destroy_scene(desktop_plugin);
#if 0
if (!strcmp(desktop_plugin->priv->theme,"Modern"))
- init_scene(desktop_plugin);
+ init_scene_Modern(desktop_plugin);
else if (!strcmp(desktop_plugin->priv->theme,"Berlin"))
- init_scene1(desktop_plugin);
+ init_scene_Berlin(desktop_plugin);
else if (!strcmp(desktop_plugin->priv->theme,"Matrix"))
- init_scene2(desktop_plugin);
+ init_scene_Matrix(desktop_plugin);
#endif
init_scene_theme(desktop_plugin);
}
void
-init_scene2(AWallpaperPlugin *desktop_plugin)
+init_scene_Matrix(AWallpaperPlugin *desktop_plugin)
{
Actor *actor;
Scene *scene;
/* Init Modern Scene */
void
-init_scene(AWallpaperPlugin *desktop_plugin)
+init_scene_Modern(AWallpaperPlugin *desktop_plugin)
{
Actor *actor;
Scene *scene;
scene->actors = g_slist_append(scene->actors, actor);
actor = init_object(desktop_plugin, "stend", "stend0.png",
- 482, 146, 9, 300, 305,
+ 452, 166, 9, 300, 305,
TRUE, TRUE, 100, 255,
(gpointer)&change_static_actor, NULL, NULL);
change_static_actor(actor, desktop_plugin);
scene->actors = g_slist_append(scene->actors, actor);
+ actor = init_object(desktop_plugin, "billboard_text", "",
+ 470, 174, 9, 300, 108,
+ TRUE, FALSE, 100, 255,
+ (gpointer)&change_billboard, NULL, NULL);
+ create_hildon_actor_text(actor, desktop_plugin);
+ //actor->time_start_animation = time(NULL) + 20;
+ change_billboard(actor, desktop_plugin);
+ scene->actors = g_slist_append(scene->actors, actor);
+
actor = init_object(desktop_plugin, "tram", "tram.png",
-300, 225, 10, 350, 210,
FALSE, FALSE, 100, 255,
/* Init Berlin Scene */
void
-init_scene1(AWallpaperPlugin *desktop_plugin)
+init_scene_Berlin(AWallpaperPlugin *desktop_plugin)
{
Actor *actor, *actor1, *actor2;
Scene *scene;
void
init_scene_theme(AWallpaperPlugin *desktop_plugin)
{
- GHashTable * hash;
void (*func)(gpointer);
- hash = g_hash_table_new(g_str_hash, g_str_equal);
-
- g_hash_table_insert(hash, g_strdup("Berlin"), (gpointer)&init_scene1);
- g_hash_table_insert(hash, g_strdup("Modern"), (gpointer)&init_scene);
- g_hash_table_insert(hash, g_strdup("Matrix"), (gpointer)&init_scene2);
-
- func = g_hash_table_lookup(hash, desktop_plugin->priv->theme);
+ func = g_hash_table_lookup(desktop_plugin->priv->hash_scene_func, desktop_plugin->priv->theme);
if (func){
(*func)(desktop_plugin);
}