin)
 {
     gint y;
     y = actor->y + 10;
     if (y > 480) y = -480;
-    //fprintf(stderr, "!! %s - %d\n", actor->name, y);
     actor_set_position_full(actor->widget, actor->x, y, actor->z);
     actor->y = y;
 }
@@ -770,11 +347,10 @@ change_layer2(Actor * actor, AWallpaperPlugin *desktop_plugin)
     gint y;
     y = actor->y + 15;
     if (y >= 480) y = -480;
-    //fprintf(stderr, "!! %s - %d\n", actor->name, y);
     actor_set_position_full(actor->widget, actor->x, y, actor->z);
     actor->y = y;
 }
-
+#endif
 /*
 static gint 
 get_time(gint t){
@@ -783,12 +359,16 @@ get_time(gint t){
 }
 */
 static void 
-destroy_scene(void){
-    GSList * tmp = scene.actors;
+destroy_scene(AWallpaperPlugin *desktop_plugin)
+{
+    GSList * tmp = desktop_plugin->priv->scene->actors;
     Actor *actor;
     while (tmp != NULL){
         actor = tmp->data;
         if (actor){
+            if (actor->child){
+                g_ptr_array_free(actor->child, TRUE);
+            }
             if (actor->filename)
                 g_free(actor->filename);
             if (actor->name)
@@ -807,122 +387,134 @@ void
 reload_scene(AWallpaperPlugin *desktop_plugin)
 {
     fprintf(stderr,"Reload scene %s\n", desktop_plugin->priv->theme);  
-    destroy_scene();
+    destroy_scene(desktop_plugin);
     if (!strcmp(desktop_plugin->priv->theme,"Modern"))
         init_scene(desktop_plugin);
     else if (!strcmp(desktop_plugin->priv->theme,"Berlin")) 
         init_scene1(desktop_plugin);
     else if (!strcmp(desktop_plugin->priv->theme,"Matrix")) 
         init_scene2(desktop_plugin);
-
 }
 
 static void
 init_scene2(AWallpaperPlugin *desktop_plugin)
 {
   Actor *actor;
+  Scene *scene;
   GPtrArray *child;
   gint now = time(NULL);
+  gint y1, y2;
+
+  if (desktop_plugin->priv->rich_animation){
+      y1 = -480;
+      y2 = -480-480;
+  }else {
+      y1 = 0;
+      y2 = -480;
+  }
 
   fprintf(stderr, "init scene2 \n");
+  scene = g_new0(Scene, 1);
   //scene.daytime = get_daytime();
-  scene.actors = NULL;
-
+  scene->actors = NULL;
+  desktop_plugin->priv->scene = scene;
   
   actor = init_object(desktop_plugin, "background", "bg.png", 
                       0, 0, 5, 800, 480, 
                       TRUE, TRUE, 100, 255, 
                       NULL, NULL, NULL);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor = init_object(desktop_plugin, "symbols", "symbols.png", 
                       0, 0, 10, 800, 480, 
                       TRUE, TRUE, 100, 255, 
                       NULL, NULL, NULL);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   child = g_ptr_array_sized_new(4);
   actor = init_object(desktop_plugin, "layer1", "layer1_2.png", 
-                      0, -480, 6, 800, 960, 
+                      0, y1, 6, 800, 960, 
                       TRUE, TRUE, 100, 255, 
                       NULL, NULL, NULL);
   //actor->time_start_animation = now;
   //actor->duration_animation = G_MAXINT;
-  //scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   g_ptr_array_add(child, actor);
 
   actor = init_object(desktop_plugin, "layer1", "layer1_1.png", 
-                      0, (-480 - 480), 7, 800, 960, 
+                      0, y2, 7, 800, 960, 
                       TRUE, TRUE, 100, 255, 
                       NULL, NULL, NULL);
   //actor->time_start_animation = now;
   //actor->duration_animation = G_MAXINT;
-  //scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   g_ptr_array_add(child, actor);
 
   actor = init_object(desktop_plugin, "layer2", "layer2_2.png", 
-                      0, -480, 8, 800, 960, 
+                      0, y1, 8, 800, 960, 
                       TRUE, TRUE, 100, 255, 
                       NULL, NULL, NULL);
   //actor->time_start_animation = now;
   //actor->duration_animation = G_MAXINT;
-  //scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   g_ptr_array_add(child, actor);
 
   actor = init_object(desktop_plugin, "layer2", "layer2_1.png", 
-                      0, (-480 - 480), 9, 800, 960, 
+                      0, y2, 9, 800, 960, 
                       TRUE, TRUE, 100, 255, 
                       NULL, NULL, NULL);
   //actor->time_start_animation = now;
   //actor->duration_animation = G_MAXINT;
-  //scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   g_ptr_array_add(child, actor);
 
   actor = init_object(desktop_plugin, "layers", "", 
-                      0, (-480 - 480), 9, 800, 960, 
+                      0, y2, 9, 800, 960, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_layer, NULL, child);
   actor->time_start_animation = now;
   actor->duration_animation = G_MAXINT;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   run_long_timeout(desktop_plugin);
 
 }
+
 /* Init Modern Scene */
 static void
 init_scene(AWallpaperPlugin *desktop_plugin)
 {
   Actor *actor;
+  Scene *scene;
   gint now = time(NULL);
   gint i;
   gint winds[13][2];
 
-  /* fprintf(stderr, "init scene \n");*/
-  scene.daytime = get_daytime();
-  scene.actors = NULL;
-  scene.wind_orientation = -1;
-  scene.wind_angle = 0.3;
+  //fprintf(stderr, "init scene \n");
+  scene = g_new0(Scene, 1);
+  scene->daytime = get_daytime();
+  scene->actors = NULL;
+  scene->wind_orientation = -1;
+  scene->wind_angle = 0.3;
   /* init value for random */
-  scene.seed = time(NULL);
-
+  scene->seed = time(NULL);
+  desktop_plugin->priv->scene = scene;
 
   actor = init_object(desktop_plugin, "sky", "sky0.png", 
                       0, 0, 5, 800, 480, 
-                      TRUE, TRUE, 100, 255, 
+                      TRUE , TRUE, 100, 255, 
                       (gpointer)&change_static_actor, NULL, NULL);
   change_static_actor(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
-
+  scene->actors = g_slist_append(scene->actors, actor);
+  
   actor = init_object(desktop_plugin, "sun", "sun.png", 
                       0, 0, 6, 88, 88, 
-                      TRUE, TRUE, 100, 255, 
-                      (gpointer)&change_sun, &probability_sun, NULL);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_sun, NULL, NULL);
   actor->time_start_animation = now;
   actor->duration_animation = G_MAXINT;
   change_sun(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   //actor = init_object(desktop_plugin, "dot", "dot1.png", 0, 0, 11, 50, 50, 
     //                  TRUE, 100, 255, NULL, NULL);
@@ -932,25 +524,25 @@ init_scene(AWallpaperPlugin *desktop_plugin)
                       0, fast_rnd(300)-97, 7, 150, 97, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
+  actor->time_start_animation = now + fast_rnd(20);
   actor->duration_animation = 3*60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   
   actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 
                       0, fast_rnd(300)-75, 7, 188, 75, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
+  actor->time_start_animation = now + fast_rnd(40)+10;
   actor->duration_animation = 3*60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 
                       0, fast_rnd(300)-75, 7, 150, 75, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
+  actor->time_start_animation = now + fast_rnd(60) + 20;
   actor->duration_animation = 5*60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
 
   actor = init_object(desktop_plugin, "town", "town0.png", 
@@ -958,36 +550,43 @@ init_scene(AWallpaperPlugin *desktop_plugin)
                       TRUE, TRUE, 100, 255, 
                       (gpointer)&change_static_actor, NULL, NULL);
   change_static_actor(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
+
+  actor = init_object(desktop_plugin, "stend", "stend0.png", 
+                      482, 146, 9, 300, 305, 
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_static_actor, NULL, NULL);
+  change_static_actor(actor, desktop_plugin);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor = init_object(desktop_plugin, "tram", "tram.png", 
-                      -300, 225, 9, 350, 210, 
+                      -300, 225, 10, 350, 210, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_tram, NULL, NULL);
   actor->time_start_animation = time(NULL) + fast_rnd(10); 
   actor->duration_animation = 60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor = init_object(desktop_plugin, "border", "border0.png", 
-                      0, 480-79, 10, 800, 79,
+                      0, 480-79, 11, 800, 79,
                       TRUE, TRUE, 100, 255, 
                       (gpointer)&change_static_actor_with_corner, NULL, NULL);
   change_static_actor_with_corner(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   
   actor = init_object(desktop_plugin, "moon", "moon1.png", 
                       400, 20, 6, 60, 60, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_moon, NULL, NULL);
   change_moon(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor = init_object(desktop_plugin, "wind", "", 
                       0, 0, 5, 0, 0, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_wind, NULL, NULL);
   change_wind(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
     /* windows in 4-th house  */
 
@@ -1036,7 +635,7 @@ init_scene(AWallpaperPlugin *desktop_plugin)
                             (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
-        scene.actors = g_slist_append(scene.actors, actor);
+        scene->actors = g_slist_append(scene->actors, actor);
 
     }
     
@@ -1072,7 +671,7 @@ init_scene(AWallpaperPlugin *desktop_plugin)
                             (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
-        scene.actors = g_slist_append(scene.actors, actor);
+        scene->actors = g_slist_append(scene->actors, actor);
 
     }
     
@@ -1115,7 +714,7 @@ init_scene(AWallpaperPlugin *desktop_plugin)
                             (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
-        scene.actors = g_slist_append(scene.actors, actor);
+        scene->actors = g_slist_append(scene->actors, actor);
 
     }
 
@@ -1149,7 +748,7 @@ init_scene(AWallpaperPlugin *desktop_plugin)
                             (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
-        scene.actors = g_slist_append(scene.actors, actor);
+        scene->actors = g_slist_append(scene->actors, actor);
 
     }
 
@@ -1180,10 +779,9 @@ init_scene(AWallpaperPlugin *desktop_plugin)
                             (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
-        scene.actors = g_slist_append(scene.actors, actor);
+        scene->actors = g_slist_append(scene->actors, actor);
 
     }
-
     run_long_timeout(desktop_plugin);
 
 #if 0    
@@ -1197,40 +795,42 @@ init_scene(AWallpaperPlugin *desktop_plugin)
   
   scene.dynamic_actors = g_slist_append(scene.dynamic_actors, anim);
 #endif  
- }
+}
 
 /* Init Berlin Scene */
 static void
 init_scene1(AWallpaperPlugin *desktop_plugin)
 {
   Actor *actor, *actor1, *actor2;
+  Scene *scene;
   gint now = time(NULL);
   gint i; 
   gint winds[13][2];
   GPtrArray *child = NULL;
 
-  scene.daytime = get_daytime();
-  scene.actors = NULL;
-  scene.wind_orientation = -1;
-  scene.wind_angle = 0.3;
+  scene = g_new0(Scene, 1);
+  scene->daytime = get_daytime();
+  scene->actors = NULL;
+  scene->wind_orientation = -1;
+  scene->wind_angle = 0.3;
   /* init value for random */
-  scene.seed = time(NULL);
-
+  scene->seed = time(NULL);
+  desktop_plugin->priv->scene = scene;
   
   actor = init_object(desktop_plugin, "sky", "sky.png", 0, 0, 5, 800, 480, 
                       TRUE, TRUE, 100, 255, 
                       (gpointer)&change_static_actor, NULL, NULL);
   change_static_actor(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   
   actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, 6, 88, 88, 
-                      TRUE, TRUE, 100, 255, 
-                      (gpointer)&change_sun, &probability_sun, NULL);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_sun, NULL, NULL);
   actor->time_start_animation = time(NULL);
   actor->duration_animation = G_MAXINT;
   change_sun(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
 #if 0
   actor = init_object(desktop_plugin, "dot", "dot1.png", 0, 0, 11, 50, 50, 
@@ -1242,67 +842,67 @@ init_scene1(AWallpaperPlugin *desktop_plugin)
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_moon, NULL, NULL);
   change_moon(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   
   actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 0, fast_rnd(300)-97, 7, 150, 97, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
+  actor->time_start_animation = now + fast_rnd(30) + 10;
   actor->duration_animation = 3*60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   
   actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 0, fast_rnd(300)-75, 7, 188, 75, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
+  actor->time_start_animation = now + fast_rnd(10);
   actor->duration_animation = 3*60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 0, fast_rnd(300)-75, 7, 150, 75, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_cloud, NULL, NULL);
-  actor->time_start_animation = now + fast_rnd(180);
+  actor->time_start_animation = now + fast_rnd(60) + 20;
   actor->duration_animation = 5*60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
  
   actor = init_object(desktop_plugin, "plane2", "plane3.png", 0, 45, 8, 160, 50, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_plane2, NULL, NULL);
-  actor->time_start_animation = now + probability_plane();
+  actor->time_start_animation = now + fast_rnd(40) + 20;
   actor->duration_animation = 60;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
   
   actor = init_object(desktop_plugin, "plane1", "tu154.png", 620, 233, 9, 300, 116, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_plane1, NULL, NULL);
-  actor->time_start_animation = now + probability_plane();
+  actor->time_start_animation = now + fast_rnd(20);
   actor->duration_animation = 30;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor = init_object(desktop_plugin, "town", "town.png", 0, 0, 10, 800, 480, 
                       TRUE, TRUE, 100, 255, 
                       (gpointer)&change_static_actor_with_corner, NULL, NULL);
   change_static_actor_with_corner(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor = init_object(desktop_plugin, "wind", "", 0, 0, 5, 0, 0, 
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_wind, NULL, NULL);
   change_wind(actor, desktop_plugin);
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
 
   actor1 = init_object(desktop_plugin, "signal_red", "red.png", 
                       486, 425, 10, 18, 38, 
                       FALSE, TRUE, 100, 255, NULL, NULL, NULL);
   //actor->time_start_animation = now + fast_rnd(30) + 10;  
-  //scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor1);
    
   actor2 = init_object(desktop_plugin, "signal_green", "green.png", 
                       486, 425, 10, 18, 38, 
                       TRUE, TRUE, 100, 255, NULL, NULL, NULL);
   //actor->time_start_animation = now + fast_rnd(30) + 10;  
-  //scene.actors = g_slist_append(scene.actors, actor1);
+  scene->actors = g_slist_append(scene->actors, actor2);
   child = g_ptr_array_sized_new(2);
   g_ptr_array_add(child, actor1);
   g_ptr_array_add(child, actor2);
@@ -1311,7 +911,7 @@ init_scene1(AWallpaperPlugin *desktop_plugin)
                       FALSE, FALSE, 100, 255, 
                       (gpointer)&change_signal, NULL, child);
   actor->time_start_animation = now + fast_rnd(30) + 10;
-  scene.actors = g_slist_append(scene.actors, actor);
+  scene->actors = g_slist_append(scene->actors, actor);
     
     winds[0][0] = 389;
     winds[0][1] = 305;
@@ -1359,7 +959,7 @@ init_scene1(AWallpaperPlugin *desktop_plugin)
                             (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
-        scene.actors = g_slist_append(scene.actors, actor);
+        scene->actors = g_slist_append(scene->actors, actor);
 
     }
     
@@ -1367,7 +967,6 @@ init_scene1(AWallpaperPlugin *desktop_plugin)
 
 }
 
-
 void 
 get_sun_screen_pos(double alt, double azm, gint * x, gint * y)
 {
@@ -1452,7 +1051,7 @@ change_actor(GtkWidget * actor)
 static gboolean
 short_timeout (AWallpaperPlugin *desktop_plugin)
 {
-    gint daytime = get_daytime();
+    //gint daytime = get_daytime();
     GSList * tmp;
     void (*pfunc)(gpointer, gpointer);
     time_t now;
@@ -1467,7 +1066,7 @@ if (!desktop_plugin->priv->visible || !desktop_plugin->priv->rich_animation){
     now = time(NULL);
     //scene.daytime = daytime;
     /* fprintf(stderr, "Short timer %d\n", now); */
-    tmp = scene.actors;
+    tmp = desktop_plugin->priv->scene->actors;
     while (tmp != NULL){
            actor = tmp->data;
            if (now >= actor->time_start_animation  
@@ -1500,9 +1099,9 @@ run_long_timeout(AWallpaperPlugin *desktop_plugin)
 
 
     //fprintf(stderr, "!!!run long timeout short_timer=%d\n", desktop_plugin->priv->short_timer);
-    if (scene.daytime != daytime){
-        scene.daytime = daytime;
-        tmp = scene.actors;
+    if (desktop_plugin->priv->scene->daytime != daytime){
+        desktop_plugin->priv->scene->daytime = daytime;
+        tmp = desktop_plugin->priv->scene->actors;
         while (tmp != NULL){
             //change_actor(tmp->data);
             pfunc =((Actor*)tmp->data)->func_change;
@@ -1515,7 +1114,7 @@ run_long_timeout(AWallpaperPlugin *desktop_plugin)
    
     now = time(NULL);
     //fprintf(stderr, "Now  %d\n", now);
-    tmp = scene.actors;
+    tmp = desktop_plugin->priv->scene->actors;
     while (tmp != NULL){
         actor = tmp->data;
         if (now >= actor->time_start_animation  
@@ -1582,6 +1181,7 @@ gboolean
 rich_animation_press(GtkWidget *widget, GdkEvent *event,
                                             gpointer user_data){
     fprintf(stderr,"gggggggggggggggggggg2222\n");
+    return FALSE;
 }    
 static void
 animation_wallpaper_plugin_init (AWallpaperPlugin *desktop_plugin)
@@ -1590,7 +1190,7 @@ animation_wallpaper_plugin_init (AWallpaperPlugin *desktop_plugin)
     gchar           buffer[2048];
 
 
-    fprintf(stderr, "!!!!!!!plugin init \n");
+    //fprintf(stderr, "!!!!!!!plugin init \n");
     Animation_WallpaperPrivate *priv =  Animation_Wallpaper_HOME_PLUGIN_GET_PRIVATE (desktop_plugin);
     desktop_plugin->priv =  Animation_Wallpaper_HOME_PLUGIN_GET_PRIVATE (desktop_plugin);
     priv->osso = osso_initialize(PACKAGE, VERSION, TRUE, NULL);
@@ -1603,7 +1203,7 @@ animation_wallpaper_plugin_init (AWallpaperPlugin *desktop_plugin)
     priv->desktop_plugin = desktop_plugin;
     priv->visible = TRUE;
     priv->short_timer = 0;
-    priv->theme = g_strdup("Modern");
+    //priv->theme = g_strdup("Modern");
     desktop_plugin->priv->main_widget = gtk_fixed_new();
 
     gtk_widget_set_size_request(desktop_plugin->priv->main_widget, 100, 32);
@@ -1633,13 +1233,14 @@ animation_wallpaper_plugin_init (AWallpaperPlugin *desktop_plugin)
 */
     hd_home_plugin_item_set_settings (HD_HOME_PLUGIN_ITEM (desktop_plugin), TRUE);
     g_signal_connect (desktop_plugin, "show-settings",
-                            G_CALLBACK (lw_settings), priv);
+                            G_CALLBACK (show_settings), priv);
     gtk_widget_show (desktop_plugin->priv->main_widget);
     gtk_container_add (GTK_CONTAINER (desktop_plugin), desktop_plugin->priv->main_widget);
     init_applet_position();
 
     
     fprintf(stderr, "!!!theme = %s\n", priv->theme);
+    priv->scene = NULL;
     if (!strcmp(priv->theme,"Modern"))
         init_scene(desktop_plugin);
     else if (!strcmp(priv->theme,"Berlin")) 
@@ -1648,7 +1249,7 @@ animation_wallpaper_plugin_init (AWallpaperPlugin *desktop_plugin)
         init_scene2(desktop_plugin);
     priv->long_timer = g_timeout_add(LONG_TIMER, (GtkFunction)long_timeout, desktop_plugin);
     /* TODO Move scene to priv */
-    scene.timer_type = LONG_TIMER_TYPE;
+    //scene.timer_type = LONG_TIMER_TYPE;
     g_signal_connect (desktop_plugin, "notify::is-on-current-desktop",
                      G_CALLBACK (desktop_plugin_visible_notify), desktop_plugin);
 
@@ -1672,7 +1273,7 @@ lw_applet_finalize (GObject *object)
         priv->short_timer = 0;
      }
 
-     destroy_scene();
+     destroy_scene(desktop_plugin);
 }
 
 static void
@@ -1693,3 +1294,5 @@ animation_wallpaper_plugin_class_init (AWallpaperPluginClass *klass) {
 static void
 animation_wallpaper_plugin_class_finalize (AWallpaperPluginClass *class) {
 }
+
+