#include "config.h"
#include "video.h"
#include "text.h"
-#include "back.h"
+#include "geom.h"
#include "game_common.h"
#include "game_server.h"
{
if (draw_back)
{
- game_client_free();
+ game_client_free(NULL);
back_init("back/gui.png");
}
{
video_push_persp((float) config_get_d(CONFIG_VIEW_FOV), 0.1f, FAR_DIST);
{
- back_draw(0);
+ back_draw_easy();
}
video_pop_matrix();
}
else
- game_client_draw(0, t, 1.0f);
+ game_client_draw(0, t);
gui_paint(id);
}