#include <libgnomevfs/gnome-vfs-ops.h>
#include <libgnomevfs/gnome-vfs-xfer.h>
#include <hildon/hildon-file-chooser-dialog.h>
+#include <hildon/hildon-banner.h>
#include "plugin.h"
static gchar * cur_save_uri = NULL;
// Pulling nearly all of gnomevfs just to copy a file. *sigh*.
-static void copy_file(const char * source_uri, const char * dest_uri)
+static GnomeVFSResult copy_file(const char * source_uri, const char * dest_uri)
{
GnomeVFSURI* src = gnome_vfs_uri_new(source_uri);
GnomeVFSURI* dst = gnome_vfs_uri_new(dest_uri);
gnome_vfs_uri_unref(src);
gnome_vfs_uri_unref(dst);
+
+ return res;
+}
+
+static gboolean show_result(GnomeVFSResult res, GtkWindow* parent, const char* msg)
+{
+ if (res == GNOME_VFS_OK) {
+ hildon_banner_show_information(GTK_WIDGET(parent), NULL, msg);
+ return TRUE;
+ } else {
+ hildon_banner_show_information(GTK_WIDGET(parent), NULL, "Failed");
+ return FALSE;
+ }
}
void save_clear()
dialog = hildon_file_chooser_dialog_new_with_properties(GTK_WINDOW(parent),
"action", action, "local-only", FALSE, "filter", filter, NULL);
- // TODO Default path
+ hildon_file_chooser_dialog_set_extension(HILDON_FILE_CHOOSER_DIALOG(dialog),
+ "snsg");
+#if defined(MAEMO)
+ {
+ gchar * games_dir = g_strdup_printf("%s/.games", g_getenv("MYDOCSDIR"));
+ gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER(dialog), games_dir);
+ g_free(games_dir);
+ }
+#endif
gtk_widget_show_all(GTK_WIDGET(dialog));
if (gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_OK) {
gchar * uri = show_dialog(parent, GTK_FILE_CHOOSER_ACTION_OPEN);
if (uri) {
- gchar * frz_file = game_state_get_frz_file();
+ const gchar * frz_file = game_state_get_frz_file();
gchar * frz_uri = gnome_vfs_get_uri_from_local_path(frz_file);
- copy_file(uri, frz_uri);
+ show_result(copy_file(uri, frz_uri), parent, "Game loaded");
g_free(frz_uri);
- g_free(frz_file);
}
-
+
if (cur_save_uri) {
g_free(cur_save_uri);
}
void save_save(GtkWindow* parent)
{
if (cur_save_uri) {
- gchar * frz_file = game_state_get_frz_file();
+ const gchar * frz_file = game_state_get_frz_file();
gchar * frz_uri = gnome_vfs_get_uri_from_local_path(frz_file);
- copy_file(frz_uri, cur_save_uri);
+ show_result(copy_file(frz_uri, cur_save_uri), parent, "Game saved");
g_free(frz_uri);
- g_free(frz_file);
} else {
save_save_as(parent);
}
gchar * uri = show_dialog(parent, GTK_FILE_CHOOSER_ACTION_SAVE);
if (uri) {
- gchar * frz_file = game_state_get_frz_file();
+ const gchar * frz_file = game_state_get_frz_file();
gchar * frz_uri = gnome_vfs_get_uri_from_local_path(frz_file);
- copy_file(frz_uri, uri);
+ gboolean res = show_result(copy_file(frz_uri, uri), parent, "Game saved");
g_free(frz_uri);
- g_free(frz_file);
+
+ if (!res) return;
if (cur_save_uri) {
g_free(cur_save_uri);